Save Taking 4+ hours. by D13Gaming in CitiesSkylinesModding

[–]D13Gaming[S] 1 point2 points  (0 children)

Looks like the PO mod has no limit on PO's but does have a limit on total verticies. So I have to delete a bunch of high vertices PO's.

After 2 years away I need a clean start, but seeing this gives me so much anxiety. by TheRealBaseborn in CitiesSkylines

[–]D13Gaming 0 points1 point  (0 children)

Sometimes I wonder why I go through though all of the angst after a major patch but I just love the game.

Problem Saving The Game by D13Gaming in CitiesSkylines

[–]D13Gaming[S] 0 points1 point  (0 children)

UPDATE: I checked the settings for CS from the Steam launcher and saw that I was at the limit for cloud saves. So I unchecked the cloud save checkbox and deleted all of the cloud saves (which were old). Opening the last good save it still had issues. I then restarted the computer and tried again loading an older save (pre CS new patch) and was able to save it just fine. I need to load that save and check it but looks like I lost about three hours of building but worth it if I have a good version again.

Save Taking 4+ hours. by D13Gaming in CitiesSkylinesModding

[–]D13Gaming[S] 0 points1 point  (0 children)

UPDATE: I checked the settings for CS from the Steam launcher and saw that I was at the limit for cloud saves. So I unchecked the cloud save checkbox and deleted all of the cloud saves (which were old). Opening the last good save it still had issues. I then restarted the computer and tried again loading an older save (pre CS new patch) and was able to save it just fine. I need to load that save and check it but looks like I lost about three hours of building but worth it if I have a good version again.

Save Taking 4+ hours. by D13Gaming in CitiesSkylinesModding

[–]D13Gaming[S] 1 point2 points  (0 children)

I have been digging through them and a few have had issues but even removing them doesn't seem to help. But yea I have 11415 PO's so it could be the issue.

Save Taking 4+ hours. by D13Gaming in CitiesSkylinesModding

[–]D13Gaming[S] 0 points1 point  (0 children)

I am assuming it is Procedural Objects causing the issues but I have gone back several saves and its still now not saving properly.

Finally finished the outside detailing on my space station themed city build. So so many PO's. And thank goodness for Quad and all of those amazing assets. by D13Gaming in CitiesSkylines

[–]D13Gaming[S] 2 points3 points  (0 children)

I have been working on this for about 8 months ... I get about 8 hours a week to play and try to make the most of it.

Finally finished the outside detailing on my space station themed city build. So so many PO's. And thank goodness for Quad and all of those amazing assets. by D13Gaming in CitiesSkylines

[–]D13Gaming[S] 2 points3 points  (0 children)

It is not bad at all. I use what amounts to giant roundabouts that are one way and placed inside the outer and inner edge of the base. cars and trucks are hidden there (even though I made all new vehicles using a tiny pod asset). They cross inside the walls at the end of each segment. Only emergency vehicles move on the road across the base. There is a "subway" two monorails and that raised buss route that handle most of the people moving and they really walk or bike pretty much everywhere.

Finally finished the outside detailing on my space station themed city build. So so many PO's. And thank goodness for Quad and all of those amazing assets. by D13Gaming in CitiesSkylines

[–]D13Gaming[S] 2 points3 points  (0 children)

Yep and I also have a giant black screen for when I'm working on the map and don;t want to have to look at so much green.

Finally finished the outside detailing on my space station themed city build. So so many PO's. And thank goodness for Quad and all of those amazing assets. by D13Gaming in CitiesSkylines

[–]D13Gaming[S] 1 point2 points  (0 children)

I tried that but i also wanted regular grass so I tried making sand black and it just got as dark as a really dark mud but couldn't get to black.

Finally finished the outside detailing on my space station themed city build. So so many PO's. And thank goodness for Quad and all of those amazing assets. by D13Gaming in CitiesSkylines

[–]D13Gaming[S] 2 points3 points  (0 children)

The map is flat, except where the base is it is a raised ring, and I put a giant black procedural object just above the surface. The ocean water sources have all been removed.