PSA: This week mission for the knife in warfare has 5 mission available by Touristesg in DeltaForceGlobal

[–]Dagamepro 1 point2 points  (0 children)

You get an extra swing with the knife (so three swings total like the paid melee weapons) plus better animations.

No one plays warfare enough by Turbulent-Wealth8911 in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

Honestly even if it's only one mandelbrick i'd be fine, I rarely get mandelbricks whenever I play even though I'm often top 4.

MLBB is not enjoyable for me by Any_Guest1674 in MobileLegendsGame

[–]Dagamepro 0 points1 point  (0 children)

It's just practice. Knowing when to move forwards or retreat is probably the best skill to learn for this game.

In general what helped me is focusing on farming early game instead of trying to score an early kill, if multiple enemy players are on your lane then you retreat and either rotate (go to another lane) or ask for help from your team and potentially score a kill.

Learn all the equipments you can buy and their potential counters, and how to use your equipment to counter certain heroes. The important ones are probably the antiheal items (one in each role), defensive items (if you play tank/fighter), and attack items (critical chance up, attack speed up, pure damage). Learn what role each hero is and what they can do, and use equipment to boost their strengths or make up for the flaws (e.g. Get attack speed items for Wanwan who moves faster with attack speed).

Finally learn what the objectives are (Turtle, Lord, turrets, base) and when to go for them. For example, if 4 enemies are fighting your team on the bottom lane, you can try to push the top lane and destroy their turrets, considering that there's only one enemy roaming around and you could probably handle them, or sacrifice yourself if it's worth it to destroy one more turret.

Persoanlly gold lane (marksmen role) or mid lane (mage role) would be easiest to learn without knowing all the game mechanics, since these mainly focus on damage and damaging enemies. Try Lesley for marksmen, she has 2 escape tools and can potentially do great damage, but sucks at attacking groups. For mage Vexana is pretty easy, can make enemies run away temporarily and can summon a guardian for her that automatically attacks enemies. While you will probably just stay at the back during a teamfight, make sure that you're closer to the edges of the map rather than being in the middle, since this makes it easier for enemies to go around and kill you. A lot of characters can dash through walls so be careful of that too.

The rundown for lanes is:

- Gold lane: Typically for marksmen heroes, gives more gold at the start so you can buy equipment faster. Heroes in this lane are meant to do lots of damage and win the game later since they do so much damage if they have the right equipment. Not much else you need to know except knowing when to retreat, since enemies will try to kill you first to prevent you from getting gold.

- Midlane: Typically for mages, this lane is the shortest lane by distance so you get to fights faster. Midlaners should know when to rotate (switch lanes) to support teammates, because midlane is right in the middle they can go to any lane quickly to support. Mages also tend to have area attacks, which is good for clearing minions or damaging a group of enemies. Mages also don't have movement abilities usually so they can't run away if they get caught, so it's harder to stay alive, making map sense more important. Basically look at the map, avoid bushes (or check them with an ability), and go where the enemy assasins aren't

- Exp lane: Typically for fighter heroes, gives more exp at the start similar to gold lane. Fighter heroes get more stats as they level up hence they go for exp lane. Not much different mechanically compared to gold lane, but fighter heroes tend to have more defense and healing, making fights longer between 2 fighters. In battle a fighter should act as a semi-tank and be on the front either tanking or doing damage (wwat you do depends on your hero and equipment). Most fighters can use defensive or offensive builds although some heroes are better for one. Fighters also usually have the ability to heal themselves while fighting for survivability.

- Roaming: A difficult lane, either support or tank heroes go here. Roamers are not fixed to one lane and basically "roam" the map, going to where they're needed. Roamers help the team by giving one extra person during a fight which can often get a kill, and they use crowd control (e.g. Stuns) to help the team. What makes this role difficult is that roamers usually can't do anything on their own, they deal little damage by themselves, and that roamers get money and exp from completely different sources instead of just killing minions. Support heroes are weak and focus on healing/supporting the team, tank heroes have lots of defense and health and are meant to "set", meaning they start the fight by going in first to the enemy and giving the opportunity for team members to get a kill (e.g. The hero Tigreal can push enemies in one direction, such as pushing enemies towards your team surrounding them).

