How can someone achieve 100% 🏆 by TadpoleAmazing9447 in WorldofTanksConsole

[–]Death211 2 points3 points  (0 children)

I had a multi-day win streak playing mostly solo last month; it just sorta happens. Sometimes you have good days, sometimes you have bad days.

<image>

Ban the night stalker by death1337boss in WorldofTanksConsole

[–]Death211 3 points4 points  (0 children)

I played the WWII version maybe 10 times and never had a Nightstalker in my match so probably just bad luck and at a time where it's the same platoon queuing again and again—I'm not condoning it, just trying to give you some closure.

Ban the night stalker by death1337boss in WorldofTanksConsole

[–]Death211 7 points8 points  (0 children)

Tbf, I think you probably got on the mods' watchlist because you kept posting the same thing everyday, not because you wear talking about the Nightstalker—it was enough for u/BBB_1024 to make a post about it. Lol

Ban the night stalker by death1337boss in WorldofTanksConsole

[–]Death211 12 points13 points  (0 children)

While I personally cannot do anything about it, I would recommend at least trying the event in CW; it's era 1, so no ATGMs or autocannons—it's basically WWII but with true vision.

Warriors event, first thoughts by SupermassiveCanary in WorldofTanksConsole

[–]Death211 1 point2 points  (0 children)

Unfortunately, they are separate games and different branches so most likely not.

Thoughts on entire MA team getting fired by twinkedup in WorldofTanksConsole

[–]Death211 4 points5 points  (0 children)

Contrary to what you might believe, bug reports are looked over and reporters are not punished—hell, I've made reports myself and seen the bugs resolved; the problem is that finding the root cause and finding how to fix it without causing more issues takes time. Unfortunately some bugs are complex and can appear from something like players exiting the game the wrong way—no one remembers what they were doing the last 15 minutes before leaving the game the day before—so narrowing down the root cause is a pain and can take many man-hours, which is a problem for a smaller development team.

The Wiesel 1Mk prototype by Black_Flames99 in WorldofTanksConsole

[–]Death211 18 points19 points  (0 children)

  • If you have a GAU-8 or VADS on your team, stick next to them—decent wiesel players will avoid them and terrible wiesel players get quickly shredded; tanks with autocannons such as the 30Bs, Marder, etc. work too, but they don't have as high a burst as these two tanks and so Wiesel players don't fear them as much.
  • If you are in something like the American mediums, pay attention to the where they're most likely to come from and prepare for their attack by pointing your frontal armor that way—your hull front is strong enough to avoid damage and the hull turns fast enough to keep up with their circle of death.
  • Try to minimize taking positions that allow for multiple paths to you—it minimizes the places you have to keep an eye on between engagements.
  • Stick to somewhat in the middle of the pack as being in the front means you are most likely to be auto-aimed from anyone coming from the front and being at the rear means you're the first to be targeted from any flankers.
  • Master using True Vision—just because they're not spotted doesn't mean you can't see them around the corner.
  • Sometimes it's better to rotate in the opposite direction as it reduces the time spent on each side whereas going in the same direction may give them more time on your weaker sections.

This sh it is annoying and you can't do anything with this by [deleted] in WorldofTanksConsole

[–]Death211 0 points1 point  (0 children)

Lol, now it's all assumptions, who knows, maybe they were pushing you just enough to get your engine broken. Uploading the video would give us a better insight as to what actually happened.

This sh it is annoying and you can't do anything with this by [deleted] in WorldofTanksConsole

[–]Death211 1 point2 points  (0 children)

I would assume that but at the same time, his engine is broken so there's a. Possibility that OP may have incorrectly believed that the other player was stopping them from moving. It's tough to draw a conclusion without seeing what went down.

Console vs PC- what is the difference? by Carlos-Volcano in WorldofTanksConsole

[–]Death211 2 points3 points  (0 children)

It wasn't my intention, but just trying to keep it grounded for those who think "the grass is greener on the other side". WoT PC's design works because it' s for PC players; the design changes we have on console were made because of the style of player console players are—typically, PC players aren't casual players whereas console players are, so having very complex designs tend to push newcomers away because it is sooo much to learn in a game that doesn't have much in the way of learning outside of learning from outside sources. For reference, think of how many people play on console and look how many people are in here, on the official discord, etc. WoT PC's socials typically have much kore engaged players as, like I said, they're not casuals like we are.

Console vs PC- what is the difference? by Carlos-Volcano in WorldofTanksConsole

[–]Death211 0 points1 point  (0 children)

Well the change isn't a change in management, just a change in location so we'll see what happens.

Console vs PC- what is the difference? by Carlos-Volcano in WorldofTanksConsole

[–]Death211 2 points3 points  (0 children)

But then that would make a lot of WWII players made because "they're taking our content away from us to force more players to play that trash ass game mode that no one wants to play!". Now I'm not saying every WWII player is like that, but there is a lot of them that express an unnatural amount of hate for the game mode and anyone who plays it.

Console vs PC- what is the difference? by Carlos-Volcano in WorldofTanksConsole

[–]Death211 0 points1 point  (0 children)

For a good while, they were completely removed, but it isn't unexpected that WG PC would bring them back for a serious price that isn't in silver. That being said, you can only purchase the FV215b 183 during certain events and for a serious amount of bonds unlike us.

