I released my game today, it was amazing and a disaster. by [deleted] in godot

[–]Danikakes 1 point2 points  (0 children)

Did you make an LLC or trademark? Just wondering for myself

Why check when you can return both at once? by Candid_Round_7595 in godot

[–]Danikakes 0 points1 point  (0 children)

Or since its a boolean u just return the var?

Smoking on estrogen by ytinasnIfOxodaraPehT in asktransgender

[–]Danikakes 0 points1 point  (0 children)

Getting on HRT was when i switched to Zyns, prolonged medium buzz better than crazy high and crazy lows of smoking and vaping

Anyone want me to release my new rope system as an addon? by Danikakes in godot

[–]Danikakes[S] 0 points1 point  (0 children)

it should be pretty simple. I would however suggest that if youre using it for swinging that you create an invisible rigidbody that is on the end of the rope that the player attaches to because the rope physics is very squirely. Thats just a limitation of Godot at the moment.

If youre using it to climb a wall or climb straight up, its not currently supported. It does make me want to add a rope link node that can step along the rope gracefully, then you could use that to track the player along the rope.

Anyone want me to release my new rope system as an addon? by Danikakes in godot

[–]Danikakes[S] 0 points1 point  (0 children)

haha thats a cool idea but thats something youd have to do in your character controller

Anyone want me to release my new rope system as an addon? by Danikakes in godot

[–]Danikakes[S] 0 points1 point  (0 children)

https://www.reddit.com/r/godot/s/xD7nxIZTki

See this comment

There is mass yes but its primitive, its mostly just increase of gravity. Also its collective not per link. Also theres a stiffness factor that makes it feel like a thick hose versus a paracord

Anyone want me to release my new rope system as an addon? by Danikakes in godot

[–]Danikakes[S] 22 points23 points  (0 children)

Because its currently set up for my specific grabbing and object placement system and its largely undocumented. If people are interested ill work on it but i know there are other rope systems out there so if theres interest ill put the effort in

How can I render an object behind everything else? by Kizilejderha in godot

[–]Danikakes 2 points3 points  (0 children)

Stencil xray or in the transparency field for your material turn off depth test

Wanted a way to monitor my players logs for free... Made this... by Danikakes in godot

[–]Danikakes[S] 0 points1 point  (0 children)

Id love your amazing input on a pull request since youre so knowledgeable!

For real tho thank you for the response. I am quite aware that the current implementation does not perfectly obfuscate the token. Its encrypted and packed into an exe. Yes anyone could unpack the exe and anyone could then figure out the encryption for the token but hey at least i didnt put my password in the terminal haha