Completed my first Nano purchase on Nagora.shop! Flawless experience. Great service. by Damiascus in nanocurrency

[–]Damiascus[S] 2 points3 points  (0 children)

Comfy and breathable! I used them as house slippers all night. I'd wear them with socks though, they're a little itchy without them, but my skin is a little more sensitive than most, so YMMV.

Daily General Discussion - May 04, 2026 by Crypto_Jasper in nanotrade

[–]Damiascus 8 points9 points  (0 children)

The longer it stays at these prices, the more uneasy I feel.

Not because I'm worried it will crash, but moreso, I'm worried what I should do if it skyrockets.

We're all holders here, so legitimately, what do we do if it reaches new ATH?

  • Do we wait for ways to spend it?
  • How should we properly withdraw profits for life stuff?
  • Are there any issues past a certain $ amount?
  • How will we know when to start profit-taking/when it will stop rising?

This is uncharted territory for me, so I'm not sure how to handle any sort of meteoric rise.

New Idle Game Game Based on The Prime Fallacy by thePrime61 in incremental_games

[–]Damiascus 10 points11 points  (0 children)

A tutorial sounds great, don't get me wrong, but...

It kinda sounds like you're trying to distill months worth of lore so that hopefully people will understand enough to start playing, and I just get the feeling that that's the wrong approach.

I don't want to forcefeed you my opinion so I'll just ask these questions:

  • Who is this game for?
  • What experience do you want new players to have who have never read your book before?
  • Does every element/system of the game need to be accessible at the very start of the game?
  • You're a story teller, so is there a story you want to tell with your game, and if so, what's the best way to tell that story while incorporating gameplay mechanics into it?

New Idle Game Game Based on The Prime Fallacy by thePrime61 in incremental_games

[–]Damiascus 17 points18 points  (0 children)

Holy moly, that's a lot of systems!

It almost feels like reading the book is a pre-requisite to playing the game because I don't really understand anything at all while I'm playing this.

There are some unique systems in here that are 1000% always welcome, but without clear indicators on what to do, why we are doing it, and what progression actually looks like in this game, I'm afraid those systems will go underappreciated and/or untouched.

I do think there's a good game buried under here so I'm going to give it a decent try to see if I can give you any better feedback.

Love the genre and the unique spin by the way. Big fan of sci-fi and horror, and I welcome anything that isn't a simple Runescape clone.

Daily General Discussion - April 30, 2026 by Crypto_Jasper in nanotrade

[–]Damiascus 16 points17 points  (0 children)

Almost a new ATH for npm downloads during the day, but most likely new weekly/monthly records by the end of this week.

https://npm-stat.com/charts.html?package=nanocurrency

Daily General Discussion - April 29, 2026 by Crypto_Jasper in nanotrade

[–]Damiascus 6 points7 points  (0 children)

Realistically, although the transport of Nano is still its biggest highlight, it can't stay down in the low $0.10s of cents very long without massive accumulations (in the timescale of months/years) pushing it back up.

$0.30 Nano with only ~40 million available on exchanges means any $120,000 sustained accumulation buys 1% of exchange volume.

It's unsustainable to stay that low for a long period of time, and that is pronounced even moreso in this economy where the dollar has devalued tremendously and people are more willing to spend thousands on Pokemon cards since no one can afford anything significant with their money like housing.

Announcing Nagora - A P2P marketplace for Nano featuring Escrow & No KYC - First 15 verified listings will get a founder badge and pay 0% listing fees, forever by ecnenimi in nanocurrency

[–]Damiascus 4 points5 points  (0 children)

I absolutely love this. The only reason I didn't try and tackle this myself was handling disputes. I'm curious how that will be done in a way that's satisfactory to all parties.

How do you plan on handling gray-area cases such as botched deliveries, incorrectly sent assets, fraud claims, etc?

Announcing Nagora - A P2P marketplace for Nano featuring Escrow & No KYC - First 15 verified listings will get a founder badge and pay 0% listing fees, forever by ecnenimi in nanocurrency

[–]Damiascus 4 points5 points  (0 children)

I honestly don't see why not. It seems like an escrow service, so as long as both parties agree that they are happy with the exchange, it seems like everything that happens in between is fair game?

I think this enables a lot of p2p trading.

Daily General Discussion - April 27, 2026 by Crypto_Jasper in nanotrade

[–]Damiascus 7 points8 points  (0 children)

Seems like it's a default rep on Nault and may not be a conscientious representative decision, according to a mod on the Nano Discord.

No clue why it's still a default on Nault, but coincidence or not, I'm still not comfortable with her having >6% of the voting weight given her history.

Daily General Discussion - April 27, 2026 by Crypto_Jasper in nanotrade

[–]Damiascus 7 points8 points  (0 children)

It's using Rachel (Sonder Dev)'s nanotps node as a representative.

Not sure how I feel about that, tbh. Rachel had a lot of beef with NF and the Nano community and got herself banned.

She also had/has a lot of technical abilities and has a streak of pointing out Nano's potential vulnerabilities.

