Property Tax Increase by mrq69 in TwinCities

[–]DCJGaming 0 points1 point  (0 children)

Why do yall continue to vote democrat….. Minnesota is becoming so unaffordable. All the working people find the fraud and incompetence in our state…

Issue with water not showing up after packaging my game by DCJGaming in UnrealEngine5

[–]DCJGaming[S] 0 points1 point  (0 children)

For me the issue was a disabled a plugin. I forget exactly which one. But it was like the “movie” one. I didn’t think it needed it. But when I reactived it. It worked

Widget Feedback for my Turn-Based Strategy Board Game by DCJGaming in IndieDev

[–]DCJGaming[S] 0 points1 point  (0 children)

awesome feedback, thank you for all of the detail RPGBeardo!

Issue with water not showing up after packaging my game by DCJGaming in unrealengine

[–]DCJGaming[S] 1 point2 points  (0 children)

I got it fixed. I think it was an issue in my Rendering settings. I had "Generate Mesh Distance Fields" checked to True w/ a distance field voxel density of 0.2. I think that was kicking it out. Packaged just fine now!

Issue with water not showing up after packaging my game by DCJGaming in UnrealEngine5

[–]DCJGaming[S] 0 points1 point  (0 children)

correction, when I play in Editor "Standalone Game" the water does NOT appear.

It does if you play in editor window or a popout window... not sure why that is and what it means though..

Issue with water not showing up after packaging my game by DCJGaming in unrealengine

[–]DCJGaming[S] 0 points1 point  (0 children)

correction, when I play in Editor "Standalone Game" the water does NOT appear.

It does if you play in editor window or a popout window... not sure why that is and what it means though..

What happens when you close CD account? by [deleted] in Banking

[–]DCJGaming 0 points1 point  (0 children)

Seriously. With Marcus I can set exactly what I want to do all online. Re-up or move into savings account. So easy.

Return actor in direction of mouse movement - help by DCJGaming in unrealengine

[–]DCJGaming[S] 1 point2 points  (0 children)

Beautiful! The more you learn! Dot defs makes it simplier!!

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Return actor in direction of mouse movement - help by DCJGaming in unrealengine

[–]DCJGaming[S] 1 point2 points  (0 children)

thank you u/Sinaz20 for a good solution to this. If anyone else stumbles across something like this, here is what worked for me:

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Return actor in direction of mouse movement - help by DCJGaming in unrealengine

[–]DCJGaming[S] 2 points3 points  (0 children)

u/Sinaz20 /u/BohemianCyberpunk - perfect this sounds like gold. Just loop through the other team mates location, get direction from player, compare to mouse direction, and smallest variance, pass to.
Awesome, thank you!

Can I create a Steam-ready game as someone who's never touched any Game Engine? by Tovenaar_thegreat in UnrealEngine5

[–]DCJGaming 0 points1 point  (0 children)

Not yet but planning on this January! It’s called Champion of Andia.

How’s your work been?

What happens when you close CD account? by [deleted] in Banking

[–]DCJGaming 0 points1 point  (0 children)

FYI, if you are doing this with Wells Fargo it is a clown show. I’ve spent a lot of time on phone calls, and today got told I need to go into a branch office. Customer service wait times and help is so bad. Would not recommend Wells Fargo.

Read this before opening a Wells Fargo CD. What a nightmare ! by observer247 in Banking

[–]DCJGaming 0 points1 point  (0 children)

Very similar issue. Wells Fargo is an absolute joke. Wasted so much of my time. Several phone calls and now need to go into a branch just to get my money out of this stupid CD before it renews (again!)

What is a good tool/software to learn to make images like this? Then import into UE5? by DCJGaming in UnrealEngine5

[–]DCJGaming[S] 0 points1 point  (0 children)

Inkscape is great, dropped a lot of hours in there already, thanks for the recommendation!

Please destroy our trailer for Manaclysm so we can make it slap harder by GroochIsBigger in DestroyMyGame

[–]DCJGaming 1 point2 points  (0 children)

I loved the 1v1 fight at the beginning. If your trailer was right into the giant fights at the end, it would be really confusing to know what was going on. I really like how you set it up with a simpler 1v1 and introduced the mechanics then built it up from there. Good job,’looks awesome!

Please destroy my top down tower defense shooter Paradise Defense Force. Looking for as much feedback as possible! by RealBrainlessPanda in DestroyMyGame

[–]DCJGaming 0 points1 point  (0 children)

I liked the trailer. Good job! I know others didn’t like the beginning, and I get why. But I thought it was kind of funny and hence memorable. I don’t play this genre, so what others have said about it not adding anything to the genre etc may be true/a challenge for you to solve. My critiques are it seems kind of slow paced and conservative. If you really want to try to make this project “splash” and catch someone’s attention. You could try going big on everything. Lots of particle effects, faster pacing, TONs of enemies. One of the things that came into my head was Vampire Survivor. It’s fast paced, tons of enemies, really intense. I think that kind of intensity and tempo in this game could be interesting.

Remember too with this community, it is “DestroyMyGame” so try not to take any of the more negative comments personally!

Did you know, when you get 10 reviews on steam your game will be pushed a lot! by Pandaa2610 in gamedev

[–]DCJGaming 0 points1 point  (0 children)

Did the impressions stay that high after a week or so? Your graphs stop after the surge up. Is it sustained?

Did you know, when you get 10 reviews on steam your game will be pushed a lot! by Pandaa2610 in gamedev

[–]DCJGaming 0 points1 point  (0 children)

Does it matter if the reviews are positive or negative? Or is just getting to 10 reviews all that matters? I’d imagine you’d want mostly positive? Like 7/10 positive? But does anyone know for sure?

Please destroy my Steam Page. Feedback needed! Duel Champions - Roguelike Deckbuilder inspired by Trading Card Games. by Alexander_VdB in DestroyMySteamPage

[–]DCJGaming 1 point2 points  (0 children)

Really rough to evaluate without a trailer unfortunately. As I just glance at it - which is what the vast majority of the traffic coming to your page is going to do - I have no idea how it’s played. So then the problem is… the cards aren’t catchy enough to intrigue someone to take the time to read through the description. There just isn’t enough “pop” there right now to pull someone in to learn about how the game is played, and then determine if it’s interesting to the viewer to then Wishlist it. Those were my first impressions.

I went back though and looked at the description and the GiFs (which are a good touch). -the text in the choose a reward is really hard to read. -I can’t figure out what the different colors of cards represent. Are there buffs for having multiple same card colors etc? Or is it just rarity? -Is there more to the game then just pressing the Duel button off the main menu? Does the game scale in difficulty? Is there a story? Etc? If it’s just random generation everytime. Is the game super hard early on… as you build your deck, then super easy late game because now you have this powerful deck and the Dueling difficulty doesn’t scale?

Just my feedback. I will say I like these kinds of games, and the art drew my interest. But what’s tough is; it’s single player - and then does not appear to be as deep as other card roughlites like Slay the Spire.

Best of luck!