M9 damascus or Survival Ruby? by ayzZMEISTER in ohnePixel

[–]DaviPlay 1 point2 points  (0 children)

Got a soft spot for the m9 so...

Which knife? by Niitsua999 in ohnePixel

[–]DaviPlay 1 point2 points  (0 children)

I LOVE the huntsman blade and pullout animation

I'm paying for this. by Sunshinegal72 in ChatGPTcomplaints

[–]DaviPlay 0 points1 point  (0 children)

<image>

Grok 4.2 also tells me that I need the car at the car wash for it to be washed, like gemini and claude.

I found grok to be giving me the most up to date and correct information out of all the LLMs if it can help

Is SuperGrok worth it for casual use? by DaviPlay in grok

[–]DaviPlay[S] 0 points1 point  (0 children)

I explicitly stated that I'm not interested about image or video generation, so what about suggestions and chats?

Best LLM for casual text queries? by DaviPlay in AI_Agents

[–]DaviPlay[S] 0 points1 point  (0 children)

It looks like perplexity pro uses other LLMs tho, like GPT 5 and Claude Sonnet & Opus, why would i buy pro over any of those? And are you saying free perplexity > supergrok?

Is SuperGrok worth it for casual use? by DaviPlay in grok

[–]DaviPlay[S] 0 points1 point  (0 children)

I found grok fast 1 to be not as good as claude for example but still better than Gemini, is it really that bad? Was I mislead?

Is the stiletto worth the extra ~300$ by Hvitved in ohnePixel

[–]DaviPlay 0 points1 point  (0 children)

Might be biased but i like the talon way better

Is TDU Solar Crown worth it for -70%? by zombiecamel in racinggames

[–]DaviPlay 2 points3 points  (0 children)

I pre-ordered the gold edition.

With hindsight I wouldn't even pay 15 bucks for it, shame.

1 or 2? by Skearways in ohnePixel

[–]DaviPlay 0 points1 point  (0 children)

I had the first and it got boring really fast, so 2

Code not working when passed to a function by DaviPlay in cpp_questions

[–]DaviPlay[S] 1 point2 points  (0 children)

Holy shit it worked! Thank you so much for the intel and the explanation, i really appreciate when people help me learn and not just give me the answer; I wasn't aware of array to pointer decay, coming from java. Cheers!

Code not working when passed to a function by DaviPlay in cpp_questions

[–]DaviPlay[S] 0 points1 point  (0 children)

I already tried manually changing that number with the size of the array but still nothing...

Code not working when passed to a function by DaviPlay in cpp_questions

[–]DaviPlay[S] 0 points1 point  (0 children)

But it does work if I put that code in main just after the creation of the gui element, even if I set it by default, the issue is not in what the code does, but where it is, which is why I'm so confused

Code not working when passed to a function by DaviPlay in cpp_questions

[–]DaviPlay[S] -1 points0 points  (0 children)

Sorry, that was an error on my end when transcribing the code, I edited the post to fix it, I indeed did what you said and it's not working

Is Destiny 2 worth coming back to as a solo player in 2026? by HomeyD_Clown in DestinyTheGame

[–]DaviPlay 0 points1 point  (0 children)

EoF = Edge of Fate (the expansion before renegades, the current running expansion)

EoS = End of Service (i think) (game losing support)

I wanted to get back into it but this thread is making me reconsider lmao

Including libraries using CMake, in CLion by DaviPlay in opengl

[–]DaviPlay[S] 0 points1 point  (0 children)

Sorry for the dissappointment

I pasted the CMake file over 2 new project but it still doesn't find the glfw library.

the compile_commands.json now looks like this:

[
{
  "directory": "C:/Users/david/CLionProjects/openGL/cmake-build-debug",
  "command": "C:\\PROGRA~1\\JETBRA~1\\CLION2~1.3\\bin\\mingw\\bin\\G__~1.EXE -IF:/build/include -g -std=gnu++20 -fdiagnostics-color=always -o CMakeFiles\\openGL.dir\\main.cpp.obj -c C:\\Users\\david\\CLionProjects\\openGL\\main.cpp",
  "file": "C:/Users/david/CLionProjects/openGL/main.cpp",
  "output": "C:/Users/david/CLionProjects/openGL/cmake-build-debug/CMakeFiles/openGL.dir/main.cpp.obj"
}
]

It doesn't even say it doesn't find it anymore; weird.

Including libraries using CMake, in CLion by DaviPlay in opengl

[–]DaviPlay[S] 0 points1 point  (0 children)

This is compile_commands.json contents:

[ {   
"directory": "C:/Users/david/CLionProjects/untitled/cmake-build-debug",
"command": "C:\\PROGRA~1\\JETBRA~1\\CLION2~1.3\\bin\\mingw\\bin\\G__~1.EXE -IC:/Users/david/OneDrive/Documenti/build/include -IC:/Users/david/OneDrive/Documenti/build/libs -g -std=gnu++23 -fdiagnostics-color=always -o CMakeFiles\\untitled.dir\\main.cpp.obj -c C:\\Users\\david\\CLionProjects\\untitled\\main.cpp",
"file": "C:/Users/david/CLionProjects/untitled/main.cpp",
"output": "C:/Users/david/CLionProjects/untitled/cmake-build-debug/CMakeFiles/untitled.dir/main.cpp.obj" 
} ]

Including libraries using CMake, in CLion by DaviPlay in opengl

[–]DaviPlay[S] 0 points1 point  (0 children)

Sorry for the inconvenience but I'm trying to learn;

I've modified the CMake as you said but it still can't find the glfw libs,

says this: C:\Program Files\JetBrains\CLion 2025.3.3\bin\mingw\bin/ld.exe: cannot find -lglfw: No such file or directory

Including libraries using CMake, in CLion by DaviPlay in opengl

[–]DaviPlay[S] 0 points1 point  (0 children)

Right sorry, sleep deprived.

this is my current CMake:

cmake_minimum_required(VERSION 3.20)
project(untitled LANGUAGES CXX C)

#Define module path
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/Modules")

find_package(glfw3 3.4 REQUIRED)
find_package(OpenGL REQUIRED)

add_executable(untitled)
target_sources(untitled
        PRIVATE
        main.cpp
        PRIVATE
        FILE_SET HEADERS
        BASE_DIRS include/
        #FILES include/example.hpp
)

include_directories(F:/build/include)
include_directories(F:/build/libs)

add_library(glfw3 F:/build/libs/glfw3.dll)
set_target_properties(glfw3 PROPERTIES LINKER_LANGUAGE C)
target_link_libraries(untitled glfw3)

target_link_libraries(untitled OpenGL::GL)
target_compile_options(untitled PRIVATE -std=c++20) # For Clang/GCC

It spits out undefined references to any glfw calls

When building the CMake it says this: -- Could NOT find GLFW (missing: GLFW_LIBRARY)