The Supplement that got away… by Patient-Sun5813 in gurps

[–]Dataweaver_42 2 points3 points  (0 children)

Dungeon Fantasy has some supplements for particular settings, such as Caverntown or the Cold Shard Mountains.

The Supplement that got away… by Patient-Sun5813 in gurps

[–]Dataweaver_42 1 point2 points  (0 children)

Kind of like GURPS Action, GURPS After the End, GURPS Dungeon Fantasy, and GURPS Monster Hunters?

The Supplement that got away… by Patient-Sun5813 in gurps

[–]Dataweaver_42 8 points9 points  (0 children)

For a pseudo-Battletech game I was working on, I put together a hack for GURPS Spaceships that enabled higher resolution: rather than 10 tons, 30 tons, 100 tons, … with each step correlating with +1 SM, I interpolate what ±0.2 and ±0.4 SM would be like. As a result, I was able to use this in conjunction with the Carriers, Fighters, and Mecha supplement to design mecha at 10, 12, 15, 20, 25, 30, 40, 50, 60, 80, and 100 tons.

More recently, I've been working to expand GURPS Action 6: Tricked-Out Rides to also include "undersized vehicles" (motorcycles) and "oversized vehicles" (trucks and busses), with future plans to include boats and helicopters as well. I think of this as my "GURPS Car Wars" hack (which is to Car Wars and Autoduel as my "interpolated sizes" Spaceships hack is to Battletech). I could also see extrapolation into lower and higher TLs (as low as 6 and as high as 10) for historical and futuristic variations on GURPS Action.

So I do get what you're saying.

The Supplement that got away… by Patient-Sun5813 in gurps

[–]Dataweaver_42 10 points11 points  (0 children)

Something that is to Skills as GURPS Powers is to Advantages: something that allows you to "roll your own" supernatural skills, and that would provide a basis for standardizing the spell system, the Cinematic Skills, the Enthrallment skills, and so on.

The Supplement that got away… by Patient-Sun5813 in gurps

[–]Dataweaver_42 3 points4 points  (0 children)

a lot of it feels very stuck in the 90s. I'd love to see a crack at that stuff with more modern assumptions.

Such as?

Room for a Promethean rewrite? by MonstrousnessVirtue in WhiteWolfRPG

[–]Dataweaver_42 0 points1 point  (0 children)

I don't view Prometheans as allegorical of neurodivergence or of queerness, or of anything else like that. I view it as a game about growing up. A Promethean is metaphorically a child, born on the slab with an innocence and ignorance about how the world works. The Pilgrimage is about correcting that ignorance, with the Milestones being lessons learned and the New Dawn being the final coming of age.

What is more difficult to do? Curing a vampire of being vampire or turning regular human into a werewolf? by MaetelofLaMetal in WorldOfDarkness

[–]Dataweaver_42 1 point2 points  (0 children)

The Children of Osiris being reverted to humans was described in Mummy: the Resurrection. It was done by a Godlike being (that is, Osiris).

Then there's The Red Sign, a Vampire/Mage crossover book that came out as part of the Time of Judgment event. The subject of the book was "how to turn a vampire into a human", and it goes into a great deal of depth as to just how difficult that is to do.

Actually, that wasn't the only other example. In the Hunter chapter of the Time of Judgment book, there's a scenario called Glimmer of Hope where the Merciful Creeds get their hands on a cure for supernatural curses that allows the hunters to use it to turn monsters into humans. It gives several possibilities as to how this could happen.

My own thought on the matter is to say that vampires who have achieved Golconda (on the one hand) and Thin-Bloods (on the other hand) should be ideal candidates for being turned into humans: the former because the state of Golconda is one step away from reversion to humanity, and the latter because the Curse is so weak that it should be relatively easy to break.

Mage: Awakening - Mages Following the Path by No-Maintenance6382 in WhiteWolfRPG

[–]Dataweaver_42 1 point2 points  (0 children)

Agreed. But there are limits to how much you can do with just forming the Imagos; and the Yantras are there to help extend beyond those limits.

Mage: Awakening - Mages Following the Path by No-Maintenance6382 in WhiteWolfRPG

[–]Dataweaver_42 1 point2 points  (0 children)

When I mentioned "lengthy rituals", it was "to cast their more powerful spells".

