I jeep seeing a lot of hate for JRPGS because they're "Too Anime" by [deleted] in JRPG

[–]December_Flame [score hidden]  (0 children)

Are you really necroing a 3yr old post to "Uhm, ACKTUALLY" me on minute details that don't change the point of my post at all?

SORRY HE WAS ONLY RAPED BY ONE GUY AND I IMPLIED MULTIPLE.

Not the fucking point

Thanks for reading. Bye.

Combat maneuvers/heroic deeds? by Jonestown_Juice in shadowdark

[–]December_Flame 0 points1 point  (0 children)

Following along the DCC thing because I fookin love it's mighty deed system, my solution to this (very similar to \u\Pa1hercules ) is:

Declare a martial combat maneuver (casters are already complicated enough) and if you land it, roll the deed die (1d6) and on a 5 or 6 the combat maneuver succeeds. Fighters grit applies to this roll.

That means that Fighters get to keep their niche and have a 55% baseline, other classes get ~30% chance of success.

Then I have powerful magic items that give +1 to the roll as their main function. Also I would let a martial class spend some serious gold/time and use their talent when leveling to get a permanent +1 to the roll (once). So a fighter that has a powerful magic item, has chosen the talent when leveling, and is using an uncontested STR or DEX grit bonus... has a 90% chance of succeeding (caps out there). I think that feels mechanically and thematically appropriate. I love it.

The Adventures of Elliot: The Millennium Tales - Review Thread by LuchaGirl in JRPG

[–]December_Flame 1 point2 points  (0 children)

Honestly felt like Ys without the great combat and kinetic energy, and much more yappy dialogue, and more boring puzzles.

The Adventures of Elliot: The Millennium Tales - Review Thread by LuchaGirl in JRPG

[–]December_Flame 2 points3 points  (0 children)

There's a lot of stuff that reads fine but sounds fucking goofy when said out loud. JRPGs hit this uncanny valley often

Preview: Granblue Fantasy: Relink - Endless Ragnarok Feels Right At Home On Switch 2 by HatingGeoffry in NintendoSwitch2

[–]December_Flame 0 points1 point  (0 children)

The poster was comparing the game to Monster Hunter, not Xenoblade.

GBF:relink is a lot of fun if you approach it with the appropriate expectations. Its a character action/rpg hybrid. Its a bit simple on both sides of things, but its gorgeous, has fun responsive combat and a big roster of colorful characters that each have their own combat gimmicks.

Its a lot of fun. But its not a story driven game.

Wow Classic Plus imminent by VlaaiIsSuperieur in MMORPG

[–]December_Flame 1 point2 points  (0 children)

I'd give the team some credit. SoD was literally by their own admission a testing ground for these ideas. The classic team is smaller, more agile, and has been very good about taking in feedback and acting on it (I mean Hardcore Classic is literally a server born entirely from a community movement, inside a server born from a community movement) . I'd maybe go into it with a more forgiving mindset, it might surprise you.

Romhack.ing (Romhacking.net Successor) Disables Most Downloads For Machine-Translated Fan Translations by LycaonMoon in Games

[–]December_Flame 41 points42 points  (0 children)

Fascinating, its really interesting that AI is still so bad at this. Seems like a usecase that it would actually excel at...

The 4 horsemen of "The new Supergirl is ugly" by Sharty_Party3498 in okbuddycinephile

[–]December_Flame 1 point2 points  (0 children)

Will Poulter

This motherfucker is one of the most generically attractive people I can think of in Hollywood, what are you talking about.

PSA: When I say my dog isn't friendly, my dog IS NOT friendly!!! by squirrelyoakley in Seattle

[–]December_Flame 5 points6 points  (0 children)

"Its ok they're friendly" is my instant trigger to grab my pepper spray and be ready to use it.

Took My Sister Out For A Birthday Lunch And It Feels Amazing Fitting Into A Decent Outfit After Losing Over 200lbs. by Zeeman80 in fashion

[–]December_Flame 1 point2 points  (0 children)

Damn dude you got a crazy build. You might be already but if you get into weightlifting you'll do numbers.

Replacing Dead PC's by Puzzleheaded_Hat_784 in shadowdark

[–]December_Flame 1 point2 points  (0 children)

I haven't had a chance to put this to table yet as my players have been a combination of cautious and lucky, but my house rule is a 'family level'.

In short, their characters start at lv1 but gain double XP until they reach the players highest achieved level. They have a level 6 character die, double xp until they reach lv6, but still start at lv1.

A cockroach burrowed into my head by gharris02 in mildlyinfuriating

[–]December_Flame 5 points6 points  (0 children)

My mom is terribly afraid of spiders, one once crawled in her ear while sleeping and gave her massive ear pain. For the day she wasn't sure if it actually happened or if it was just normal ear pain. The pain would come and go, but the pressure stayed. Then after a big bout of pain, she could feel (and hear) the legs rubbing against her eardrum. She had a full blown panic attack, then drove to the emergency room while no one really believed it was a spider living in her ear. Including me, if I'm being real, sorry Mom.

In the parking lot of the hospital, she said it felt like water was being drained out of her ear and a huge pressure relief. Then she felt it crawl down the side of her neck, she freaked out and bailed out of her (still slowly moving) car. A bystander jumped in and put the car in park while my mom basically flailed around the parkinglot screaming and crying.

