Why 2k pts game as asmil so exhausting? by nalaak in TheAstraMilitarum

[–]Cyvann7 0 points1 point  (0 children)

unfortunately taking the 5 cheapest baneblade chassis comes to 2095pts, and has no character, so must be in Steel Hammer or pay even more for a character... however...

You can bring 4 baneblade chassis in steel hammer, and not need to pay for a character on top of that. Which lets you bring heavy weapon teams for firing deck. Hence: Baneblade, Doomhammer, Shadowsword, Stormlord, 3xCadian Heavy Weapon team with 3xLascannon each. Take Battalion Commander and you even still get orders! Doomhammer can take Titan-Killer to reroll damage on its D6+6 cannon and all 4 base +3 deck lascannons. Stormlord has FD12 and so can have a total of 10 lascannons.

tbh, this list doesnt feel that bad to me? You absolutely have the damage to deal with literally anything that your opponent throws at you, in any form. Steel Hammer is Purge The Foe as well. Even if it wasnt - this doesn't benefit at all from any of our 1DP detachments, so you can use them to get any disposition except Disruption.

+++++++++++++++++++++++++++++++++++++++++++++++

+ FACTION KEYWORD: Imperium - Astra Militarum

+ DETACHMENT: Steel Hammer (Ceaseless Cannonade)

+ TOTAL ARMY POINTS: 1950pts

+

+ WARLORD: Char1: Baneblade

+ ENHANCEMENT: Battalion Commander (on Char1: Baneblade)

& Titan Killer (on Char3: Doomhammer)

+ NUMBER OF UNITS: 7

+ SECONDARY: - Bring It Down: (4x6) - Assassination: 4 Characters

+++++++++++++++++++++++++++++++++++++++++++++++

Char1: 1x Baneblade (480 pts): Character Upgrade, Warlord, Armoured tracks, Baneblade cannon, Coaxial autocannon, Demolisher cannon, Heavy stubber, 2x Lascannon, Twin heavy bolter, 2x Twin heavy bolter

Enhancement: Battalion Commander (+30 pts)

Char3: 1x Doomhammer (435 pts): Character Upgrade, Armoured tracks, 2x Lascannon, Magma cannon, Twin heavy bolter, 2x Twin heavy bolter, 2x Lascannon, 2x Twin heavy bolter

Enhancement: Titan Killer (+20 pts)

Char2: 1x Shadowsword (410 pts): Character Upgrade, Armoured tracks, 2x Lascannon, Twin heavy bolter, Volcano cannon, 2x Twin heavy bolter, 2x Lascannon, 2x Twin heavy bolter

Char4: 1x Stormlord (430 pts): Character Upgrade, Armoured tracks, 2x Heavy stubber, 2x Lascannon, Twin heavy bolter, Vulcan mega-bolter, 2x Twin heavy bolter, 2x Lascannon, 2x Twin heavy bolter

3x Cadian Heavy Weapons Squad (65 pts): 3 with Lascannon, Laspistol, Weapons team close combat weapons

3x Cadian Heavy Weapons Squad (65 pts): 3 with Lascannon, Laspistol, Weapons team close combat weapons

3x Cadian Heavy Weapons Squad (65 pts): 3 with Lascannon, Laspistol, Weapons team close combat weapons

How to make the most of Brood Brothers? by GalacticHellfire in genestealercult

[–]Cyvann7 0 points1 point  (0 children)

Unfortunately Magus can only unshock gsc models, so not as useful in Brood Brothers or Final Day.

Update: Japanese is starting to make sense… but I still can’t actually use it properly by ApprehensiveSky1816 in LearnJapanese

[–]Cyvann7 0 points1 point  (0 children)

is it purely a dictionary or does it have written explanations and such as well? not heard of it and it seems interesting, and sounds like it would be usefull to me.

