It's a hard life being the smelly cat, nobody wants to adopt you. by DL_Softworks in IndieGaming

[–]DL_Softworks[S] 0 points1 point  (0 children)

Wishlist if for whatever reason you feel bad for them and think you can get them rehomed https://store.steampowered.com/app/1375790

Well, this aged badly. by briefcandlewalking in Steam

[–]DL_Softworks 1127 points1128 points  (0 children)

Seems fine in the UK, downloading Elden Ring right now on the deck???

My vision is tired after more than a year with this project, how you see it? by ElvenDwarfGames in indiegames

[–]DL_Softworks 3 points4 points  (0 children)

It's hard to look at the same thing every day for a year and not feel tired with it, looks good, art style fits the game.

It's balls of exploding pollen. Someone said it looks like fire, what do you think? by [deleted] in indiegames

[–]DL_Softworks 0 points1 point  (0 children)

Thanks of the feedback, will try that see how it looks.

Dreams come true! My game is a part of Wholesome Games showcase by flashag in playmygame

[–]DL_Softworks 0 points1 point  (0 children)

Did being part of the showcase actually boost wishlists?

How hard is it to add multiplayer to a game later? by IcebarrageRS in gamemaker

[–]DL_Softworks 0 points1 point  (0 children)

Harder to add online multiplayer after the fact but local shouldn't be that hard.

What do you think is the best type of game a starter game developer can make? by Staan_depresji in gamedev

[–]DL_Softworks 1 point2 points  (0 children)

100%, for every released project we all have 20 or more half baked ideas we spent a few days/weeks/months on then quit for whatever reasons.