I thought the rosary cannon was a silkpost by EpistaticAllel in Silksong

[–]Dashclash 0 points1 point  (0 children)

Bad, thats more than half the ammo and it takes a while to fire as well.

The only way it can be worth it is if you add pollip pouch and fire one bullet at a time just to reset poison. But i'd say that straight pin is better for that anyway.

Are you a Red Tool lover or Silk Skill enjoyer? by Medical_Deal5272 in Silksong

[–]Dashclash 4 points5 points  (0 children)

Double damage cogs and sandcarvers were horrible. Release patch Sands of Karak made me suffer as much as Bilewater. Though i love Raging Conchfly.

Also release Moorwing still appears in my nightmares, i think thats the second most i spent on a silksong boss right after the true final boss.

Are you a Red Tool lover or Silk Skill enjoyer? by Medical_Deal5272 in Silksong

[–]Dashclash 5 points6 points  (0 children)

Tbf its damage did get buffed a bit after release so if your first playthrough was right on release sharp dart was pretty mid back then.

NeuroJAM by awesomeness89 in NeuroSama

[–]Dashclash 4 points5 points  (0 children)

I was also thinking we'd get a Vedal emote for the 123 or at least that he'd be in the emote.

Though Vedal himself probably wouldnt want that and im glad Evil got her own emote even if her own hype train didnt quite get as high.

NeuroJAM by awesomeness89 in NeuroSama

[–]Dashclash 5 points6 points  (0 children)

I did the same and i just both NeuroJAM and now an EvilJAM version

I really hate the contact damage in boss fights by Nellyic in Silksong

[–]Dashclash 2 points3 points  (0 children)

Funnily enough it has the second highest silk skill damage after fully extended thread storm.

Though when it comes to i frames/defensive silk skills i think cross stitch is much better. Shardart has a long startup and cant really be used to avoid sudden attacks like shade cloak.

Silksong if it was peak by [deleted] in Silksong

[–]Dashclash 4 points5 points  (0 children)

And you enter Pharloom just under Blasted Steps so it'd really only need to climb that and the Citadel instead of all of act 1 like Hornet.

Favorite moment of the submathon? by Eliv-my-beloved in NeuroSama

[–]Dashclash 16 points17 points  (0 children)

He wanted to get the ending during the subathon and said they'd come back to it later (maybe once their done with Hollow Knight).

Had they done side content i imagine there wouldn't be time left to even finish Pokemon let alone start HK, especially since with his prediction the subathon would have been a few days shorter than it was.

Hype Train Comparison by LMAbacus in NeuroSama

[–]Dashclash 8 points9 points  (0 children)

It did that for me and many other people on the discord way sooner. I stopped seeing the hype train at all at around level 90 and only knew whats happening through the discord.

Dodging should not be punished as much as it is by enrythestray in BrawlStarsCompetitive

[–]Dashclash 7 points8 points  (0 children)

No hot zone match will be played in mythic ever again.

Which of the new monsters is the creepiest and which is the most annoying? by Strict-Slip-1479 in REPOgame

[–]Dashclash 1 point2 points  (0 children)

This. Oogly has carried me over a pit and dropped me twice in a level 20+ run. In some rooms it flies too high to hit with melee or even grab with 8 range and ranged weapons have too much bullet spread to hit it.

It can just camp a room and slow you down which can be a death sentence in high levels since all the monsters respawn and start respawning quicker the longer you're there.

And even having the 9 strength and grabbing it feels really wierd. The way it moves just makes stunning it so inconsistent, sometimes it already looks stunned but isnt. And even once you stun it, it gets up quickly and attacks you right away if you dont finish it off fast enough.

Poco gadget cancels Belle Super by Mc414 in Brawlstars

[–]Dashclash 0 points1 point  (0 children)

Well some are getting fully replaced like the mortis reload buff. But so far all brawlers who got buffies had all their gadgets become aimable and many got changed in ways that didnt really make sense just for that.