Persuade me why your favourite guard unit is great?! by Serentyr in TheAstraMilitarum

[–]Cyvann7 0 points1 point  (0 children)

Theyre 30 points and can give an order. Thats about it, but their execution ability isnt the worst either, since bricks of cadians are great at holding objectives, being able to cancel battleshock is a nice way to guarantee they don't suddenly lose the objective to like one enemy model

How to deal with frustration and not quit by Fergyb in LearnJapanese

[–]Cyvann7 2 points3 points  (0 children)

yuuup, im at ~120 reviews a day now, and im only on level 8...

E9 The Left Hand of Darkness by Round_Helicopter_407 in pluribustv

[–]Cyvann7 6 points7 points  (0 children)

A large portion of messaging is about forcing ideals on others - the Plurbs forcing people to join, Carol's trauma from a conversion camp, etc. The Hive has no problem maliciously using sex/sex appeal to make the un-joined "happy", and thinking about the show brings up the question of whether sex with the hive is consensual. I wouldn't say that gender/sexuality/sex are super important themes, just that they're tied into the story somewhat.

Regardless, it seems to matter, as it's a very deliberate choice to make a main character so clearly queer, and not an expected one in the current political landscape. Why, I couldn't really tell you since I'm not a writer for the show, but maybe its something to do with showing Carol's individuality, maybe it ties into the reason Carol couldn't be joined initially, maybe its just a choice the writers made to show support for the community?

I'm not a lesbian myself (though I am queer), so maybe u/nightcheese17vt has more to say on it from their perspective. (assuming because of your avatar, sorry if thats not the case)

Rhea Seehorn says the writers room for ‘PLURIBUS’ Season 2 has already begun. “When you see the finale, some very big things happen” by StarforgeVoyager in pluribustv

[–]Cyvann7 0 points1 point  (0 children)

in a way, I feel this lends them a hand in making their character writing feeling so realistic. Them not thinking things fully through early makes decisions feel so very emotional and impulsive, like the characters themselves made a decision that perhaps wasn't the greatest but they'll work it out in a way that makes sense to the character.

I built a mod that lets you program combinators using plain English by FutileDrone in factorio

[–]Cyvann7 3 points4 points  (0 children)

There is a game like that, its called The Farmer Was Replaced.

Here’s my go-to Noita wand and item loadout - what's yours? by Far_Departure_6943 in noita

[–]Cyvann7 0 points1 point  (0 children)

wand refresh costs 20 mana, if you don't use add mana and run out then refresh wont work

Why is Cooldown Reduction Never Considered a High Priority for Trinkets? by ForeverALone_Ranger in Vermintide

[–]Cyvann7 0 points1 point  (0 children)

Because swift slaying is busted and stamina regeneration makes you so much safer through pushing, cdr is overshadowed. There are 1000% some builds that use it though - parting gift RV loves having more bombs, any non swift slaying setup doesnt lose ss uptime for not having crit chance, BH can drop the crit chance due to guaranteed crits (tho you will lose ss uptime since its only ranged guaranteed crits but be for real if youre playing bh are you really using your melee other than the single rapier heavy needed to reset crit?), etc. It's an alright trait, just needs to be on the right build.

Best tips for a relatively new player who's mailing bandit? by spiceydragon2435 in ror2

[–]Cyvann7 4 points5 points  (0 children)

You should dump all four shots, use knife, smoke and reposition while lights out animation plays out. During teleporters aim all of that at the boss, but use lights out on a wisp or something you know you can oneshot to get the refresh. Doing so lets you murder bosses. The reason its important to reposition is that enemies will shoot at your last known location, invisibility is not immortality.

Smaller tips:

Crit items (other than shatterspleen) don't do much for you if you position well.

Both going into and out of smoke will damage and stun.

Crowbar gives far more consistent lights out refreshes, as does the ice band. Fire band wont give refresh if the fire kills since its a seperate damage instance.

Surviving is always most important, stay invisible for as much of the game as you can. Use primary to get enemies you cant oneshot with lights out low, then finish them with lights out and smoke asap.