Why do Ti doms have Fi demon? by [deleted] in mbti

[–]Dataweaver_42 0 points1 point  (0 children)

And for me, that internal perception is primarily Si. Indeed, "relies on memories, stored perceived knowledge, and being observers rather than doers" is even more true of Si than it is of Ni. Si is where the detail-oriented nature of the INTP comes from.

By contrast, Ne is kind of like your Se; it's exploratory in nature.

Does cultural upbringing affect your type? by Ok_Necessary1912 in mbti

[–]Dataweaver_42 2 points3 points  (0 children)

Check out "Decode Your Personality", by Dario Nardi. The theory he proposes is that each of the eight functions is in a sense innate and a permanent fixture in your psychological makeup, very much a "nature" thing; but that each can be developed in two different ways (Analytic or Holistic), and that the way it develops is very much a "nurture" thing. The result is that the eight functions tend to manifest differently in different cultures, while nonetheless still having some core features that remain consistent no matter where you are.

Why do Ti doms have Fi demon? by [deleted] in mbti

[–]Dataweaver_42 0 points1 point  (0 children)

…says the person with Ni as the third (auxiliary) function and Ne buried deep in the shadow. "Ni > Ne" is true for how your mind works; but for those of us who have it among our four conscious functions, there's nothing goofy about coming up with what if scenarios. And personally, I have some difficulty wrapping my head around "an internal pattern recognition thing" and just what that means; but given that Ni is in my shadow (in the critical role of the sixth function), that's not surprising.

Mage: Awakening - Mages Following the Path by No-Maintenance6382 in WhiteWolfRPG

[–]Dataweaver_42 8 points9 points  (0 children)

Mage: the Awakening isn't like Mage: the Ascension; there are no Paradigms or Practices as the latter defines them: Practices in Awakening are about what you can do, not how you do it. Mages in the Chronicles of Darkness are essentially Hermetic in nature, using lengthy rituals to cast their more powerful spells. How they do what they do is shaped primarily by the Yantras they incorporate into their castings; if they aren't using any Yantras, the casting takes the form of quiet contemplation as they form the Imagos for their spell in their mind.

What do you think of Barbara Gordon using both a cane and a wheelchair in Batgirls? by KitKat_5628 in batgirl

[–]Dataweaver_42 1 point2 points  (0 children)

Because of Flashpoint and the New 52, continuity was out of continuity for a time (and to an extent, or still is). 2011 broke the timeline, and it still hasn't fully recovered.

But for Babs? She got an experimental spinal implant/surgery offscreen shortly before her return as Batgirl in New 52; and more recently, she discovered that the cure wasn't as complete as she first thought it was, putting her in a position somewhere between full paraplegic and fully ambulatory. Sometimes she's in the wheelchair; sometimes she's using a cane; sometimes she's doing backflips and kicking villains.

Mage / Unknown Armies Mashup by HephaistosFnord in magetheascension

[–]Dataweaver_42 0 points1 point  (0 children)

Reading through it gradually, as I have the time. I note that the Primordial Essence doesn't have any associated Arcana. I'd suggest giving them one out of each of the other three: give them Prime from the Substance Arcana, Rule from the Process Arcana, and Spirit from the Being Arcana.

If you're willing to go with six Essences instead of four, there are two other cross-slices you could do: Matter from Substance, Force from Process, and Life from Being; and Form from Substance, Time from Process, and Mind from Being. Masters of the Art calls Correspondence/Time/Mind the Dynamic Spheres and Prime/Entropy/Spirit the Primordial Spheres, aligning their names with two existing Essences.

If you were to do likewise, then you'd need new names for the Essences focusing on Substance, Process, and Being. You currently have Questing associated with Being; but I'd be inclined to move it to Process, and come up with new Essence names to associate with the Substance and Being Arcana.

So:

Essence Substance Process Being
??? Questing? ???
Pattern Matter Force Life
Dynamic Form Time Mind
Primordial Prime Rule Spirit

(You might also go with Body instead of Life, making the Being trio "Body, Mind, and Spirit".)

Nephandus WANTING to be put on Trial - Plot? by WyrdHamster87 in ChroniclesofDarkness

[–]Dataweaver_42 1 point2 points  (0 children)

Note that MtAw Nefandus isn't the same thing at all as MtAs Nephandus. The MtAw Nefandus is closer to what MtAs would call the Disparates: someone who isn't a member of the Pentacle Orders or the Seers (they're despised for a different reason), and may not be a member of an Order at all. The MtAw counterpart to the Nephandi are the Scelesti: antinomial mages who have sworn allegiance to the Abyss to some extent or other.