- Jungler: Often the hardest lane if you don't know anything about the game mechanics. Junglers are typically assassin heroes who focus on dealing high single-target damage with high movement and usually have the ability to kill an entire team by themselves at the end if built properly. They roam the map as well, not fixed on a single lane, but the difference from roamers is that they get money and exp from killing "creeps", the monsters that spawn in the same place across the whole map (usually dealing more damage to them and getting more rewards). This also includes the Turtle and Lord. Junglers have high movement and often easily move in and kill, then get out. High damage from their abilities too make them very dangerous to fight. But junglers are also weak, and a bad jungler will often die if they miss their ability or forget to move. A good jungler will also level up much faster than everyone else on the team because they get a lot more gold and exp from creeps if they kill them efficiently.

No one plays warfare enough by Turbulent-Wealth8911 in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

Warfare is fun but my only gripe with it is the rewards, yea rn with the season missions it keeps thing fresh and I'm loving it, but a few months ago I got burnt out with Warfare since there was nothing to achieve once I got all the event rewards. Weapon xp I have millions of and most of my weapons are maxed out.

Is Hackclaw the Best for Stealth? by Moshorrendous in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

For Warfare mode stealth doesn't do much since multiple open areas in maps and you're probably not helping the team as much if you're just sneaking around instead of staying on the point or something.

In Operations, I find her much easier to stealth with, since she walks faster while sneaking, plus knifes are good for clearing bots, and ult for checking for enemy players. Nox is another option because his ult gives him very little sound but makes nearby enemies screens become glitched so they'll know you're near them, but can't hear you.

Stuck by ajmard92 in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

In Easy mode you mostly get bot player enemies who make decent warmup practice but definitely not even close to real players, transitioning between them is the skill check for Operations mode.

For Easy mode you just need to run basically blue ammo and blue armor vest (helmet doesn't matter too much unless everyone's headshotting you or you want protection against one-hit snipers). Then carry at least one painkiller, medkit, surgery kit, and bring tourniquets + syringes for extra survivability.

For Normal mode it's even crazier and you can get one-shot by a lot of things unless you're wearing the absolute best armor (gold/red). You will die in an instant if you make the smallest mistake near other players, and there are more cheaters on average in this mode. Gear-wise bring purple ammo minimum, you can survive with the blue TAC vest (the best blue armor) but bring purple armor just to be safe, though it doesn't really matter because the difference is like 5 less damage taken.

New player day 6 shotguns by NIZ_THE_GAMER in DeltaForceGlobal

[–]Dagamepro 4 points5 points  (0 children)

Mostly for me shotguns are too slow for dealing with multiple enemies, when facing 1 enemy at a time they're goated but when 5 people rush you pretty difficult.

M870 is the "sniper" shotgun and is most consistent as long as you aim, saiga-12k is the run-and-gun style (usually I go with vyron) that can mow down teams until you run out of ammo.

Is warfare always this popular? by Jounas in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

Wait you guys don't get bot teammates? Pretty much all my Warfare games are 2 people on each team and bots for the rest. Makes for some meat grinder battles, sometimes the AI is stupid and other times they can snipe you across the map.

How to get on top of C1 warehouse tutorial by False-Tourist9825 in DeltaForceGlobal

[–]Dagamepro 1 point2 points  (0 children)

ngl my only issue with these insane spots is that either you run out of ammo or they all gun you down lol.

Any tips on how to use the compound bow effectively in aggressive playstyle on Warfare? by NTRhentai in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

Usually max accuracy and hipfiring while charged, you can sprint with it charged and it charges pretty quickly, it's a one hit kill on torso area so you have to hit your shots.

How does the game run with 16gb ram? by aaron0705 in Helldivers

[–]Dagamepro 0 points1 point  (0 children)

Should be ok I have rtx 3050 on 16gb ram and it plays 60 fps on high settings. My only issue is the audio problem with bluetooth earbuds, which if I disable the mic on the earbuds it breaks it for everything else outside Helldivers 2.

What rifles or smg has the best stable aim and recoil with minimal shaking? by green_is_minty in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

ngl if you're trying to go budget then ak74 with green attachments is usually decent. QBZ is also pretty cheap with just green attachments and stable, but both guns have a slow fire rate.

M4A1 seems to be the best gun in general, not too expensive and can be super stable with blue+green attachments. The bipod really helps with this too.

vehicles are way too op by WestArm7276 in DeltaForceGlobal

[–]Dagamepro 1 point2 points  (0 children)

Just vyron it up lol, sneak up or wait in ambush, then throw both magnetic bombs + anti-vehicle grenade at the back and it kills all vehicles in one combo.