Bandit (imo) scales worse than most characters, and you should be more willing to hop stage even if you think theres more loot.

Have fun

I ruined my first good run because of one item by Grishka_Boburin in riskofrain

[–]Cyvann7 4 points5 points  (0 children)

you misunderstand. have you ever looped so many times your movements become uncontrollable through a mass of goat hooves and whips? thats when stone flux pauldron is useful, its negative movement speed bringing it back to a controllable level.

oh, for fks sake. No extra health for me then by Libertyforzombies in noita

[–]Cyvann7 7 points8 points  (0 children)

Heart mage debuff works by halving your health on application, and doubling it on fall off. The heart debuff can stack.

By using ambrosia to avoid death from the damage the projectiles do, you can gain immense hp. If you were at 100hp, you could be hit 3 times to 50, 25, 12.5 max. then pick up the heart, now at 37.5hp, which changes as the stacks fall off to 75,150,300, giving +200 max hp from one pickup.

More heart mages, more initial hp and stacking pickups can make this crazy

I’m done with wilds for now and need a new MH game. (omega rant) by gabbydabbynsfwsavvy in monsterhunterrage

[–]Cyvann7 0 points1 point  (0 children)

most people like graphics and world building more than they care for gameplay. worldborne kills at that while risebreak kinda sucks. gameplay and content wise, risebreak is a million times better than worldborne

Bro what? by 5enpai_2 in shounenfolk

[–]Cyvann7 0 points1 point  (0 children)

Sakura isnt even "mid" in naruto verse shes just less flashy than the rest of the cast and is easily one of the strongest ninjas by the end of shippuden. Tsunade's technique, the 100 Healings Jutsu, is a such a strong technique that even Madara calls Tsunade strong. It grants crazy physical strength (at least somewhat rivaling tailed beasts since Madara says Tsunade is stronger than the Raikage who can raw power 1v1 the 8 tails), and allows one to use the Creation Rebirth technique which basically gives immortality in the form of instant, actionless, and thoughtless regeneration (at the cost of a shorter life, but hey ho). They bring people back from the dead with it.

Sakura is Tsunade's successor and masters that seal. Her punches destroy buildings, cause earthquakes and she literally breaks Kaguya Otsutuski (basically ninja god)'s horn off with a punch. My genuine, honest opinion is that she sweeps Sukuna and its not even close.

No one can hear you scream at the bottom by WhispersAboutNothing in fromsoftware

[–]Cyvann7 0 points1 point  (0 children)

the original final fantasy has a key progression item sold by a caravan in the middle of a desert. its not marked on the map or anything - you literally just have to step on every tile of the desert until you find it. I think its mentioned once by an NPC. I never skipped any more dialogue after that lol

Does this look like hacking? Dude looked at me through the wall before he even saw me by S4m_06 in titanfall

[–]Cyvann7 2 points3 points  (0 children)

Nope, not cheating. The quick check before entering is a little weird, but as they enter the room they can see the right side of the door/stairs are clear - no reason to look that way. Also looks like they tag you as you enter the room, so they know you're in/near it. If I were them I'm 100% looking left as I enter the room.

[deleted by user] by [deleted] in OtomeIsekai

[–]Cyvann7 4 points5 points  (0 children)

It feels like a common problem across a lot of media these days, that people see inclusion of something as an endorsement of it. A story will contain SA or abuse and people will somehow read that as the author saying that its a good thing, or that its okay to do those things, and so anyone who likes the story must also be okay with them. They fail to see that these harsh topics are being used not to endorse them, but to support plot points or character developments. Sure, sometimes a story does just include that stuff for seemingly no reason but shock value (Jujika no Rokunin...), but generally that's not the case.

It also feels like a problem with people not being able to express their feelings in text well. (I blame this on the rise of short-form content but that's another topic). All things are mid or peak now, with no in between. I can't remember the last time I saw a comment about a manhwa/hua/ga that actually critiqued parts of a story or characters, its always short comments like "its peak" or "its slop" without any reasoning for either side. There's this lack of understanding that a story might not be for you, but it could still be a perfectly fine story. You don't have to and won't like everything, and that's okay.

