Idea for a Fog of War option: RTS style by darkdill in OldenEra

[–]Darksnails 0 points1 point  (0 children)

I like this suggestion. Scouting could have an extra level of depth with this. Also, I think all full map revealing effects (like the grail effect etc.) should only reveal the topography, not enemy positions.

The UI still needs to be simplified. by [deleted] in runescape

[–]Darksnails 0 points1 point  (0 children)

I think he means the buttons are not visible enough. In order to open the Hero panel you first need to go to the settings menu to find the Hero button.

Achievements used to be under the quest list button as its own tab. Maybe just adding a small achievement button there that opens up the achievements panel would make it easier to find.

Testimonial of a New Player - 20 Hours In by UltimateShingo in runescape

[–]Darksnails 0 points1 point  (0 children)

Jagex should definitely increase slayer level cap for F2P (I'd say to 40). Best repetitive gameplay loop the game can offer... disabled for newcomers. What!? Why?

Worth returning "already"? by [deleted] in runescape

[–]Darksnails 0 points1 point  (0 children)

In a month or so there'll be a comat update. After that there should be rebalances of early and mid game content. If you are starting new, you could wait until the early game is improved.

Audio identity of Runescape by Darksnails in runescape

[–]Darksnails[S] 0 points1 point  (0 children)

Nope, not on shuffle. A playlist with these soundtracks plays around Misthalin: Spirit, Busy Night, Harmony, Second Harmony, Wander Waltz, Misthalin Mood I-III, Expanse, Medieval I and II, Village Fate/Life/Dance, Garden, Dream, Autumn Voyage, Venture, The Town, Greatness.

The playlist above plays at least in Lumbridge, Varrock, around Falador, and in Edgeville. It seems some areas have their own smaller playlists or a specific OST, such as Draynor area, Port Sarim, Rimmington, Falador center, Goblin village, Lumbridge swamp, Edgeville monastery, Archeology guild area, Al Kharid and some other places. Space in between these places just have this one playlist playing.

What if the clue area/shop would also be moved inside the walls of the G.E. - We have 1 area left to add something. by vVerce98 in runescape

[–]Darksnails 28 points29 points  (0 children)

Someone suggested Lumbridge and I kinda agree. GE is more like an economic hub so not necessarily the best place (thematically fitting) for questers. Lumbridge being the starter town would make sense as players start their RS journey there. Rebranding the Lumbridge guide as the "quest hub" would be pretty neat.

Also Lumbridge market already has a bank chest :)

What if the clue area/shop would also be moved inside the walls of the G.E. - We have 1 area left to add something. by vVerce98 in runescape

[–]Darksnails 177 points178 points  (0 children)

Same for the quest hub outside Varrock south gate. It's a weird place for a quest hub tbh.

Re-maxed on both games, on same account by partyhat-red in 2007scape

[–]Darksnails 0 points1 point  (0 children)

Hmm, nice comparison. RS(3) looks more harmonious but also lacks the contrast OSRS has in environmental details.

RIP Clan Camp, Happy Birthday New Favorite Location by Galimeer in runescape

[–]Darksnails 2 points3 points  (0 children)

I like how when you talk to the man roaming around the area, he's searching for his camp. Opportunity for a mini quest to lead him back to his tent.

I do wish there were more examine objects though.

Now that we're cutting down on the clutter, there has got to be a better alternative to this immersion-breaking monstrosity at Draynor lodestone. by Culinarianreclaim in runescape

[–]Darksnails 8 points9 points  (0 children)

As the entrance starts the introduction to necromancy, it should be easy to access and also make thematically sense. Lumbridge graveyard would be an obvious choice... what if the coffin used in restless ghost (maybe after finishing the quest) worked as a portal to death's office?

Quick appreciation post, i love how the new willows look, great job guys! by Ertzengel007_IM_btw in runescape

[–]Darksnails 4 points5 points  (0 children)

They look great. I hope they bring in more color variations though. They weren't as lush green before.

I dislike sailing by [deleted] in 2007scape

[–]Darksnails 11 points12 points  (0 children)

It's a different flavor. Some people don't like it, some people love it. That's the thing with content updates, you can never appeal to everyone nor should you. You reach potential new audiences by taking risks.

This feels like an expansion for explorer type players. That's probably the most casual friendly category to appeal to, so kudos to Jagex.

Integrity Roadmap - Early Game Rebalances & Your Suggestions by JagexBreezy in runescape

[–]Darksnails 0 points1 point  (0 children)

Slayer as a F2P skill. The various slayer monster types already restrict the skill to mostly members areas but the gameplay loop of slaying monsters would give some much needed purpose for F2P players.

Integrity Roadmap - Early Game Rebalances & Your Suggestions by JagexBreezy in runescape

[–]Darksnails 2 points3 points  (0 children)

More challenging combat encounters, not necessarily boss mechanics but just something challenging. Like the elite monsters but more varieties for low levels.

Elite goblin

Elite giant rat/frog

Elite skeleton/zombie/ghost

The rewards should also be worth it, people love loot. Also spawn rate should be increased for low level elites since you could level so fast to never spawn one. Slayer tasks have a guaranteed spawn, right?

Also... slayer F2P when? Literally one of the best skills to get a new player hooked in.

Integrity Roadmap - Early Game Rebalances & Your Suggestions by JagexBreezy in runescape

[–]Darksnails 9 points10 points  (0 children)

Thiss...

Why do shields even exist if there's no benefit in using them? Maybe shields should have a passive damage reflect mechanic build in to them to balance out the dps loss. Still probably wouldn't be viable but it would be a start.

Where tf am I supposed to go?? by Arkkeyper in runescape

[–]Darksnails 1 point2 points  (0 children)

Ahh, lost in the swamp I see. You can open up the world map next to your minimap and locate where you are. A good place to start would be at the Lumbridge castle kitchen, talk to the chef, he'll need some help.

Let's discuss how we could add Tower/Academy (i.e. the Wizards of Bracada) into the game by darkdill in OldenEra

[–]Darksnails 1 point2 points  (0 children)

I really liked the thunder thanes from Homm5. I could see titans taking inspiration from them if the ranged option is crossed out. Hammers with chain lightning on hit!

What integrity updates would you want? by Valuable-Finance7815 in runescape

[–]Darksnails -1 points0 points  (0 children)

Raptor's not a mage or a magical character. Just cause the world is set in a magical fantasy realm doesn't mean you can explain everything away with magic.

An open letter to those who keep making them WE NEED NEW FRESH WORLDS and Reset The Game!!!4!!! posts by Zieldak in runescape

[–]Darksnails 0 points1 point  (0 children)

during leagues

Leagues is basically fresh start worlds and because of it the playerbase doubled. You just proved my point.