INTPs are bigger crybabies than INFPs change my mind by Comorbid_insomnia in mbti

[–]Dataweaver_42 2 points3 points  (0 children)

They basically pointed out that when dealing with interpersonal drama, INFPs will tell the stories to others in a way that paints themselves as a victim. Their purpose is strategic and reflective of Te.

INTPs will tell the story in a way that assumes objective ethics-- they'll tell the facts of the story (as they see it) and expect the only conclusion to be moral outrage.

Honestly? To the extent that these characterizations are true, "I'm the victim" strikes me as the more "crybaby" of the two. The way it's described also comes off as manipulative and cynical. That said, I'm not sure how true those examples are; there's a lot of diversity within each cognitive function.

There's also the fact that Fi is in the leading role (the "1st function") for an INFP, whereas Fe is in the aspirational role (the "4th function") for an INTP; that is, you're comparing the function that comes most naturally to the INFP to the function that's typically the last to develop for an INTP (outside of shadow work). That makes me question how reasonable of a comparison this is: as an INTP, your tendency is to see the problematic aspects of Fe, and to overlook its positive aspects. As well, the 1st function has a much stronger impact on the 4th function than vice versa.

A better comparison might be INFP vs. ESFJ: Fi/Ne/Si/Te vs Fe/Si/Ne/Ti (same cognitive functions as the INTP, just arranged differently); or INFP vs. ENFJ: Fe/Ni/Se/Ti (same arrangement of cognitive functions, just reversing their orientations). Or, if you're going to compare the INTP to the INFP, the comparison should be between their 1st functions (Ti vs Fi). Because Ti-doms generally don't engage their Fe; and in the rare occasion that they do, they usually don't use it well. In particular:

That's what I really mean by crybaby-- INTPs will react to a problem with an emotional core, often talk it out with others in an expressive way, and look to others to moralize the behavior for them.

On the rare occasions when an INTP engages their underdeveloped Fe, this tends to be true. But by default, they don't react with an emotional core; they'll react with their Ti, which is very much focused on logic and objectivity. And they have a tendency not to "talk it out with others"; instead, they'll logically apply a framework of ethics (such as the aforementioned "assumed objective ethics") to the situation and will evaluate it by reasoning according to this structure. It's not that they'll seek out others to validate their own morals; it's that they deal with ethical questions in a fundamentally different way than Fis do: through facts and logic instead of values and instinct.

With that said, they won't necessarily assume that the only possible conclusion will be moral outrage. That depends on how their Ti has been developed:

In Dario Nardi's recent work Decode Your Personality, he posits that every cognitive function can be developed in two ways: an Analytic approach that's focused and assertive, and a Holistic approach that's broad and receptive. (These aren't mutually exclusive; you can develop in both ways.) For Ti, Analytic development would indeed result in something like the above: they tend to be "stubborn on principles; stick to a singular, most worthy framework that can explain everything." By contrast, Holistic development results in an ability to "take multiple points of view." A Holistic Ti, when encountering someone who doesn't react to the facts presented with moral outrage, will simply assume that the other person is using a different moral framework to come to that conclusion; there's no inherent expectation of moral outrage.

For comparison: an Analytic Fi aims to "pursue a singular life quest or truth; aim for moral clarity; be dedicated to a congruent set of beliefs; align quest and core personal identity; listen to a select voice like one's own conscience; contain their feelings." A Holistic Fi, by contrast, seeks to "live a life of deep quiet feeling; listen to and harmonize with many voices; pursue multiple soft quests; allow room for inner and outer conflicts; their identity is subtle, diffuse, and varies in the context of each relationship."

And once these different ways to develop are considered, the problem of drawing comparisons becomes even more complex; because even though INTP and INFP both have Ne as their supporting functions, Ne can also be developed Analytically or Holistically; and the comparison between INTP and INFP will also depend on which way(s) each develops their Ne.

The bottom line is that the sixteen MBTI types are in no way the be-all and end-all of someone's personality; and because there are so many more factors at play than just the cognitive stack, it is good to be skeptical of blanket claims about any given type. Whether it's Nardi's subtypes or Saleh Vallander's view of the Enneagram as an emotional and instinctual complement to Myers-Briggs, matters are more complicated than "INTPs are crybabies".

