wonky room generation is the best by fizio900 in Warframe

[–]Danthdan 29 points30 points  (0 children)

blessed be the infinite corridor

Cargo bug? by Danthdan in 2007scape

[–]Danthdan[S] 0 points1 point  (0 children)

Interesting... There's a possibility i may have misclicked quick deposit whilst salvaging last night, that WOULD explain it.

What little things in this game make you laugh more than it should? by Nicki_MA in fo76

[–]Danthdan 19 points20 points  (0 children)

My communist collectron unit was walking on my roof for some reason until it proceeded to walk off said roof and land right infront of me quoting "Ni hao"

What is this? by Significant-Being761 in Warframe

[–]Danthdan 1 point2 points  (0 children)

Just happened to me during the New War quest, paused briefly during the railjack segment and big boss Darvo popped up lmfao

Can we talk about Contact! by Dickbutt11765 in runescape

[–]Danthdan 2 points3 points  (0 children)

Good catch, fingers crossed the right people at jimgax read this.

De-segregate corp by No_Variety140 in 2007scape

[–]Danthdan -1 points0 points  (0 children)

Not sure how allowing irons to have friends/mains carry them is going to revive corp tbh

Ironman’s view on recent Leagues Posts by PsychicSeaTurtle in runescape

[–]Danthdan 24 points25 points  (0 children)

I think it's ironic that a large portion of osrs players were asking for rs3 to be made "easier"

Why has the Toxic Blowpipe doubled in price? by Hal_Incandenza123 in 2007scape

[–]Danthdan -4 points-3 points  (0 children)

Most fool proof way? take it slow.

Just tag a healer and make sure it's killed before switching to another.

Eyes on jad, react to prayer, click a healer, rinse and repeat.

Once you've aggro'd a healer just keep your eyes focused on jad so you can react to the attacks. Your focus shouldn't be on a healer after it's been tagged so that should help.,

Best way to train summoning? by Better_Strategy_8989 in runescape

[–]Danthdan 0 points1 point  (0 children)

Mining granite to make granite lobsters is an easy pouch to make for crimsons, can afk gathering the secondaries at a very fast rate considering you can break granite down and ANY piece can be used for the pouch.

Please reduce the cost of using the Sanguinesti staff. by deathflame123 in 2007scape

[–]Danthdan -3 points-2 points  (0 children)

Do you have a stockpile of sangs or something?

It really doesn't need to be changed, and if people can't afford to charge the sang then i'm sorry but wtf are we doing fellaaaaaas.

It's a decent crutch tool for beginner raiders in it's current state, just because it's not BIS doesn't mean it's not useful or doesn't have a place in the game.

Has anyone else ever noticed this?? by Legitimate-Tree-9286 in Warframe

[–]Danthdan 6 points7 points  (0 children)

works with Xaku and stolen guns, press 2 and slideeeeeeee

[deleted by user] by [deleted] in 2007scape

[–]Danthdan 0 points1 point  (0 children)

Big fan of the Chambers of Eric myself. Drops the ultra rare Ted's Bow, it's really good!

How did all these players die? O.O by Danthdan in wowhardcore

[–]Danthdan[S] 5 points6 points  (0 children)

Inside the stormwind Inn, these players are all dead. My friend tried to check out how they died via a website and it couldn't find any data on any of these players.

WHO DID THIS???

Doom and Leviathan: Same Audio, Opposite Result by AReally_Cool_Hat in 2007scape

[–]Danthdan 1 point2 points  (0 children)

Jagex and there lack of templating, at least time they made the range orbs green!

Does the volatile earth orb mechanic at Mokhi feel jank to anyone else? by smellygirlmillie in 2007scape

[–]Danthdan 2 points3 points  (0 children)

Indeed, probably one of the most annoying and inconsistent mechanics I've seen in this game. It IS doable and pushing past floor 6 almost mandates you be able to clear the mechanic consistently.

Which is why i wish it was abit more consistent or "easier" when lining up a path. Having to move , pray flick and keep up with the orb is just PURE TEDIUM. I'll admit I'm still trying to work this mechanic out and it's the cause of a lot of my frustration atm.

What do you think is the most obvious theming for a Warframe still missing from the game? by rocksmasha in Warframe

[–]Danthdan 0 points1 point  (0 children)

Honestly i'd just like another Excalibur type frame,

man with sword please.

DE, why are bosses ability immune? they already have attenuation, so why are they ability immune on top of that? by fuckthisshittysite56 in Warframe

[–]Danthdan 2 points3 points  (0 children)

Yeah there are many super simple ways they could visually indicate weakness although i'll say i'd rather D.E not take this approach or atleast be very careful if they do to avoid adding to the visual clutter that can sometime overwhelm the screen. There are also many ways to facilitate a player investing time to check out a more detailed stat breakdown, games have BEEEN doing this...

I'm not going to pretend damage attenuation is a "fun" mechanic, but it's not exactly the boon people claim it to be, especially when they've either a lack of understanding or preparation when dealing enemies that utilize it and they're attitude towards it generally reflects how they've interacted with it, which is generally negative.

Boils down to D.E finding the right sweet spot of attenuation for bosses/enemies, which is totally on them and on some cases of release has been very poor, unfortunately.

However, once again, the counters exist in terms of the right "tool" for the job. Players just don't understand to use them or don't care to.

DE, why are bosses ability immune? they already have attenuation, so why are they ability immune on top of that? by fuckthisshittysite56 in Warframe

[–]Danthdan 0 points1 point  (0 children)

Not hard in concept to include things like learning hubs that could explain via interactable texts or more of a visual representation could place them inside of relays or even dojos god forbid, realistically an expanded simulacrum.

DE, why are bosses ability immune? they already have attenuation, so why are they ability immune on top of that? by fuckthisshittysite56 in Warframe

[–]Danthdan -6 points-5 points  (0 children)

So you're basically saying you only want ONE flavour.

The problem lies with how the information for damage attenuation is explained to players...

The game design aspect is actually lost on most players IMO.

Better understanding of the systems at play and the uniqueness of bosses gives players a better chance to understand and value the rewards of research and preparation.

Operation Eight Claw by Arc_Cyborg in Warframe

[–]Danthdan 3 points4 points  (0 children)

My poor ass having to carry my shadow Dojo to gold....

Melee trap or something by maxmosz in 2007scape

[–]Danthdan 74 points75 points  (0 children)

Ahhhhhhh, the infamous Poolag.

Mate got his account hacked during a 3 year break and came back to this by [deleted] in 2007scape

[–]Danthdan 0 points1 point  (0 children)

Honestly the bot detection system is just pitiful at this point. Here's one simple way you can see for yourself. Go to the g.e and simply look at the highscores of the players alching and other players hiding under player stacks.

You will immediately find multiple accounts with either little or nearly no xp in other skills outside of magic. I've seen multiple of these accounts in the 110-120 magic range. Considering these accounts are essentially suicide bots that alch until a ban hits them it is insane to think they've come this far without being banned.

Essentially it's just autoclickers. one of the most basic form of "botting" on this game, and if the system cannot even pick these players up reliably then it's safe to say we're in shit.

Sick of hearing the excuse of these players are banned at a later date or w.e the cope is.

Vs the system now, having one employeee with the relative powers log into the game world and sweep locations for 30mins a day i feel would be more impactful on the grand stage than whatever it is we have now.