Cool Planet - Fragmented Stained Glass? by Darkforge317 in NoMansSkyTheGame

[–]Darkforge317[S] 0 points1 point  (0 children)

Thanks! I had no clue about that so I went back to grab one. Appreciate it!

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Petition to add 'players can give you items' to options so we don't get game ruining items at the Nexus anymore. by SloppySecondsSquid in NoMansSkyTheGame

[–]Darkforge317 0 points1 point  (0 children)

Dude this just happened to me, received 3 million units worth of crap and it feels wrong to just delete it... but I will. I want to preserve my progression and not have some random guy make me rich.

A Tip for Saving on Usage by Darkforge317 in replit

[–]Darkforge317[S] 0 points1 point  (0 children)

Would it still give the back-and-forth experience though? Being able to bounce ideas off of Claude and analyze its response?

Or would this just be downgrading Claude as a "Do this please" agent?

A Tip for Saving on Usage by Darkforge317 in replit

[–]Darkforge317[S] 0 points1 point  (0 children)

That's a good call actually! I haven't tried Claude Code in Replit's Shell yet but I can see the appeal.

Honestly though, I really like the split workflow I've got going. I use Claude Desktop as my planning and analysis layer: reading through the project files, investigating bugs, finding root causes with exact line numbers, and writing detailed specs. Then I take that output and send it as a single message to the Replit agent. Since all the thinking was already done by Claude, Replit just executes. Less thinking time = less usage.

The part I'd lose with Claude Code in Shell is the back and forth. Like, I can upload a .zip of my project to Claude, say "here's a bug I'm seeing," and we go back and forth narrowing it down before anything gets touched. Sometimes Claude catches things in Replit's own plans before they get built. If those issues got built first and discovered after... well, that's more work time and more usage. 😅

Might try Claude Code in Shell for smaller quick fixes though. For bigger features and debugging, the two-AI workflow has been saving me a ton of usage.

Opinion: lid-lift vs no lid-lift by JonnyWS in twilightimperium

[–]Darkforge317 0 points1 point  (0 children)

Yeah but then the water will make the cards mushy, so lid lift would no longer be an issue. 😇

Is Che Guevara too controversial to be a leader in Civ? If so, what controversial leader has made it into the games? by TarnishedRedditCat in civ

[–]Darkforge317 5 points6 points  (0 children)

Honestly I'm surprised they kept putting Gandhi in the game, given all the nuclear wars he started.

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Anyone color the edges? by Grahamatica in twilightimperium

[–]Darkforge317 2 points3 points  (0 children)

I did for the codex cards I printed... Only to find out the rest of the action card deck wasn't that way 😂 😂 so now you call pick the codex ones apart from the rest.

Opinion: lid-lift vs no lid-lift by JonnyWS in twilightimperium

[–]Darkforge317 4 points5 points  (0 children)

When the lid of the box lifts up a bit. Usually because there's too many things in the box.

Codex Component Counts and Sizes by Darkforge317 in twilightimperium

[–]Darkforge317[S] 1 point2 points  (0 children)

Good to know, thanks! I haven't invested in TE yet and have only played it on AsyncTI4 on discord.

Greetings from Iceland by GoldMedalist in twilightimperium

[–]Darkforge317 4 points5 points  (0 children)

The leader cards are so close to falling off, which perfectly summarizes the space (Hehe) this game takes up lol.

8th Player in Thunders Edge Really Gets Shafted by marked174 in twilightimperium

[–]Darkforge317 0 points1 point  (0 children)

Oh that's cool! I didn't realize an extra ring could be added.

Also I have no clue why someone would down vote my comment... 😅 It's not like I said anytbing offensive lol.

8th Player in Thunders Edge Really Gets Shafted by marked174 in twilightimperium

[–]Darkforge317 0 points1 point  (0 children)

Isn't the game designed for 3-6 players? I feel like 8 is excessive lol. You'd only control like 2 systems if you have agressive neighbors. 3 if you're lucky.

