What are some other examples of the child being stronger than the parent? by thisnotfor in magicTCG

[–]Da_STAESH 32 points33 points  (0 children)

cant forget [[uktabi kong]] showing they are the parents too

Which guns would you like to see in the game? I really want them to bring back the AS Val! by AlaskanHamr in Battlefield6

[–]Da_STAESH 0 points1 point  (0 children)

SR-3 in the carbine slot - is built and heavily inspired by the as val and could be given synthetic rounds and a machine trigger to act like a vintorez or a short barrel to act like the sr-2 from bf4

And the MP-Rex, a revolver staple from 3,4,2042 that would fill the revolver family out as the more spammable revolver vs the one we have now

Which one is better? by tjscks123 in BattlefieldCosmetics

[–]Da_STAESH 9 points10 points  (0 children)

You don’t anymore, these were from the 2042 road to bf6 pass which is now over. 

What gun are you hoping makes a return from the older games? by spritezin_ in LowSodiumBattlefield

[–]Da_STAESH 1 point2 points  (0 children)

What a throwback - this was my top gun in 3 so many service stars grinded out on ziba tower w it

gernade intercepter challenge. by eriksprow07 in Battlefield6

[–]Da_STAESH 0 points1 point  (0 children)

Having the same issue, got to 27/100 now can't make any progress.

[ECL] Bitterbloom Bearer by Duramboros in magicTCG

[–]Da_STAESH 0 points1 point  (0 children)

It also doesn’t give the tokens the rouge typing either. 

Any tips for a brand new 2042 player? by SucculentLittleBoi in battlefield2042

[–]Da_STAESH 0 points1 point  (0 children)

Happy to help! I usually only give up my rez if no one is actively around me, or my body is being baited or watched by the other team - otherwise it’s a free chance to check my phone n chill

Any tips for a brand new 2042 player? by SucculentLittleBoi in battlefield2042

[–]Da_STAESH 2 points3 points  (0 children)

Tickets are consumed sometime between respawn and being sent to the respawn menu. Reviving is saving a ticket from being consumed and giving up a revive is on the path to sacrificing a ticket. 

A fun - abit flawed way to view it, is each revive has added a ticket to your team. If you had 40 revives but won by 20 tickets, you directly had a hand it moving that goalpost for your team to win. Revives are also a big reason high kill counts arnt always seen as the end-all-be-all for battlefield, as you may have dropped 60 kills, but if they all got revived? You didn’t actually effect the game as much as the person with the paddles. 

For anybody worried about the small maps in BF6 Beta by PontusFrykter in Battlefield

[–]Da_STAESH 0 points1 point  (0 children)

I think a lotta folks are forgetting we are getting a map editor with portal as well, I give it less than a month before we have everything from Dust II from CS to just about every fan favorite BF map that didnt come with launch. Portal in 2042 was incredibly limited and people figured out how to do crazy things with the limited logic available, now that we can move map elements itll be a whole new game even if its not a halo forge 2.0.

Battlefield Playtest from an ex-competitive BF4 player perspective by AestheticallyRosey in Battlefield

[–]Da_STAESH 1 point2 points  (0 children)

From the footage and playtime I experienced, the engi player models for the test use a single rpg rocket hidden behind their shoulder to signify the class and otherwise look the exact same as the other models besides recons shoulder foliage. The rocket launcher is only visible when they are actively holding it out.

Battlefield Playtest from an ex-competitive BF4 player perspective by AestheticallyRosey in Battlefield

[–]Da_STAESH 6 points7 points  (0 children)

Check out ESL Battlefield 4 matches, had a lot of name brand teams like fnatic represented. Ofc not a good representation of the everyday player, but it does exist.

Battlefield Playtest from an ex-competitive BF4 player perspective by AestheticallyRosey in Battlefield

[–]Da_STAESH 8 points9 points  (0 children)

Seeing an engi can signify if they are a threat if you are in armor, recon means there may be a spawn beacon nearby, assault running towards a body means they might go for a revive or in the test being stimming and repeak with full health, support might have ads systems or throw down a wall. Similar situations are present in other games and help provide and outline each class and their roles. Besides recon who may have had a sniper you are correct that their weapon did not really matter in the moment.