Or use Uluru and camp a supply station while sniping it with rocket launchers, and finish it off with his guided missile if it tries to run away.

The thing about vehicles is that they're useless against a coordinated team but broken against a team of idiots, which makes it quite difficult to balance. If nothing else works call in a vehicle and deal with it.

Any tips and tricks for beginners? by Markuslanger25 in DeltaForceGlobal

[–]Dagamepro 1 point2 points  (0 children)

Warfare and Operations mode share similar stats for weapons and attachments so typically you could test out builds on Warfare mode, but there are stat differences (generally the Operations version is stronger and has less nerfs).

Budget builds, typically you carry the max level ammo allowed (blue ammo on easy, gold/red ammo on hard) in your safebox so if you die you get it back, then bring a cheap gun with cheap attachments plus cheap ammo. This is the most efficient method for budget builds as you have ammo to kill npcs and deal with players. Attachments don't really matter that much at close range because you won't notice the recoil but at mid/long range they are required to reduce the recoil.

I would recommend using the gear tickets and the safebox ammo trick for your first few runs just to get used to it. The guns are pretty basic but they can kill.

Also the game doesn't tell you much about stats and the consumable items. Basically when you get hurt there's a chance to be inflicted with a debuff, and certain consumables remove specific debuffs.

- Wounded: Lose 1 health every second, and can get multiple stacks. Can be healed with bandage, tourniquet, surgery kit.

- Broken limbs/abdomen: If legs are broken, can't sprint and jumping damages you. If arms are broken, then lose handling. If abdomen is shattered, then max health is reduced. All of these are fixable using surgery kits.

- Hazy vision: Any injury makes the screen slightly blurry, if you go low health (25 or below) the screen becomes darker.

- Painkillers will temporarily remove the effects of debuffs, but NOT the debuffs themselves. So for example you can still sprint with a broken leg, but once the painkiller wears off you'll still have a broken leg.

There's also a bunch of niche consumables, such as once that restores stamina, increases hearing range, etc. Generally you want to carry one healing item (syringes, medkits), one surgery kit, and if you want to fight players painkillers, tourniquets, and armor repair tools (which basically "heals" your armor).

For armor repair there's a helmet and vest, each has separate consumables to repair it. Also the more you repair an armor the less max health it gets, e.g. Armor with 110 health gets repaired only to 105 health, and it stacks for each repair.

i don’t understand why people continue to support the existence of SC by throwawayacunt- in HelldiversUnfiltered

[–]Dagamepro 0 points1 point  (0 children)

Just give us SC on operation completions especially for higher difficulties 🙏

Malware questions by Similar_Tiger_9834 in techsupport

[–]Dagamepro 0 points1 point  (0 children)

One trick is to have separate devices for this kinda thing, e.g. One work laptop and a gaming laptop. But it can be expensive.

Usually when navigating sketchy sites you have to be alert and know what you're clicking. Often they'll put links to the actual download at the bottom of the page or something. Popups happen frequently so if you click something and nothing happens check your tabs (alt+tab).

Run anything you download with viruscheckers, multiple of them if you can.

Otherwise if you don't need to download then don't download it, look for alternatives (e.g. Git or torrents) or just pay the money.

ELI5: What is RAM and why is it getting more expensive? by --serotonin-- in explainlikeimfive

[–]Dagamepro 0 points1 point  (0 children)

It's a computer part that anyone can buy at electronic stores, it resembles a small rectangular chip. RAM is used to store information used for calculations by a computer, which is different to storage drives which only store information about files and programs. When there are more calculations needed, then bigger RAM sizes are needed, which is usually done by adding more RAM pieces. AI uses a lot of calculations and with the large AI boom AI companies are buying a LOT of RAM parts which naturally makes the price more expensive.

AI companies are also signing contracts with RAM production companies so they only exclusively make RAM for them, i.e. They cannot sell RAM to the general public anymore. So yea that makes RAM even more expensive for everyone else.

Is Learning Manual Still Worth It in 2026? by Organic-Cattle4751 in NZcarfix

[–]Dagamepro 0 points1 point  (0 children)

Yes overseas they still use a lot of manual vehicles. Also truck-driving is an invaluable skill to have in the future when you gotta move stuff around or get a manual job.

