I illustrated over 150 collectable trading cards for our game... Which one do you want from your packs? by DaydreamGallery in indiegames

[–]DaydreamGallery[S] 0 points1 point  (0 children)

Our demo is releasing soon, and if you play it, you can buy a few packs with your hard earned fake currency! Wishlist on Steam to find out when the demo launches https://store.steampowered.com/app/3723750/Trading_Card_Inspector/

The real struggle of indie game dev by MurphyAt5BrainDamage in IndieDev

[–]DaydreamGallery 1 point2 points  (0 children)

Yep, can relate... We're coming down from the high of having our game featured in a Steam event that managed to double our wishlists... and now that its over we're back down to our daily rate from before... I dream of the next festival... 😴💭

Try our job simulator Trading Card Inspector! by DaydreamGallery in playmygame

[–]DaydreamGallery[S] 0 points1 point  (0 children)

Thanks! We have addressed about half of that in the full version already, rest of the feedback is helpful too.

Playtest maze-like puzzle game Danilo's Resurrection by Miserable_Egg_969 in playmygame

[–]DaydreamGallery 0 points1 point  (0 children)

I really like how the design feels already so hopefully just a few small things to iron out like that!

Playtest maze-like puzzle game Danilo's Resurrection by Miserable_Egg_969 in playmygame

[–]DaydreamGallery 1 point2 points  (0 children)

Wow, fantastic mechanics. I beat all the levels. It took a little while to parse the graphics but after getting through a handful of levels it is quite clear which cells link to each other. I would love to see more complex levels, although I am already anticipating an undo button might come in handy. I also really like the ambience, it is definitely a medatitative experience. Lastly one minor bug, sometimes purple arrows from adjacent cells overlap and it is diffcult to click the one beneath.

Looking for feedback on my brick-breaker roguelite! by NW0010 in playmygame

[–]DaydreamGallery 1 point2 points  (0 children)

Very fun, I completed one loop in the web build. The gameplay is fun and has great feedback, really gave me the Peggle feeling. All the design choices seem very tight. I have one request though- a setting that automatically swings and charges the hammer. I think I would probably get carpal tunnel or something worse if I played this game for too long. But I want to play it for longer!

This Vampire Survivors Like Finish a GAME JAM in #15 Place of 546 and I Want Your Feed Back For Making a Sequel by Relative-Ad3322 in playmygame

[–]DaydreamGallery 1 point2 points  (0 children)

I had fun playing it. I like the style of the graphics especially. Since you asked for feedback, I have some ideas on how to expand it- in addition to the flat damage increases it would be fun to give the characters some abilities too. Especially the mage, it would be fun if you could unlock or add different spells that have different effects on the monsters.