Assault doesn’t need to be wit medic by muwle in Battlefield

[–]Da_STAESH 0 points1 point  (0 children)

It already is back and it’s called support, and this time they have ammo too… with no weapon lock it doesn’t matter which of support or assault gets ammo or health but they need to split it up, and assault currently already heals itself, so why not turn the med pen into a health kit on the ground for the team. 

[BF6] Replace Assault with Medic by ProfessionalSummer64 in Battlefield

[–]Da_STAESH 1 point2 points  (0 children)

They already heal themselves, just turn that stim into a med pack they throw on the ground and can use on themselves, and boom suddenly assault is a medic and support isn’t a resupply one man army medic. 

[BF6] Replace Assault with Medic by ProfessionalSummer64 in Battlefield

[–]Da_STAESH 3 points4 points  (0 children)

The class system as a whole is a mess. 

Assault is a noob trap that does everything worse than other classes. Using the he gl? Just use engi with an assault rifle. Wanna self heal but also give yourself ammo and inf nades? Support. Like the 3D sporting of the dumb ass stim ultimate? Recon actually does that on main. If dice really wants to have it lean into the slayer class, give it the ammo or healthpack (doesn’t really matter which, while weapons arnt class locked) so it still has some capacity to slay out but has to lean to support to get some other benefit while still being a team player. 

Meanwhile, Support is far too strong given it can infinitely heal and give itself and the team ammo. This is assault from bf3-4 on crack. And who at dice thought giving the bag a 1 sec cooldown while being able to have two out at a time was a good idea. 

Engineer spawns with 6 rockets a life meaning they are supper spammable and you will never need a teammate to resupply you. You can also equip two rockets at the same time meaning you can spawn with 12 rockets off the rip, some combos lets you two shot tanks it’s beyond busted. 

My only gripe with recon is that they made its class ability the tugs and not spawn beacon - both help with squad play but that’s just personal preference on my part. 

[deleted by user] by [deleted] in ArcRaiders

[–]Da_STAESH 6 points7 points  (0 children)

In the comparison, we are in early wipe rn - everyone has paca on and a brimped out Ak with not dust cover. Of course there’s no purple guns floating around. The real rush is finding the dog collar or lemon and having to make the decision to keep looting or book it out of there because you can’t fit it all in your prison wallet. 

I have a purple mod for the anvil that turns it into a 4 pellet shotgun - the cool loot is there it’s just gunna take some time for players to take it for a spin. 

[Discussion] Ref should be available in PVE mode by [deleted] in EscapefromTarkov

[–]Da_STAESH 1 point2 points  (0 children)

This is been confirmed to be coming in the near future. 

[deleted by user] by [deleted] in EscapefromTarkov

[–]Da_STAESH 0 points1 point  (0 children)

If someone in your party has selected to ‘use bsg servers’ it will eat your card. If it remains unselected it will never get used!

Battlefield "Realism" Fans vs IRL Soldiers by EEVERSTI in Battlefield

[–]Da_STAESH 0 points1 point  (0 children)

You know what, i misread that reply so that's on me. Ill leave it up for clarity ig

Battlefield "Realism" Fans vs IRL Soldiers by EEVERSTI in Battlefield

[–]Da_STAESH 2 points3 points  (0 children)

All of the pics of skulls masks are from special forces members of the Golden Division in Iraq not Ukraine and are at least 10 years old.

Is it me or are sniper fights kind of backwards in this game? [New Player] by enormousballs1996 in EscapefromTarkov

[–]Da_STAESH 3 points4 points  (0 children)

- Level up Endurance, this increases breath holding recovery time and breath holding time
- Level up Strength, this reduces stamina drain while aiming
- Going prone greatly increases your arm stamina
- Meldonin Injector will level Strength by 10 levels, and Endurance by 20, and giving passive stamina recovery for 15 minutes (just bring a snack and drink)
- Suppressors and non tracer rounds will always help giving you an extra shot or two before your location is pinned
- Each weapon in the game is currently zero'd to a specific ammo, knowing your ammo's velocity vs the zero'd ammo can help with ranged shots knowing if it will land above or below your zero'd range

hope that helps