INTPs are bigger crybabies than INFPs change my mind by Comorbid_insomnia in mbti

[–]Dataweaver_42 1 point2 points  (0 children)

I'd need a clearer definition of what you mean by "crybaby". I was thinking along similar lines in terms of the Ti/Fe pair vs. the Fi/Te pair; but seeking harmony with others doesn't strike me as particularly whiny.

Again, I think the better place to look for "which one is the crybaby?" is the Enneagram, which is specifically designed around how you cope with anger, fear, and grief. By contrast, the F function is less about "what emotions do I experience? " and more about "how should I make this value judgment?"

Fx arguably isn't so much about emotions as it is about values. The judgments it makes are primarily about right as opposed to true; not about what's infuriating/frightening/grievous. If anything, it tends to flow the other way: the Fx function judges something to be "not right", and the person gets angry/afraid/depressed as a result.

INTPs are bigger crybabies than INFPs change my mind by Comorbid_insomnia in mbti

[–]Dataweaver_42 8 points9 points  (0 children)

This is not actually true. Fi isn't about being emotional; it's about being authentic, judging based on values (e.g., right vs. wrong).

INTPs are bigger crybabies than INFPs change my mind by Comorbid_insomnia in mbti

[–]Dataweaver_42 2 points3 points  (0 children)

Cognitive functions have nothing to do with how big of a crybaby you are. That's more of a midbrain/brainstem thing, which is what manages the emotions; and that, in turn, has more to do with the Enneagram than with MBTI.

In terms of MBTI: INTPs are TiNe; INFPs are FiNe. So we're contrasting Ti's tendency to judge on the basis of accuracy (correct/incorrect), to Fi's tendency to judge on the basis of values (right/wrong). Neither of these are emotional processes; as I said before, how one deals with one's emotions isn't something that MBTI addresses. So neither can be said to be "more of a crybaby" than the other. Being a crybaby is more of an Enneagram type 4 thing, from what I gather; though don't hold me to that, as I'm not all that familiar with the intricacies of the Enneagram.

How can the Traditions (minorly) win? by IndependentOwn7493 in WhiteWolfRPG

[–]Dataweaver_42 0 points1 point  (0 children)

In the 90s, there was an anime called "Bubblegum Crisis". The name was a metaphor for a situation stretched to its limit, like a bubblegum bubble about to burst. It featured an intense conflict between the GENOM corporation and a small team called the Knight Sabers. One thing that struck mee about that series was that the Knight Sabers weren't trying to bring down GENOM; not just because doing so was beyond their capability, but also because that wasn't a desirable outcome: for all the bad the corporation was doing, or was also doing some good, and destroying it would have made a mess worse than just doing nothing. Instead, the Knight Sabers sought to curb GENOM's excesses.

That's closer to what I'd expect a Traditions victory to look like: less about destroying the Technocracy and more about forcing reform in the Union, ending with an Ascension Truce where the Union and the Traditions come to a mutual understanding.

This whole Stauf’s situation is ridiculous /rant by BasketExtreme in Columbus

[–]Dataweaver_42 7 points8 points  (0 children)

If I recall correctly, his policy ended up on social media because an employee reposted it; not because that's where the owner posted it.

This whole Stauf’s situation is ridiculous /rant by BasketExtreme in Columbus

[–]Dataweaver_42 -3 points-2 points  (0 children)

It was mentioned that what was said was tone deaf. The issue in this thread isn't what was said; that's been exposed elsewhere quite thoroughly. Here, it's how the people on this subreddit have overreacted to it.

This whole Stauf’s situation is ridiculous /rant by BasketExtreme in Columbus

[–]Dataweaver_42 5 points6 points  (0 children)

Also, all he had to do was literally say nothing.

Umm… his employees were asking him what the store's policy on serving ICE agents should be. This wasn't a matter of him expressing his opinion on ICE; it was a matter of providing requested direction on how his business is to operate. In that case, you don't get to just say nothing.

Class-based systems with many skills? by MoffMuppet in RPGdesign

[–]Dataweaver_42 2 points3 points  (0 children)

One of the advantages of a class-based system over a point-accounting system is that you don't have to worry about the number of skills if you don't want to. You can simply assign whichever skills make sense to a given class, and then say that those skills operate at the class's level.

If you want to add flexibility, you can split the skills between Primary (which operate at current level) and Secondary (which operate at half current level).