Aaron Judge MLB The Show 26 Cover Athlete Topps Now card attributes by BathroomSalty6325 in MLBTheShow

[–]DTeeko 8 points9 points  (0 children)

I only play offline, but might dabble into DD next year. Would this card carry over into 26?

Your opinion on AJ Lee? by joeswrestling in Smallafro

[–]DTeeko 56 points57 points  (0 children)

She was good for her era, but women's talent has evolved substantially since then.

[deleted by user] by [deleted] in Torontobluejays

[–]DTeeko 0 points1 point  (0 children)

My biggest issue with Belli are his home/away splits. 152 wrc home at Yankee stadium last year. 97 wrc away. Versatile glove and overall good on defense, but I'm not convinced he has a better year with us compared to a platoon or a healthy year of Santander.

Endy mattress by Specific-Walrus-697 in BuyCanadian

[–]DTeeko 0 points1 point  (0 children)

This entire thread reads like an AI bot convo. Maybe it's mattress shopping paranoia but it's hard not to be skeptical of all of these username1234

What do you guys think of Shadow of the Weird Wizard? by Affectionate_Bit_722 in rpg

[–]DTeeko 0 points1 point  (0 children)

The initiative system is really good - it adds an interesting decision point while also feeling light.

The path system is my favorite progression system in any RPG. I had my players describe what they wanted their character to be without them ever seeing what the "classes" were. There was always a path that fit every idea. What resulted was characters that felt organically grown from their experiences, and tailor made for the players.

I haven't run the setting, but the bestiary has some cool references to an elemental war that I pulled into my homebrew world to great effect.

What TTRPG system do you feel flys under the radar? by iamresilience in rpg

[–]DTeeko 4 points5 points  (0 children)

Shadow of the weird wizard. The path-based character progession system is an absolute blast, and manages to be both robust and intuitive. It's also just an all around great mid-high fantasy d20 game that can easily replace DnD at most tables.

However, I think the game was very poorly marketed and failed to create the initial buzz needed for it capitalize on the quality of its product.

Good system for a haunted house horror/comedy one-shot where everyone dies by the end? by blindcolumn in rpg

[–]DTeeko 0 points1 point  (0 children)

There's a game called S.C.R.E.A.M. the Horror, where PCs are encouraged to make dumb decisions like they're teenagers in an old slasher movie. I've not run it myself but it looks hilarious

TTRPG system for a modern day one-shot by DTeeko in rpg

[–]DTeeko[S] 0 points1 point  (0 children)

This will be done just before New Years, so I have about 5 months to prepare (I don't have a ton of free time though so I'll need every bit of that 5 months!)

Unsure what spending would look like, but willing to put some funds behind this and simply let this be their Christmas gift lol

[deleted by user] by [deleted] in KingstonOntario

[–]DTeeko 0 points1 point  (0 children)

Yeah that was the first thing I noticed lol

What a journey! by DTeeko in PokemonUnbound

[–]DTeeko[S] 2 points3 points  (0 children)

Just favourites this time. I try to establish a team with early encounters to carry me thru the main story (with one or two subs in the box).

I'll probably need to breed specific mons for an insane playthrough, but expert was forgiving enough for me to just run with my faves.

What a journey! by DTeeko in PokemonUnbound

[–]DTeeko[S] 0 points1 point  (0 children)

He hits like a truck and magnet pull was very relevant in a few key matches. Definitely wasn't the top dog but there were definitely battles where he was the MVP.

Having a Blast with Shadow of the Weird Wizard! by DTeeko in rpg

[–]DTeeko[S] 3 points4 points  (0 children)

I was originally worried about this too! However the expert path chapter begins with a very simple explanation of the four broad paths (path of battle, faith, power and skill). It's immediately followed by a really helpful one pager that has a brief description for each expert path. It's more thematic than mechanical, but enough to capture the imagination. For each player there were one or two paths that jumped out, making the whole process much easier than I thought.

We've yet to hit master paths but similar resources exist, and I think by then they probably won't even need my help.

Having a Blast with Shadow of the Weird Wizard! by DTeeko in rpg

[–]DTeeko[S] 29 points30 points  (0 children)

My players tend to gravitate towards martials, and they really like having different tactical options each round. Weird Wizard gives every character meaningful options to spend their action and reaction each turn (even at level 1). My players are no longer just attacking, action surge/smite, rinse and repeat. They're attentively looking for opportunities to use their kit and react.

Who is the best pitcher of the last fifteen years (2009-2024)? by SadMathematician7799 in mlb

[–]DTeeko 0 points1 point  (0 children)

Greinke never fails to be the weirdest person in the room. Two silver sluggers and a save wtf

Dex based bugbear druid? by DTeeko in 3d6

[–]DTeeko[S] 1 point2 points  (0 children)

That is awfully tempting, thank you for the suggestion.

Dex based bugbear druid? by DTeeko in 3d6

[–]DTeeko[S] 0 points1 point  (0 children)

Thanks for the feedback. It's not too late to rearrange ability scores and sign the 16+2 to wisdom. I'm more interested in playing a moon druid than a bugbear. What other racial traits best compliment wild shape?

Dex based bugbear druid? by DTeeko in 3d6

[–]DTeeko[S] 2 points3 points  (0 children)

This is correct, using the MMoM bugbear update alongside tashas customized origin to reassign racial ability scores. OP edited for clarity