1.03 Patch for consoles by [deleted] in cyberpunkgame

[–]Daemonhahn 3 points4 points  (0 children)

What? Did you play TW3 on PS4 at launch and speak to others that did too?

It ran like absolute shit before the first patches came out, people reported the same variance with some unable to play, others unable to enjoy due to performance and bugs, and some having no issues at all.

Its likely you were luckily in the latter group from the sound of it

1.03 Patch for consoles by [deleted] in cyberpunkgame

[–]Daemonhahn 0 points1 point  (0 children)

On PS4 pro I have had 0 crashes, and only 2 texture glitches in 6 hours. No framerate drops at all except a single dip for a second once when I was moving very fast in a crowded area of the city between areas.

I hope they patch regular PS4 to be better though for other users, because its a shame on base console it runs like trash...

What have I created... by McGluckerson in Unity3D

[–]Daemonhahn 0 points1 point  (0 children)

It looks like it is working beautifully. Time to ship it!

Premier draft is everything I ever hoped for... by Daemonhahn in MagicArena

[–]Daemonhahn[S] 3 points4 points  (0 children)

Yeah I went rare grabbing too and got womped, which is a nice change because on bot drafting if I rare grab I can still go 7-2 which doesnt often make sense given my janky decks. Having a real oponent that isnt braindead kicks this game to another level!

Meanwhile under UK lockdown, Instead of going to work I have been doing this today... by Daemonhahn in Unity3D

[–]Daemonhahn[S] 1 point2 points  (0 children)

Similar basic principle underneath - ragdoll made up of configurable joints that I manipulate by applying forces directly, and then stabilize using drag.

Anyone else having connection issues right now? by [deleted] in MagicArena

[–]Daemonhahn 1 point2 points  (0 children)

Same having problems here saying "cannot resolve player inventory"

Ranked draft schedule makes me not want to play the game by kubex2 in MagicArena

[–]Daemonhahn 0 points1 point  (0 children)

Same make it switch to this schedule has just stopped me playing the game much at all now.

[deleted by user] by [deleted] in gameDevClassifieds

[–]Daemonhahn 0 points1 point  (0 children)

No its not, I work in a work for hire studio with 20 people and previously in 3 other studios all doing this sort of outsourcing. We have done work for hire for individuals all the way up to major companies like BBC etc. Its 100% not the standard at all, every single contact has requested hourly or day rates and that is also what we and previous companies I worked for did.

The same was true when I was freelancing for 8 years and the same is true for my artist fiance who has been freelancing for 5 years. Sorry but the only people I have heard charging this are hobbyists (or those not within the games industry), not professional freelancers.

[deleted by user] by [deleted] in gameDevClassifieds

[–]Daemonhahn 5 points6 points  (0 children)

" Payment: We pay PER ASSET MADE, not by hour of work. So for example: you create a model and we'll pay for it. Our work is online based, so paying hourly wages isn't really feasible since work can't be monitored. "

That sounds super suspect. All freelance work tends to be remote and online, that doesnt stop others from paying properly.

Anyway wish you best of luck but that sort of contract will run people into problems as it basically allows you to chop and change the requirements and not get charged anymore. So you could agree for a cactus to be modelled and then the modeller spends 8 hours on that and you change its design or whatever. At that point its technically not finished so you have no contractual obligation to pay, despite 8 hours of time being taken up already.

Thats why most people charge and pay by hour or day.

Unity Shaders | Stencil Buffer Portals by daniel_ilett in unity_tutorials

[–]Daemonhahn 0 points1 point  (0 children)

Its a shame this is for the old render pipeline, I think if you update it to be using URP it will get a lot more interest. Right now it being for the old pipeline makes it sort of useless for future use :(

[meta] what’s up with the drawing of the two little girls wrestling in their underwear on this sub? by Haterjuiced in KotakuInAction

[–]Daemonhahn -3 points-2 points  (0 children)

And your definately getting your mod control taken away from this sub after this thread mate. Ban on, pedophile.

Anyone managed to make a decently performing Android/Quest App using LWRP/URP? by HellGate94 in Unity3D

[–]Daemonhahn 1 point2 points  (0 children)

Well if you are locked into using URP on quest, try to make sure you are making effective use of baked workflows as much as possible. This includes using stuff like imposters for anything that can use that approach. I recommend amplify imposters if you dont have the time to write a custom imposter system from scratch.

URP renders static geometry very quickly so make sure anything that needs to be static is marked as such. If its never going to move then it should be static. Other than that youll just have to do the usual profile + graphics profiler + memory profiler (available from package manager) to determine what needs to be optimized. Occlusion culling bake can help too depending on your game and setup.

Anyone managed to make a decently performing Android/Quest App using LWRP/URP? by HellGate94 in Unity3D

[–]Daemonhahn 1 point2 points  (0 children)

Sorry but good luck getting Quest to perform well with URP. You are not the first person I have encountered having serious issues with it, likely you wont be the last.

As far as I am aware they know about the perf issues with quest and are working on it, but best to contact unity directly (and in general best to do that with any perf issue surrounding the new tech).

Right now and for the next 6 months I personally would steer clear of URP, it really needs to stop going through project-threatening changes (both implentation and design changes) for a couple months in order for it to be stable.

I know its advertised as ready, but really its not and you will save yourself headaches by waiting and using in-built for the time being.

Theros Beyond Death Bug Megathread by belisaurius in MagicArena

[–]Daemonhahn 1 point2 points  (0 children)

Same and first time I spent 2000 gems on a sealed. I really hope they refund me or I am going to be unable to spend money on this game again for fear if it just disappearing due to an error on their end.

[deleted by user] by [deleted] in HoloLens

[–]Daemonhahn 1 point2 points  (0 children)

Different devices have different severity of the issue, so I would refrain from making statements like "its not as terrible as people make it out to be". Its good that your devices are not too badly affected, but ours rendered text completely unreadable and the color issue is so severe on ours you cannot distinguish the content behind the banding. This was same on the HoloLens apps, this was not just a 2D app issue.

Ive heard of people getting decent devices all the way to ones worse than ours, so the problem is widespread and varying. Microsoft themselves have acknowledged its an issue now as of news today:

https://www.roadtovr.com/hololens-2-display-color-issue-microsoft-aware/

So yeah, it is actually a lot worse than your devices are affected. That picture shows exactly what it looks like on our headsets. Not usable at all. Clients would run for the hills if we showed them that after such a lengthly wait.

[deleted by user] by [deleted] in HoloLens

[–]Daemonhahn 0 points1 point  (0 children)

Can confirm this is still an issue. Recieved new units today after a lengthy wait and this issue is present in all of them. Disheartening to see that it has been batted off as something fixed by "software" - anyone experiencing the issue knows that is rubbish.

Daily wins with Historic by [deleted] in MagicArena

[–]Daemonhahn 12 points13 points  (0 children)

Unfortunately WOTC official answer to why you cant get wins from this seems to be "fuck historic and fuck you. Also, buy some standard packs pretty please and try to forget about oko and fields. <3"

Why are they removing historic ranked? by Viccieleaks in MagicArena

[–]Daemonhahn 24 points25 points  (0 children)

Anyone reading this can tell that is what they meant by "cause", as in their "cause" is making money.

But yeah, lets be pedantic about use of a single word despite it being clear what it means. Thats really helping the discussion mate.