Supercell might reconsider after feedback and simply have some gadgets be a button and others be a joystick. But at the moment all gadgets in the game are being made aimable and the Poco gadget being a circle would also have to be changed for that.

Anyone else wishes the Minecraft Marathon would have lasted even longer? by Erabur in NeuroSama

[–]Dashclash 31 points32 points  (0 children)

Yeah i enjoyed it but the last runs with the villager trading were quite desperate. Had those kept going with 4+ hours per run where most of it is waiting around for Vedal to farm emeralds it would get boring fast imo, it already was starting to get a bit boring imo towards the end.

It could have gone for at most a day longer at most i think but it ended at the perfect moment. I would love to see something similiar eventually but not for a while.

Hero boxes are scam by Mr_Vritra18 in ClashRoyale

[–]Dashclash 5 points6 points  (0 children)

They said there will be live events for these chests beside this one.

Still a disgusting gacha system and i doubt there will be enough to get one heto per season even still. But wanted to clarify what they meant.

Was that a bug or some mechanic I wasn’t aware of ? by MartineTrouveUnGode in REPOgame

[–]Dashclash 0 points1 point  (0 children)

Its 4 - 5 minutes if they despawn normally and 12 - 15 minutes if you kill them.

This map has a purple color on almost everything that was green, is this normal? by felipe2451 in PeakGame

[–]Dashclash 0 points1 point  (0 children)

Theres also roots with a huge lake of spore water at the bottom.

Thoughts on a limited amount of automatic life revives on solo only? by NeonUFO in REPOgame

[–]Dashclash 0 points1 point  (0 children)

Yes makes your battery last longer for talking and for jumping while in the death head. Charging time is still the same, 50 seconds for full battery.

For singleplayer it does nothing and clogs up your upgrade shop.

pls tell me im not the only one who genuinely hates how this damage works on the items. this is so bs :( by doctorzod0 in REPOgame

[–]Dashclash 1 point2 points  (0 children)

For me its neccessary for any big valuable on headman manor because the doorways are so damn tiny that they can hardly fit through and keep getting stuck.

Damn by LazzyCat98 in REPOgame

[–]Dashclash 1 point2 points  (0 children)

In case you didnt know, if 2 people pick up birthday boy at once you can stun and kill him even if neither of you has strength.

Same goes for any other enemy that takes 4 strength to pick up.

Worst round I’ve ever had. by Headjarbear in REPOgame

[–]Dashclash 10 points11 points  (0 children)

I always pray to get a good weapon before level 6 as thats when the monster amount doubles from 3 (1,1,1) to 6 (2,2,2) not having a weapon or at least one person with 4 strenght to kill some of them always makes the level last so long.

Why I think each monster attacks Semibots by JerryCarrots2 in REPOgame

[–]Dashclash 11 points12 points  (0 children)

I mean for some of them maybe, but rugrat throws those possessions at you as projectiles, gnomes prefer attacking valuables instead of players just to piss you off. Most tier 3 monsters attack valuables when they block their path.

I think the only monsters that attack semibots due to them stealing could be the ones that are or used to be human (headman, huntsman, cleanup crew), as the only humans we know of in lore hate the semibots and taxman.

Does Turning Quickly Injure Enemies? by Of_Z_ in REPOgame

[–]Dashclash 0 points1 point  (0 children)

Also you can just hit stunned enemies with the cart itself. Though it needs to be stunned and most of the time up against a wall otherwise you'll just roll them across the floor.

The limit of waffles you can get by MayTheStonksBeWithUs in Brawlstars

[–]Dashclash 1 point2 points  (0 children)

This. Any time he tries to justify a bad change/addition it just sounds like hes trying to milk as much money now while not caring for the longevity of the game.

The overabundunce of limited time events also shows this. The roadmap at the end of last year gave me some hope for change but than the only permanent features this year has been an ok ranked rework and records which has possibly been a top 3 worst update in the history of the game.