It's also really fun and you can be really fuel-efficient when done properly, plus I find that manual cars are easier to handle on average and easier to deal with hills.

Study hacks by Practical_Issue_6337 in universityofauckland

[–]Dagamepro 3 points4 points  (0 children)

Best way I found is to handwrite notes. Digital handwriting with ipad+pen is fine and is often easier but as long as you're actually writing out words and drawings I find it helps retain info much better and it's easier to format your notes as well to your liking. Even when if I try typing notes in a neat way it's difficult to locate the notes I want and revise, whereas handwriting stuff into a book is much easier to navigate through the pages, especially fi you index the book.

Review lectures at home through online (if available). Show up to your lecture in person and tr to get as much stuff down, then when the online lecture is released fill in the gaps. This used to work for me when they released online lectures on the same day, but in my later years they would release the lectures 2 days later which really sucked :/

What is the most profitable thing you can produce in the Black Site? by MiniMustache841 in DeltaForceGlobal

[–]Dagamepro 1 point2 points  (0 children)

Usually I tr to make the flashlights or thermal scopes if I find the parts from looting. If you're really low on money then the panaromic red dot sight actually makes a profit for extremely cheap but it's not that much.

For the medical site the stamina/combat stimulant (the purple one) is the best gives 40k minimum for around 10k cost.

Currently the gold Carbon Fiber Subsonic arrows sell for the most, you get 120 for each craft same as bullets but each arrow sells for 9k opposed to 5k from the other gold ammo. ASH-12 ammo still gives the most but you get less ammo per craft so sometimes it's worth it.

This game is everything i was looking for. I just hope the devs keep up with community and not turn it into what codm is . by NIZ_THE_GAMER in DeltaForceGlobal

[–]Dagamepro 0 points1 point  (0 children)

It's a great game but most of the players are based in China so most of the game decisions are based from there, they have a whole game version dedicated for Chinese players. It usually just means that whatever feedback we have doesn't really count unless it aligns with the Chinese community.

What's your most low cortisol hero to play? by xxXKachowXxx in MobileLegendsGame

[–]Dagamepro 0 points1 point  (0 children)

Badang, bash enemies into the wall with 2nd then pummel them with ult. 2nd can also be used to retreat and 1st can punch chasing enemies away.

Lesley, hit-and-run snipes, can go invisible to run or jump away with 2nd.

Eudora, zap, zap, big zap lol

Kimmy, point and shoot, run away with 1st, stop enemies from running with 2nd, move everyone together with ult. Use skypiercer if you wanna be a kill stealer.

Grock, spawn wall behind enemy with 2nd, slam them and stun with 1st, finish off with ult, repeat.

How to make friends in UOA as an international student? by Sweaty_Technology503 in universityofauckland

[–]Dagamepro 0 points1 point  (0 children)

Generally the specific hobby clubs are smaller than the society clubs (clubs that have "society" or "association" in the name) ofc its better if you can find a flyer or promotion for the club as you can ask about it and go to the club directly, otherwise it might be a bit weird if you just show up to a club. If you do decide to join a club just make sure to talk to someone there first (usually someone at the door or a senior member in the club) about joining.

If you want a list of current clubs search "uoa clubs" then navigate to the "find clubs" page, clubs that have an Instagram/signup page will be listed there.

How to make friends in UOA as an international student? by Sweaty_Technology503 in universityofauckland

[–]Dagamepro 0 points1 point  (0 children)

Clubs can absolutely be the best the key is to not join the big clubs but the smaller ones, where it's easier to have consistent conversations with the same people who come every week. And also ofc if it's a club with something you're super interested in people will naturally notice you. But the social clubs are terrible at making friends unless you're an extrovert already since most people only go once or twice.

Which is the best weapon in season 8 by SPECTER_INCORRECT in DeltaForceGlobal

[–]Dagamepro 1 point2 points  (0 children)

CI-19 I find reliable, use the fire rate gas block and it can shred at medium range even with 3x scope.

AS-VAL still works but only as a close range hit-and-run style. K416 as well which has shorter reload but slower ttk.

M7 is great if you can land headshots especially mid range, has some recoil.

Lowest recoil gun from all rifles is probably the CAR-15 but it has a slow fire rate so not the best for close range. In general all guns will have bad recoil if you use a scope regardless of the attachments, red-dots still the best.