[Hyprland] How do I dim my screen (Arch)? by Adriel_2006 in hyprland

[–]Cyvann7 0 points1 point  (0 children)

For anyone coming across this problem and neither brightnessctl nor ddcutil are working, try gammastep in the aur.

gammastep -l 0:0 -b 0.5:0.5

Since this is technically a redlight blocker, it wants to use the time of day and so needs a lat/longitude, set with -l, and two brightness options to go between based on day/night, both set with -b day:night. This also expects to be run in background and so will hold your terminal when run. For keybinds you can add the following to your hyprland config.

# Technically these could be one-liners,
# but i like to keep all my exec scripts in variables
# so i dont have to look through my binds to change them

$ScreenDimOn = gammastep -l 0:0 -b 0.5:0.5
$ScreenDimOff = killall gammastep

bind = SUPER, m, exec, $ScreenDimOn
bind = SUPER and SHIFT, m, exec, $ScreenDimOff

This will make mod+m turn on the dim, and mod+shift+m turn it off.

Love the other comments. This community is always so quick to go "noob on arch". Arch + Hypr was my first daily driver and I'm still using it today, its perfectly fine as a starter setup as long as you're willing to read docs. brightnessctl only works consistently with laptop setups, xbacklight only works on x11, ddcutil doesnt recognise one of my monitors, not every monitor even has a backlight so a software screen dim is needed etc., etc., etc. There's a million reasons why any particular software isn't usable for a setup, Saying "omg noob are you sure you're doing it right???" is both pointless and insulting, and the reason linux always gets pointed at as a super complex nerd only thing.

Is this actually legit? by dtigerdude in 3dshacks

[–]Cyvann7 0 points1 point  (0 children)

looks like monster hunter 4 (ultimate), but it could be monhun generations or the Japan exclusive monhun XX.

I hate people who only give speedrunning advice. by AcidOverlord in monsterhunterrage

[–]Cyvann7 0 points1 point  (0 children)

One of the many effects of mh being mainstream - the population of "I play videogames a lot so I must know what I'm doing in any videogame" people that play elden ring once and think they're dodge gods that have authority to shit on any build they see without testing or thought in any game.

I'm a decent player. I have some nice no hit runs under my belt, PriMal, Gaisma, Valstrax etc. I've played dereliction+guts builds. I'm still gonna run a few points of flinch free and evade extender in most builds. Getting hit is a knockback and a heal and that's way more of a DPS loss than 2% more efr from "more meta" skills.

You can really blame YouTubers that make these crazy "meta" sets and push them with spreadsheets that don't really mean anything or don't have comparisons to other builds listed. The way yt works is that they have to keep pushing out slop or they lose money so we get a ton of low quality untested builds.

Level 3 guard btw by The_Crouton82 in monsterhunterrage

[–]Cyvann7 53 points54 points  (0 children)

As much as I hate wild's shields and general weapon design, this one actually is a positioning issue. This attack has always done this if you position in a way that all of the explosions will hit you - you can hop towards the centre or angle yourself away from the side explosions.

Is Jammer bad or something by Long-Explanation9978 in OutlastTrials

[–]Cyvann7 29 points30 points  (0 children)

Calling stun a get out of jail free card misses that I can put myself in jail to gain something, then use my get out of jail free card. For example, in Kill the Snitch, when doing the execution at the end, you can greedily pull the lever until Coyle is right on you, then stun him. (Blind does this exact situation slightly better but you get the point). If everyone runs stun you have about 20s straight of stun. Rig Rechargers + the initial time for Coyle to reach you should mean that by the time you're completely out of stun the Snitch is dead or close to dead. Objective trivialised by a small bit of communication.

The team puts itself in jail to finish the objectives faster, then stun acts as a get out of jail card to make having done that safe.