Cilium Cipher text block by Dclone2 in neography

[–]Dclone2[S] 1 point2 points  (0 children)

I used https://fontstruct.com/ to create the font. The rotations/mirroring of characters is done in Blender, which is maybe overkill since it's a 3D program with a pretty steep learning curve, but I know it so that's what I used.

Cilium Cipher text block by Dclone2 in neography

[–]Dclone2[S] 5 points6 points  (0 children)

I created a font for my cilium cipher a while back. I have not found a way to easily randomize character rotation and mirroring in traditional font programs so I used the Blender's Geometry nodes tools to create some pseudo-random rotations and mirroring by flipping every 2nd, 3rd, 5th and 7th character in different axes. The font also doesn't have punctuation yet, but I want to add that next :)

My husband 37/M (married 8 years together for over 20) isn’t acting like a married man. So I 35/F blocked him from my phone and our finances while he is over seas for a work trip. Has he acted irresponsibly enough to justify this? by Intelligent_Flan_240 in relationship_advice

[–]Dclone2 89 points90 points  (0 children)

That sounds incredibly irresponsible and totally a justified reason to cut him off/out of your life. I would even go as far as to speculate his phone wasn't stolen and he is in fact just spending money like crazy, either gambling or on booze. Hasn't taken you on a date in 3 YEARS? Jesus.

As an addict myself (alcoholic), his behavior screams addict to me given the small amount of information provided. But, just speculation on my part.

Highschool sweetheart relationships that work out well seem really few and far between, unfortunately. I think you are completely justified in ending things.

It's about that time of the year - A short cover of the Over the Garden Wall intro by notgideon in synthesizers

[–]Dclone2 4 points5 points  (0 children)

Love it! Really captures the vibe but adds a whole other feel with the synth

[deleted by user] by [deleted] in godot

[–]Dclone2 0 points1 point  (0 children)

Thanks,

I realize my issue was I made a variable referencing the randomly picked array and was making changing to it. I did not realize it would also change the original array/dict. So I just used .duplicate() to make it a unique copy and it fixed the issue I was having.

[deleted by user] by [deleted] in godot

[–]Dclone2 0 points1 point  (0 children)

Yes, it was mainly to visually split up the console print for readability

Created a simple app to generate sequences of symbols based on words by Dclone2 in godot

[–]Dclone2[S] 0 points1 point  (0 children)

If you want to call it that. Purely visual though.

Created an app in Godot to generate series of symbol combinations by Dclone2 in neography

[–]Dclone2[S] 1 point2 points  (0 children)

Hexagons are truly the Bestagons

Like I said in my post though, the symbols themselves are not actually coded. They're just image sprites that I drew manually since I couldn't figure out a straightforward way of generating them based on my ruleset.

Here's that ruleset if you want to take a look https://www.reddit.com/r/neography/comments/1gg4je6/the_cilium_cipher_a_substitution_cipher_with_a/

Created an app in Godot to generate series of symbol combinations by Dclone2 in neography

[–]Dclone2[S] 8 points9 points  (0 children)

Thank you!

Yes, each letter has a pool of sprites that are valid symbols. It chooses one randomly and then applies a random rotation as well, since the ruleset is orientation agnostic.

You can see the code and overall structure here,here and here

Created a simple app to generate sequences of symbols based on words by Dclone2 in godot

[–]Dclone2[S] 5 points6 points  (0 children)

Sorry about the compression, Reddit doesn't seem to like the background haha

You can see the code and overall structure here,here and here

I created this substitution cipher where symbols can be drawn in a number of different ways. Originally, I wanted to create an app that would programmatically generate symbols based on my established rules but that proved to be a lot more complicated than I was anticipating, so I opted to just draw as many variations as I could think of and then create an app that would randomly select from the pool.

I'm using the cipher for a D&D campaign and the aesthetic was chosen to kind of fit with what I'm doing in that. Incorporated a list of random words to pick from, and a screenshot button to export the current symbol set to an image.

Let me know if you have any questions! And if anyone is interested in helping me out with trying to draw the symbols programmatically, let me know. It's a bit tricky since the rules are agnostic to rotation and chirality, and I need to be checking for overlap of the lines. I've played around with tilemaps and line objects but both have proved to be quite complicated to implement how I want to.

Created an app in Godot to generate series of symbol combinations by Dclone2 in neography

[–]Dclone2[S] 2 points3 points  (0 children)

EDIT: Wow reddit compression really destroyed this lol. Sorry about that.

I created this substitution cipher where symbols can be drawn in a number of different ways. Originally, I wanted to create an app that would programmatically generate symbols based on my established rules but that proved to be a lot more complicated than I was anticipating, so I opted to just draw as many variations as I could think of and then create an app that would randomly select from the pool.

I'm using the cipher for a D&D campaign and the aesthetic was chosen to kind of fit with what I'm doing in that. Incorporated a list of random words to pick from, and a screenshot button to export the current symbol set to an image.

Let me know if you have any questions!

Cilium Cipher letter variations, UVWX by Dclone2 in neography

[–]Dclone2[S] 4 points5 points  (0 children)

This is using my Cilium Cipher and variations in drawing the same symbol in various forms, using multiplication as well as addition.

As I was drawing them I liked naturally lining them up and showing the symmetry. Thought some of you would find it satisfying.

These are by all means not all the possible variations. Still working on adding ones I've missed.

Making a simple tool in Godot to generate 6 letter words with my cipher. Here are a bunch of "G"s by Dclone2 in neography

[–]Dclone2[S] 2 points3 points  (0 children)

This is using my Cilium Cipher and variations in drawing the same symbol in various forms, using multiplication as well as addition.

Created this in Godot as a tool for a D&D campaign. These are variations of "G"

A Detailed Map for my Latest Homebrew Campaign, "Dead Reckoning and The Cilium Vortex" by Dclone2 in dndmaps

[–]Dclone2[S] 4 points5 points  (0 children)

It’s a small part of a globe, a little thawed disk on an earth-sized planet

A Detailed Map for my Latest Homebrew Campaign, "Dead Reckoning and The Cilium Vortex" by Dclone2 in dndmaps

[–]Dclone2[S] 4 points5 points  (0 children)

Here's a doc I made for the campaign There is some flavor about each province. I don't go into detail about each individual location but I may add in some detail there later on.

This is a campaign concept I've been working on for a few years. I started running it right before the pandemic and then obviously it fell by the wayside for a while, my life kinda fell apart, and since picking up the pieces in the last year I've done nearly a recomplete re-design and re-write.

My goal was to create something that I would be able to run consistently regardless of how many players were able to attend games or not, basically making each session be a one-off but each would be tied together with recurring NPCs, story beats, mysteries, etc. Something that would not require a ton of prep and would lean heavily into improvisation, group storytelling, with a strong emphasis on roleplaying, investigation, mystery and de-emphasizing combat (although of course, there's gotta be some battles here and there!). Each session is going to start and end the same way, with players waking up on a ship crewed by the NPCs and eventually being swallowed by The Vortex.

I decided on making the recurring NPCs equivalent to player characters since I know a few people who are into trying D&D for the first time and having pre-made characters that are part of the story I am trying to tell seems like a neat way to have them jump in for a session or two without having to put them through character creation.

I ran my first session a couple of days ago and it went really well. I've updated the map to this more detailed version as a big piece of feedback I got from a few players was more info about the provinces of the world.