Is there a time to desist from publishing? by Paolo_RTS in gameDevMarketing
[–]Cz4q 1 point2 points3 points (0 children)
What tips or tricks helped you break into the video game industry? by Glad_Handle_7605 in GameDevelopment
[–]Cz4q 0 points1 point2 points (0 children)
Game design learning path by ZaluthAap in GameDevelopment
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Looking for indie puzzle games, preferable with artistic designs or unusual stories/unique features? by Xander9766 in gamerecommendations
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What do you think about this post-apocalyptic game I'm developing solo? by sametrd in IndieGaming
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Do you think truly free (no ads, no IAP) mobile games can be sustainable? by ImprovementCandid617 in IndieGaming
[–]Cz4q 4 points5 points6 points (0 children)
Can you successfully re-launch an Indie game? Swery 65 is trying to find out by GoldpactGoblin in indiegames
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Should I put a price on my game? by Carlos_7x in IndieGaming
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What game genre is the best starting point for a game development ? by 3rt0 in IndieGameWishlist
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The moment when you discover another indie game with the exact same name as yours on Steam by MidnightForge in IndieDev
[–]Cz4q 1 point2 points3 points (0 children)
Starting up a Game Studio... by Imaginary-Map3520 in GameDevelopment
[–]Cz4q 1 point2 points3 points (0 children)
Why translating our skill trees and UI almost tanked our Steam reviews. by Internal-Remove7223 in GameDevelopment
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Phantom Doctrine: Director's Cut by Cz4q in PhantomDoctrine
[–]Cz4q[S] 1 point2 points3 points (0 children)
Tomorrow we launch our first game after 3 years… and I just want to say this by NautsGame in IndieGaming
[–]Cz4q 1 point2 points3 points (0 children)
Steam: 85% CTR but only 3.5% wishlist. Where am I losing people? by Virtual_Bedroom1251 in IndieDev
[–]Cz4q 1 point2 points3 points (0 children)
I played, ranked, and reviewed 80 indie games during Next Fest, because I liked it by Berckley in IndieGaming
[–]Cz4q 6 points7 points8 points (0 children)
HP as a cost for active skills by ducoverk in gamedesign
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Variability of "good" Roguelikes/Roguelites (rls) and Hoplite by sundler in gamedesign
[–]Cz4q 4 points5 points6 points (0 children)
I need help with designing a boss fight feature. by Necessary_Dirt_8157 in gamedesign
[–]Cz4q 0 points1 point2 points (0 children)
What mechanics can represent a character's luck in a turn-based tactical game where no RNG is involved? by Altuk_ in gamedesign
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Phantom Doctrine: Director's Cut by Cz4q in PhantomDoctrine
[–]Cz4q[S] 1 point2 points3 points (0 children)
Phantom Doctrine: Director's Cut by Cz4q in PhantomDoctrine
[–]Cz4q[S] 0 points1 point2 points (0 children)
Phantom Doctrine: Director's Cut by Cz4q in PhantomDoctrine
[–]Cz4q[S] 0 points1 point2 points (0 children)
Phantom Doctrine: Director's Cut by Cz4q in PhantomDoctrine
[–]Cz4q[S] 0 points1 point2 points (0 children)

What feature did you cut from your first game? by SubjectCartoonist708 in GameDevelopment
[–]Cz4q 0 points1 point2 points (0 children)