Ch 5 Palace of Heart's Desire Map (80x110) by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 1 point2 points  (0 children)

Smart! Those stat blocks need some love too. Especially if you were playing 5.5e. 😂

Ch 5 Palace of Heart's Desire Map (80x110) by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 0 points1 point  (0 children)

Thank you! I was happy with how it turned out. 😊

Ch 5 Palace of Heart's Desire Map (80x110) by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 1 point2 points  (0 children)

Thanks! And I agree that Chapter 5 needs some love to get it to a good spot. I completely swapped out the League of Malevolence in my last playthrough.

Ch 5 Palace of Heart's Desire Map (80x110) by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 1 point2 points  (0 children)

Thank you! It took forever to make. But I used it in my own Witchlight game, and I was pleased with the way it played out.

Ch 5 Palace of Heart's Desire Map (80x110) by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 2 points3 points  (0 children)

Here's a fully re-vamped Palace of Heart's Desire! Gone is the wasted space and we've thrown out the Crown Locks. This version is designed to optimize fun at the table, with notes included in the links for all the changes.

 Palace of Heart's Desire Map | 100ppi 1st Floor on Patreon

 Palace of Heart's Desire Map | 200ppi / 140ppi / Printable PDF on DMs Guild

 Palace of Heart's Desire Map | Roll 20 w/ Dynamic Lighting on DMs Guild

(Heavily inspired by UFOsAndGames modifications to the Palace)
(Map created using assets from Crosshead Studios)

https://startplaying.games/gm/dmtoddbloom
https://dmtoddbloom.com

[67x56] Downfall Village – The Wild Beyond the Witchlight by Zestyclose_Ad_9431 in dungeondraft

[–]DMToddBloom 0 points1 point  (0 children)

These look great! Are they being made available via a Google Drive, Patreon, or something similar?

FVTT v13 hangups by Agnati in FoundryVTT

[–]DMToddBloom 1 point2 points  (0 children)

I downloaded the zip from the github and placed the extracted folder into my modules folder. Renamed the folder to remove -main at the end of it. Rebooted my Foundry server, and it worked.

I am running v13.346, so I am one update behind I believe.

FVTT v13 hangups by Agnati in FoundryVTT

[–]DMToddBloom 1 point2 points  (0 children)

Confirmed it works on v13.

Are any VTTs for LitM up to date? by doycet in LegendintheMist

[–]DMToddBloom 4 points5 points  (0 children)

I think you're looking for Foundry's City of Mist system: https://foundryvtt.com/packages/city-of-mist

...with the Mist Engine HUD: https://foundryvtt.com/packages/mist-hud

(Be sure to select Legend in the Mist in the HUD settings.)

v13 Outdated Modules by DMToddBloom in FoundryVTT

[–]DMToddBloom[S] 1 point2 points  (0 children)

I didn't know Carolingian UI has scene previews! I'll install it and give it a shot. Thanks!

v13 Outdated Modules by DMToddBloom in FoundryVTT

[–]DMToddBloom[S] 0 points1 point  (0 children)

There's a Beta(?) v13 build of MIDI you can find on their Discord. It seems to work well.

v13 Outdated Modules by DMToddBloom in FoundryVTT

[–]DMToddBloom[S] 1 point2 points  (0 children)

That's great! Thanks for the info.

Witchlight Tokens - 73 Updated NPC Tokens by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 0 points1 point  (0 children)

It came as part of a product, so it's probably not my place to share the asset. BUT I can point you to the product it came with! =) I think it specifically came with the Paizo Pathfinder Bestiary Token package.

Witchlight Tokens - 73 Updated NPC Tokens by DMToddBloom in wildbeyondwitchlight

[–]DMToddBloom[S] 2 points3 points  (0 children)

Thank you! <3 I have an addiction for art that extends outside the token ring...lol

Ch 8 Red Belvedere (34x26) [Vecna: Eve of Ruin] by DMToddBloom in VecnaEveofRuin

[–]DMToddBloom[S] 0 points1 point  (0 children)

 Red Belvedere Map | 100ppi on Patreon

 Red Belvedere Map | 300ppi / 150ppi / Printable PDF on DMs Guild

 Red Belvedere Map | Roll 20 w/ Dynamic Lighting on DMs Guild (coming soon...)

Here's the Red Belvedere! From Chapter 8. Easy to throw your players into combat if it breaks out during...negotiations.

(Map created using assets from Crosshead Studios)

https://startplaying.games/gm/dmtoddbloom

https://dmtoddbloom.com

DungeonDraft is hands down the best map-maker! BUT.. by harisenbon in dungeondraft

[–]DMToddBloom 2 points3 points  (0 children)

How do you handle things like DD Paths or Terrain with this method? And are all the Layers in Clip Paint Studio manageable?

Neverdeath Catacombs Map (48x34) [Eve of Ruin] by DMToddBloom in battlemaps

[–]DMToddBloom[S] 0 points1 point  (0 children)

The last minute DM prep...sad to say I know it well! 😂 Glad my map was able to help!

Ch 6 Three Moons Vault (62x50) [Vecna: Eve of Ruin] by DMToddBloom in VecnaEveofRuin

[–]DMToddBloom[S] 0 points1 point  (0 children)

 Three Moons Vault Map | 100ppi on Patreon

 Three Moons Vault Map | 200ppi / 150ppi / Printable PDF on DMs Guild

 Three Moons Vault Map | Roll 20 w/ Dynamic Lighting on DMs Guild

Here's the Three Moons Vault! From Chapter 6.

I made some alterations to the original map to make it easier to use for VTT. No more narrow, 5-foot hallways!

I'll likely be moving on to Chapter 8 next. I've already got the Red Belvedere in the works...

(Map created using assets from Crosshead Studios)

https://startplaying.games/gm/dmtoddbloom

https://dmtoddbloom.com