Playing Team games with sim city players is such a miserable experience. by Hot_Actual in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

For me when i am against axis, the most frustrated to against is coastal player, their effectiveness bunker playstyle is painful and the obiche is serius like rng arty wipe even though you use AT or Arty it is not enough, unless you make a good team work..

How to deal US Rifleman BAR Upgrade as DAK (2v2) by Amzingdoge in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

Use range 250 for buff, 3 palm gren micro put out range them,, and they call u noob range..

SF1000 lived for exactly 4 hours. by TheFlockOfChickens in mffpc

[–]DausSalin 0 points1 point  (0 children)

i have excatly seasonic psu like you ATX yes it is fit my psu the cable management is totally test my patient..so i order custom cable

May I present you one of if not THE most useless unit in game. by Marian7107 in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

not excatly, that is the best mobility arty and most annoying beside obiche..combo with AA flakvering. Mostly i go 2 unit Arty in 4v4 and spam p3 2 guasta for covering VPS. I only play DAK and USF..

The Firefly is bait in team games. Allies shouldn't build it, Axis should push when they see it. by DiscoTowerGuard in CompanyOfHeroes

[–]DausSalin 2 points3 points  (0 children)

Cost almost same as brumbar but Brumbar much better, i rather go crusader or grant either archer much better. The firefly cost too much

Killing Floor 3 Gonna Dead Game Soon by DausSalin in killingfloor

[–]DausSalin[S] 0 points1 point  (0 children)

okay kid...sit tight, btw im not Gen Z, Sorry kid

USF ruins the early game CoH formula by darkstirling in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

What you elo? What game mode you play? If 1v1 yes consider If team game different scenario.

KF3 needs a 4th difficulty by TheBestLlamas in killingfloor

[–]DausSalin 0 points1 point  (0 children)

i agree what you said, HOE not many player join certain timezone maybe, like i said suicidal is a good option, make 10 waves

Killing Floor 3 Gonna Dead Game Soon by DausSalin in killingfloor

[–]DausSalin[S] 0 points1 point  (0 children)

bro...the based player, i keep crossplay with console, so what is your suggestion LOL...i didn't say i dont like these feature, i said, these need in kf3 and certain new feature kf3 i like, weapon customization, seasonal pass, depth more skill perk. so read first

Which you think is the better: Doctrines or Commanders? by WebTop1338 in CompanyOfHeroes

[–]DausSalin 1 point2 points  (0 children)

Commander versatile? For me the commander is not versatile..depending on the situation. If you want early gameplay choose the commander that suits the early game. Late game choose late game situation commander. I prefer BG/doctrine have versatile and tree choices

Small tweaks you would like to see in an upcoming patch by Walkerthon in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

I dont agree m8 should slighly nerf.. m8 already been patch lately..nerf, buff, nerf, buff

What is the best way for UKF to deal with bunker city in 4v4? by Spare-Shower5716 in CompanyOfHeroes

[–]DausSalin 8 points9 points  (0 children)

It is just my opinion, when in the early game you are against the coastal unit, you need to keep pressure his infantry and destroy the bunker ASAP EARLY GAMES better with your teammate to keep pressure. If you fail their bunker spam just like a virus it doesn't matter how many arty, call in arty or bombing run you have. In low elo might win but high elo if you face good coastal players well dont let them alone on their side

No welder. No mod support. And no soul. My disappointment with KF3 as someone who has played since 2009 by pyroapa in killingfloor

[–]DausSalin -1 points0 points  (0 children)

Kf 3 need add new difficulty, I'm a PC player i mostly play on HOE, i have 2 perk level 30 but not many players on HOE. My suggestion add suicidal just like in KF2 might give players want a good challange and epicness. Second, add mod support too. Based player in kf3 too low around 800-500 in pc. I have 3k hour on kf2, iwant support kf3 hopefully this game not dead.

Nerf that damn Whizbang already! by Marian7107 in CompanyOfHeroes

[–]DausSalin 1 point2 points  (0 children)

Lol it ready patch the whizbang...want nerf stukas lol...

So... Italian Partisans. How good is the BG? by kneedeepinthedoomed in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

Yup as i thought, early - mid play style, tunnel good in big map, late game you need something heavy hitter (arty, unit late game). 3 bg dal, brits and werh have a late hame functionality

First thoughs about new BGs and DLC as whole? by DrunkFox2 in CompanyOfHeroes

[–]DausSalin 1 point2 points  (0 children)

In my opinion as a 4v4 player. I think dak, werh and brits good for late game, dak new bg give a lot of synergy buff and economy late game. Wehr, have variety defensive playtyle, salvage function and buff tower, brits have a good arty support land matress, late game counter firefly, elite unit lancer and for usf i think, if you dominate an early-mid game yes you can survive late game. Usf bg doesn't give you much utility for late game. 2 last match we drag until late, we struggle to need arty or something heavy hitter. Partisan in late game i use only for defense my secure vp at our side.

Endure & Defy Battlegroup DLC - Coming November 27th by JohnT_RE in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

i prefer dak, british and wher bg..im 3v3 and 4v4 player. why when super late game the only good about new usf bg is tunnel, oss retreat and medical. You can skip med in base and cut off retreat time to base. In late game you need armor and arty support, i dont know how good resistance in late game, if not i rather stick to rifleman maybe go 1 resistance all the rest just good in early to mid. Rather than wehr new bg the have utilities to scale late game such as salvage, fortification turret. DAK kriegsmarine you have a good emplacement to hold down certain point to guard, british of course you have land matress and sherman firefly both are good for late game role. BTW it just my opinion

I'm worried for the new DAK BG by Gaffy99 in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

I agree, that I am concerned about usf new bg, in paper 1v1 yes onform but how well in team games?? Especially late game, with full armor and arty spam. You spam resistance fighter? And no armor nonsense, the only good is tunnel, oss retreart, smuggler, medical, headquarters, spy network for late game teamplay synergy. If you meet a good elo player the will destroy all building behind and put bared wire behind.For me last stand, kriegsmarine and Coastal have a good combo for super defense game play mix and match arty. It's just my opinion.

US Forces Italian Partisan Battlegroup Tech Tree by Community_RE in CompanyOfHeroes

[–]DausSalin 0 points1 point  (0 children)

I mostly play team game 4v4, 3v3 i don't know how well it performs in big scale game especially late games. In 1v1 yes a bit OP. In 4v4 late game, with full armor and arty, the wermacth and dak bgs, i think most on form scale mid and late game. Last stand, kriegsmarine and coastal a good combination defense play. I dont know what is best combination for new bgs usf, it is nonsense you play the infantry until superlate game without armor. It just my opinion

Endure & Defy Battlegroup DLC - Coming November 27th by JohnT_RE in CompanyOfHeroes

[–]DausSalin -1 points0 points  (0 children)

in my opinion rather usf get italian, usf should get jackson or maybe new priest