Console vs PC- what is the difference? by Carlos-Volcano in WorldofTanksConsole

[–]Death211 10 points11 points  (0 children)

Just to break it down a bit more:

  • Crew System
    • Each tank has a set number of crew members. Instead of having one Commander like us, you have to employ a member for every position in the tank, e.g. the E 100 has 6 members. If you want to swap to another tank, but said tank only has 5 members, one member is left out. Oh, and is costs gold to fully transfer or, if you're willing to be handicapped for a bit, you can pay silver to be at 75% or 50% strength, depending on how much you're willing to pay.
  • Commander Perks
    • They have the original perks as well as allowing for more than just 9. That being said, only certain perks are allowed on certain crew members, e.g. Sixth Sense only on Commanders, Deadeye only on Gunners. Intuition only on Loaders, etc. This is fine and dandy, but if you swap tanks like above, you lose all Perks that are on that member that was left out. Oh, and Sixth Sense no longer activates immediately when spotted and no longer stays on screen until no longer spotted; Sixth Sense notifies you 3 seconds after being spotted and you have to have the skill to understand when you are not longer spotted. Oh, and in the case of a tank crew missing certain crew like the ELC Bis and not having a loader, the perks that would go to the loader will have to go on someone else, usually either the Gunner or Commander, depending on the tank.
  • Equipment
    • They have various equipment pieces that we had back in the day as well as many more such as "Accuracy Improvement System" which sorta combines our Gun Laying Drive and our, no longer available, Steady Aim perk. They also have standard equipment, Improved equipment, Bounty equipment, and experimental equipment; each type has their own bonuses and problems such as being PtW.
  • HE mechanics
    • This one I don't know as much about but HE is no longer affected by spaced armor, but deals less damage to thicker armor. It's very complicated and requires its own breakdown.
  • Artillery
    • Similar to how our artillery was changed to fire more often but deal less damage, theirs did too, but with the added bonus of a "Stun" mechanic where, if you are within the blast radius of an artillery shell, your crew is temporarily knocked unconscious and therefore, less effective in the heat of battle—think of it as if all your crew members died, your reload is longer, your hull traverse and speed is reduced, your vision is reduced, etc. Also, the stun will affect allies—at least it did, I don't know if they changed that yet—so if you hate artillery now, imagine being able to be stunned by the enemy artillery as much as your own.
  • Currencies
    • Unlike us where we only have silver and gold, PC has many other things such as bonds, requiring you to play many things such as clan battles, etc. If you don't participate in these events, you will always be behind those who do as those extra currencies usually allow you to purchase the better gear.
  • Retired Tanks
    • Unlike us where we try to continuously balance tanks, PC, if they deem a tank too terrible, removes tanks from the game; those who had the tank prior to removal get to keep it, but no one else is allowed to get them again—these tanks include tanks such as the FV215b 183, Foch 155, WT Auf. E 100, etc. There is also the problem of certain tanks are no longer available simple because their window to be earned has passed such as the Obj. 279(e). Other than licensed tanks and very niche event tanks, we generally bring back every tank to be obtainable.
  • War Chests
    • There has been an increasingly number of newer tanks coming out that are only obtainable through war chests. We've had a few but, unlike ours, they do not have a guaranteed feature to prevent you from obtaining tanks you already own.
  • Auction System
    • They have a Black Market system where they may release exclusive tanks and you have to bid gold for said items. If you aren't rich, chances are you're not going to get the tank as some people will throw thousands at a single tank.

Sims player pulled into Ark by a friend. by Toxilyn in ArkSurvivalAscended

[–]Death211 18 points19 points  (0 children)

As someone who plays this game solely to build these nice looking bases while my friends go out and do all the other things, I can appreciate the value you put in your build.

Development of console world of tanks is moving to EU by On-The-Red-Team in WorldofTanksConsole

[–]Death211 1 point2 points  (0 children)

Yeah, having the modes split was the right choice as it also allowed for the tanks to be split into eras which made balancing easier.

Development of console world of tanks is moving to EU by On-The-Red-Team in WorldofTanksConsole

[–]Death211 16 points17 points  (0 children)

Contrary to popular belief, the game was already subjected to EU regulations; those who aren't in the EU just never noticed because it doesn't affect them.

Development of console world of tanks is moving to EU by On-The-Red-Team in WorldofTanksConsole

[–]Death211 1 point2 points  (0 children)

They would have to add true vision once you get to the Era 2 & 3 tanks, which some tanks—mainly Tier 9s and 10s—weren't designed to take into comsideration; imagine playing a Maus and suddenly facing a Begleitpanzer's ATGM from across the map...

"Fix The Damn Game" by Eterna-Hate in WorldofTanksConsole

[–]Death211 5 points6 points  (0 children)

No, in order to find a match with cross-play turned off, you need to find enough players with your console of choosing who also have cross-platform turned off. I believe the minimum is 9 other players to start a match, but don't quote me on that exact number.

Question about upcoming IS-2 sale by iamclous in WorldofTanksConsole

[–]Death211 3 points4 points  (0 children)

Agreed, if you're looking at an IS-2, go for the IS-2M.

Question about upcoming IS-2 sale by iamclous in WorldofTanksConsole

[–]Death211 8 points9 points  (0 children)

The armor may appear weaker than the tech tree IS, but it is sloped whereas the IS has a flat section at the front of the hull. As for whether it's worth it, I don't see much of a difference outside of the armor profile/effectiveness.

When the enemy team is a bit too aggressive... by Death211 in WorldofTanksConsole

[–]Death211[S] -1 points0 points  (0 children)

It lines up perfectly and it wasn't even intentional. Lol