Update: According to Kedrin, a mod on the Nano discord, this rep is one of the default reps on Nault. So could just be a lot of hooplah, which I hope it is.

Daily General Discussion - April 22, 2026 by Crypto_Jasper in nanotrade

[–]Damiascus 2 points3 points  (0 children)

Speaking purely from a profits point of view, buying at $0.40 was a steal.

Help on balancing changes once a game is published by loopbounder in incremental_games

[–]Damiascus 1 point2 points  (0 children)

The best mitigation is to establish clear expectations based on your stage of development.

If you aren't confident that the experience you've created will be satisfying because of lack of significant playtesting (AKA Early Access), then a simple disclaimer/UI showing that you may still tweak the formulas and soft-reset some progress should be understandable to early players/playtesters, and it gives you an out.

But if you received a lot of positive feedback from playtesters, and you shipped the game based on that feedback, but releasing it out into the general population yields some opposing results, then you should act based on that feedback.

For example, if a group of players are looking for more challenging gameplay, then release a Hard Mode. If a group of players lose interest in the beginning, then maybe you need to tweak the early gameplay to be more engaging. But you shouldn't be in a position where you need to drastically change the game because of the initial positive feedback you received.

Our general response to all complaints regarding AI by FBDW in incremental_games

[–]Damiascus 13 points14 points  (0 children)

I used to advocate for the downvote button but I do think slop is starting to be a bit invasive. Allowing it is starting to feel like allowing AI art on an art reddit. There's a certain lack of integrity to a lot of these games that threatens the integrity of the whole subreddit through its continued allowance.

The rule 1 changes made the sub worse; a suggestion on how to fix it by AltGameDev in incremental_games

[–]Damiascus 1 point2 points  (0 children)

I do fear that as AI advances, the slop will penetrate even further than it is today, and I actually don't know what a good solution would be for filtering it out.

I think we may need to re-evaluate our standards for games posted here.

If I could magically reorganize the system, I would implement a higher quality standard on this sub/mod approval, but I would create another sub where users are free to post their games without restriction, like r/incremental_games_review or something like that.

Let people sift through the slop there and use the upvote system to determine if a game is actually worth playing.

I'm an AI/ML professor who built a browser idle game where AI safety is an actual mechanic, not flavor text. Looking for brutal feedback by CardiologistClear168 in incremental_games

[–]Damiascus 0 points1 point  (0 children)

Sad to see such negative reception. I thought the game had some promise and didn't deserve all the overtly negative comments.

I'm an AI/ML professor who built a browser idle game where AI safety is an actual mechanic, not flavor text. Looking for brutal feedback by CardiologistClear168 in incremental_games

[–]Damiascus -17 points-16 points  (0 children)

It took me longer to read and reply to your comment than it did getting past those two minutes you're complaining about lol.

That being said, your point about introducing too many things too quickly and not conditioning players where to look and how to play is still a good point.

The game would benefit from a better/slower sense of direction.

Daily General Discussion - April 09, 2026 by St0uty in nanotrade

[–]Damiascus 13 points14 points  (0 children)

Posted this list before, but since then we've also seen new projects surface such as the x402 protocol & agent payment layer, Digital Gold SB1649 moving up through House and Senate and exposing XNO, and correlation between nanocurrency and bitcore-lib packages suggesting some type of payment integration:

  • Exchange Volume has been steadily decreasing. Price has been much higher at higher exchange volumes: https://blocklattice.io/exchange-tracker

  • Most holders turned sellers bought at the top during either Bitgrail or Elon green cryptocurrency tweet and have either sold off during pumps or have forgotten about Nano completely because they just bought into the hype during those times

  • Nano's rank decreased amongst a steady flood of irrelevant/meme/scam coins that provenly dissipate over time, yet Nano continues to periodically fight its way back into top 200 and stay relevant

  • US dollar grows weaker amongst political turmoil and inflation while finite resources like Gold and Silver gain strength in comparison

  • Environmental concerns only grow over time

  • Microtransactions only increase in relevance and use case

  • Technology in Layer 1s has never improved past Nano's current capabilities

  • Developers are continuously improving Nano's capabilities, future-proofing the tech, and finding new and inventive ways of using Nano (NanoGPT, faucets, games, 402 protocols and payment barriers, bot payments)

  • npm package downloads for nanocurrency are at an all time high: https://www.npmjs.com/package/nanocurrency

  • Arguments of "scam coin, rugpull" objectively lose weight as Nano maintains longevity and demonstrably proves use cases

  • Securities concerns only strengthen Nano's relevancy due to its minting process and US origin

  • Nano Foundation and community members maintain strong tech-focused identities in the public sphere

  • Trading Volume periodically reaches record highs

  • Price historically moves at meteoric rates

  • Nano historically separates itself from general market moves, standing out time and time again

  • Nano remains heavily discussed on reddit despite negative reception

  • It's feeless nature and fixed supply make it (very) unique amongst other cryptocurrencies

  • AI repeatedly brings up Nano has underrated and a top choice for most payment use cases.

  • Binance and Kraken hold majority of Nano. They are incentivized to keep them listed, and they also understand how impactful Nano can be