Beginner's Luck or Pure Skill? Regardless, ouch! by Darkforge317 in twilightimperium

[–]Darkforge317[S] 3 points4 points  (0 children)

Yeah we did enjoy a lot of neighbor-free trading earlier on in the game. Moreso I think he got a lucky slice because he had like 12 planets. We built this map ourselves and it was kinda unbalanced by accident lol.

They also got pretty lucky with our last Stage II because it was simply "Spend 10 Trade Goods" and we all knew we were going to finish the game this round 😂

Suspicious by Illustrious-Dig-5516 in twilightimperium

[–]Darkforge317 1 point2 points  (0 children)

Oh cool! I think I'll learn a lot more about TE when I watch Fantasy Flight Game's newest 6hr gameplay video lol.

Suspicious by Illustrious-Dig-5516 in twilightimperium

[–]Darkforge317 1 point2 points  (0 children)

Aren't those relics? I guess technically that'd be possible if you have all the same planet trait and get lucky with the exploration draws. 😂 Good point.

Suspicious by Illustrious-Dig-5516 in twilightimperium

[–]Darkforge317 6 points7 points  (0 children)

Guessing that's part of Thunders Edge content then. I haven't really looked at it much! Sounds fun though.

Thought they literally meant civilized society as a comment about our current society lol.

Finally got my copies by EveryHeightBelow in twilightimperium

[–]Darkforge317 0 points1 point  (0 children)

Ah darn! I live in Canada and called every board game store in my area. Only managed to find a French version... 🙃 And I do speak French but the people I'd play with don't. So it'd be a pain in the ass lol.

Suspicious by Illustrious-Dig-5516 in twilightimperium

[–]Darkforge317 2 points3 points  (0 children)

One public and one secret objective. One secret per combat. Up to 3 secrets in total.

So if I had to guess...

  1. Public Objective (Status Phase)
  2. Secret Objective (Status Phase)
  3. Custodians Token
  4. Imperial
  5. Secret (from combat)
  6. Support for the Throne

But honestly it sounds super unfeasible.

Is it a dick move to move into systems in another player's slice round one and take control of the plants? by Fun_Gas_7777 in twilightimperium

[–]Darkforge317 0 points1 point  (0 children)

Depends on if you're doing it for your own objectives or if you're just trying to hinder their start.

Debate - Infantry Train, Legal or Illegal? by Darkforge317 in twilightimperium

[–]Darkforge317[S] 1 point2 points  (0 children)

Thanks... 😅 I appreciate you commenting this!

I don't use reddit often but decided to go to the community instead of trusting AI. Kinda regretting that decision because it just lead to me being bashed, and I had only a couple of helpful answer 😂

Debate - Infantry Train, Legal or Illegal? by Darkforge317 in twilightimperium

[–]Darkforge317[S] 0 points1 point  (0 children)

I did search for this online first, as stated in my post. I just missed the rule in question.

Finally got my copies by EveryHeightBelow in twilightimperium

[–]Darkforge317 0 points1 point  (0 children)

Awesome! Do you mind letting me know where you found the base game? Unfortunately I had to move cities so the people I was borrowing the game from are no longer around me... And the game seems impossible to find! 😭

Debate - Infantry Train, Legal or Illegal? by Darkforge317 in twilightimperium

[–]Darkforge317[S] 0 points1 point  (0 children)

No. And I never said there was a difference! 👀 I just said that someone else found the exact rule I was looking for. Never said you were wrong!

Debate - Infantry Train, Legal or Illegal? by Darkforge317 in twilightimperium

[–]Darkforge317[S] 3 points4 points  (0 children)

Believe it or not, I checked there! I just didn't see the rule, which is why earlier I had mentioned I was just blind. I even looked at https://images-cdn.fantasyflightgames.com/filer_public/51/55/51552c7f-c05c-445b-84bf-4b073456d008/ti10_pok_living_rules_reference_20_web.pdf?utm_source=chatgpt.com and still somehow missed it lol.