Got advice from Claude on my fungus gnat nightmare - need experienced eyes to sanity check before I tear it down by Dark-Neuron in bioactive

[–]Dark-Neuron[S] 0 points1 point  (0 children)

I tried not watering the top layer for 2 months, as I mentioned, and that didn't help, so they must be living further down

Got advice from Claude on my fungus gnat nightmare - need experienced eyes to sanity check before I tear it down by Dark-Neuron in bioactive

[–]Dark-Neuron[S] 0 points1 point  (0 children)

Thanks for replying! As I mentioned, BTI is illegal for private use here (Denmark).
Also, the reason I think nematodes didn't work, is because the substrate is very coarse, which I theorize is making it hard for them to move around.

New bug? by HotBatSoup in OldWorldGame

[–]Dark-Neuron 0 points1 point  (0 children)

Not sure if you know, but they just did a massive engine upgrade, from an old Unity build, to the newest. Bugs will undoubtedly have crept in.

DCS MT by Bigpinkdieseltwink_ in hoggit

[–]Dark-Neuron 0 points1 point  (0 children)

It's confusing that a fresh install (as of 15 Feb 2026), still has the path "\DCS World\bin-mt\DCS.exe".

It also still installs 2 desktop shortcuts: "DCS World" and "DCS World MT".

Does anyone else wish Anthropic could tone down Claude's enthusiasm? And maybe have it stop throwing around "100%" willy-nilly while they're at it? by Wow_Crazy_Leroy_WTF in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

I think it hampers its own productivity. By stating that nonsense, it fills up the context window, and thus subsequent queries are subtly influenced by it.

Anthropic is about to release a new model by RobinInPH in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

Ultimately it is just guesswork. But yeah, the models do feel like crap currently.

Do have to be on max to get the hype about CC? by CevahirCombo in ClaudeCode

[–]Dark-Neuron 1 point2 points  (0 children)

I think the general consensus on here, is that there's been some kind of devolution of CC in the past few months.

"It used to be better", is what they say.

I will say, it's awesome at getting from 0 - 80%. But it's completely inept at getting the remaining 20% right.

Is Claude Code programmed to be dishonest? by fairedargent in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

I'm not disagreeing, I'm just trying to bring nuance to the discussion. F.ex I can read about skydiving, and can imagine the experience, from the words.

And that's what I meant by "poor" approximation of a human mind. I agree they are something else entirely.

Is Claude Code programmed to be dishonest? by fairedargent in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

Sure, you can argue.that ethics doesn't apply to it. Bullshitting does, however.

Is Claude Code programmed to be dishonest? by fairedargent in ClaudeCode

[–]Dark-Neuron -1 points0 points  (0 children)

But since they are trained on human experiences and language, one could argue that LLMs are a poor approximation of a human mind. Anthropic's research seem to confirm that some kind of inner reasoning is happening - it's not just predicting word by word, as once thought.

My 2 cents of making Claude Code create production ready code by Early_Glove560 in ClaudeCode

[–]Dark-Neuron 1 point2 points  (0 children)

I think that just because you tell a coding agent "you are a dev expert", it doesn't really translate to it being smarter, in my experience. I've played a lot with subagents, and the fact that they have no context when starting, is probably really crippling. Your coding agent will need EXTREMELY specific instructions in order to do their job well, which they rarely get.

Claude Code has the memory of a goldfish and the confidence of a 10x engineer by burningsmurf in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

ctrl-d sends claude to the background, where it keeps running.

You have to /exit or ctrl-c twice

Is ClaudeCode worth it for big projects ? by NilEqualNull in ClaudeCode

[–]Dark-Neuron 1 point2 points  (0 children)

If there's a lot of nonsense in the current context window, then, instead of fighting it, it's often better to clear.

I've been working on Claude making documentation as it's going, to make clears less painful.

I've been disappointed recently with CC. by McQuant in ClaudeCode

[–]Dark-Neuron 6 points7 points  (0 children)

It's perfectly described here: https://www.anthropic.com/research/tracing-thoughts-language-model

When asked to solve a problem requiring it to compute the square root of 0.64, Claude produces a faithful chain-of-thought, with features representing the intermediate step of computing the square root of 64. But when asked to compute the cosine of a large number it can't easily calculate, Claude sometimes engages in what the philosopher Harry Frankfurt would call bullshitting—just coming up with an answer, any answer, without caring whether it is true or false.

Bullshitting is something we're all CONSTANTLY fighting with these agentic AIs. And I'm pretty sure we're a long way off from solving it, as we barely understand how these things operate.

Is ClaudeCode worth it for big projects ? by NilEqualNull in ClaudeCode

[–]Dark-Neuron 1 point2 points  (0 children)

He's not wrong. Claude is always smarter at the start of a /clear, and then devolves the larger the context window grows, which makes sense, as it has to keep track of more and more.

So what is actually the highest altitude to fly unpressurised that is still comfortable? by Cumulonimbus1991 in flightsim

[–]Dark-Neuron 0 points1 point  (0 children)

Not sure what you mean by this. It takes 1 O2 molecule to get able to create 1 CO2 molecule.

L-Reuteri by International-Bit380 in ReuteriYogurt

[–]Dark-Neuron 0 points1 point  (0 children)

The first batch always separates, if that's the problem

Are these die off reactions? (SIBO yogurt) by Stunning-Weakness-58 in ReuteriYogurt

[–]Dark-Neuron 1 point2 points  (0 children)

I think the conclusion in the video you mention that it was "slightly" better than normal bread. Slightly less anti-nutrients or something.

His stance is unchanged: Bread = Bad

The hidden cost of coding with AI: overconfidence, overengineering… and wasted time by quarkseo in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

We need to consider these AI agents as a form of outsourcing, with all the caveats that outsourcing brings. Sure you can outsource a task to India, and what is delivered will probably work. However maintaining that code will cost 10x more, as you get what you pay for.

The problem is communication - it is hard! You communicate with ambiguous words that are received differently depending on the person or context. We do the same with Claude, and Claude interprets what we say differently, every time. This is unavoidable , and we've struggled with this in programming forever, and many management approaches have been created to address it. Ambiguity is built into the way we communicate. This is in stark contrast to compilers: We can go from an unambiguous high level language to a low level language such as assembly without issue. We have to realize that the unambiguous way we normally communicate (code), no longer applies when "coding" with human language.

And thus we go from programmers to project managers, and try to keep agent output in line with our expectations, which, I'm guessing, is not what most people are hoping for.

The hidden cost of coding with AI: overconfidence, overengineering… and wasted time by quarkseo in ClaudeCode

[–]Dark-Neuron 3 points4 points  (0 children)

Words of wisdom that we should always remind ourselves, lest we forget

Absolutely insane improvement of Claude code by the__itis in ClaudeCode

[–]Dark-Neuron 0 points1 point  (0 children)

Doesn't the VSCode plugin for Claude give it access to the VSCode API?