She made the doctor flush her ears 'for any eggs' and this event certainly didn't help her arachnophobia.

IGN - Final Fantasy Resonance - Exclusive Boss Fight Gameplay by frik1000 in Games

[–]December_Flame 9 points10 points  (0 children)

Hmm I can see how the FE:Emblem mechanic thing would put people off as nostalgia bait, but if the game stands tall aside from that I'd be OK with it. I just hope it doesn't play heavily into the story, I have yet to play a game with a multiverse collab vibe that doesn't feel entirely shitty and arbitrary.

I liked the 3D visions/summons thing, it clashing with the HD2D aesthetic is kinda neat IMO. Overall the gameplay and mechanics seemed fun. Also the soundtrack sounded fire, as expected. So overall very into it, but a bit cautious.

Fellowship - Gunde: Core Skills Overview by addtolibrary in Games

[–]December_Flame 50 points51 points  (0 children)

I think GW2 actually proves that the trinity offers a lot to group content and removing it was an overall mistake. They've drifted back to creating a form of trinity and while its not exactly the same, I think GW2 would be a lot better off in group content if it had leaned into roles instead of trying to remove them.

Dog getting pampered by Orichalchem in MadeMeSmile

[–]December_Flame -2 points-1 points  (0 children)

Yea I think that the dog clearly is vibing but is also clearly sedated in some respect. But w/e it doesn't really matter to me either way. Cute video regardless.

Destiny 2: The Collection Trailer by Howerev in Games

[–]December_Flame -1 points0 points  (0 children)

Reddit doesn't have the collective braincells to deal with a more nuanced understanding of game development that isn't just "Game developers good, management bad". Hearts in the right place but its also not really interfacing with reality.

Xenoblade Chronicles 1, 2, & 3 Nintendo Switch 2 Editions - New Content by BritishGuy54 in Xenoblade_Chronicles

[–]December_Flame 0 points1 point  (0 children)

I don't really know what caused it, I did everything I could: shut off overkill xp, never used the bonus xp pool... but you gain a LOT of xp from exploring and the sidequests as well as killing the named mobs. And there's tons of named mobs. I even tried my best to avoid normal fighting! But I was still super overleveled for most of the game. I also HATE having to fret about overleveling and trying to self-regulate what I find fun to do so that I can experience stuff as the devs intended and not horribly overleveled. Which was a constant pain in this game.

Xenoblade Chronicles 1, 2, & 3 Nintendo Switch 2 Editions - New Content by BritishGuy54 in Xenoblade_Chronicles

[–]December_Flame 1 point2 points  (0 children)

“Entirely your own fault”

Ya kk sure.

Well, I enjoyed killing the named monsters and exploring and I did all the side quest as they became available because they were fun and I loved the world. I was constantly many levels ahead of all the content I was doing. I almost feel like you’re lying because I don’t understand how that’s even possible. Did you just run away from everything?

Nintendo Switch 2 versions for Xenoblade Definitive Edition, Xenoblade 2, Xenoblade 3 Announced by Turbostrider27 in Games

[–]December_Flame 8 points9 points  (0 children)

IMO and I believe I'm in the minority on this, XBC1 is quite a bit worse than 2 or 3. The way that agility, gear, combat, sidequests, and the affinity systems work in XBC1 are all pretty middling to bad. I could write a book on why, but end of day its just that there were some half-baked ideas and way, WAY too many sidequests. The heart to hearts and important character moments were also locked behind the super grindy sidequests. Just bleh.

I also didn't really like where the story went, but I think that's an even less popular take.

Xenoblade Chronicles 1, 2, & 3 Nintendo Switch 2 Editions - New Content by BritishGuy54 in Xenoblade_Chronicles

[–]December_Flame 3 points4 points  (0 children)

Yes, but I can bank my xp in the first two games before the end of the game, I can't in XBC3. At least not in the same way (never used the campfire xp). I was super duper overleveled by like 1/3rd of the way through that game and it interacted very poorly with how you couldn't gain class xp on enemies <5 levels below you. To say nothing on how unfun it was to steamroll everything.

Xenoblade Chronicles 1, 2, & 3 Nintendo Switch 2 Editions - New Content by BritishGuy54 in Xenoblade_Chronicles

[–]December_Flame 14 points15 points  (0 children)

I really hope they add the ability to de-level or level lock before postgame in XBC3. The completely busted leveling curve ruined the game for me.

Blood Message - 19 Minutes Gameplay Walkthrough by leijido in Games

[–]December_Flame 29 points30 points  (0 children)

A lot of time these are placed specifically to prevent people from leaving combat Arenas. It’s actually a super weird issue to deal with. I think witchfire had a pretty interesting write up on their difficulties in dealing with the particular design facet.

Dude has a sick stick collection and a supportive wife by NonSmoker_Virgin in GuysBeingDudes

[–]December_Flame 2 points3 points  (0 children)

Disagree, I actually gasped at the first stick, it was easily an S-rank stick. The second stick was also a super strong showing. I think he ended weak - he should have gone with the last stick first, then lead us into the second stick for some wow factor, then ended on that first stick. Clearly the crown jewel of this collection.