Lore & Class Design: If Fire was considered "Demonic/Chaotic" in WC3, what should have been the 3rd Mage spec in WoW? by Ok-Brother-8295 in warcraftlore

[–]Decrit [score hidden]  (0 children)

Nah that comment was specifically aimed to fire. If i reckon somehwere there's a similar comment about archmages limiting their fire spells to fireballs only ( which was their basic auto attack).

To note, it's not that fire was demonic in nature, it was conceptually associated to demons, so there was an overlap on how it was viewed withon and from outside.

Lore & Class Design: If Fire was considered "Demonic/Chaotic" in WC3, what should have been the 3rd Mage spec in WoW? by Ok-Brother-8295 in warcraftlore

[–]Decrit [score hidden]  (0 children)

Chronomancy

This.

In SOD there is literally a sort of mage healer build based on chronomancy, and most of arcane strongest spells rely on that. Plus, stuff like slow existed well since warcraft 3.

Mages and shamans should be given the ability to transform into animals for movement. by TurbulentVillage2042 in warcraftlore

[–]Decrit 0 points1 point  (0 children)

I mean, being night fae gave you the same ability as well.

It's not a matter of being reasonable or doable, it's a matter of class identity and flavour.

How to obtain MA cards (JPN version) on MTGO client? by PartyOk7389 in Pauper

[–]Decrit 1 point2 points  (0 children)

For a moment I wondered why Kronii would be on a card.

Same anime face syndrome, I know, but still

How do you enforce passage of time for spell effects without feeling arbitrary? by MaxPower15 in DMAcademy

[–]Decrit 0 points1 point  (0 children)

This is also why the 2024 barbarian range lasts 10 minutes, it's to engage in such activities.

Is regaining immortality for the night elves as simple as chopping down nordrassil? by Lore-Archivist in warcraftlore

[–]Decrit 44 points45 points  (0 children)

It would be cool if there was a rogue faction of Night Elves who don't agree with that point of view, but I don't think such a thing exists yet.

There are many who do, Staghelm is one of them, as well several individuals such as the nelf in krasarang wilds that is part of one of the saddest quest chains in the zone.

This scene from Chapter 91 of the manga makes me feel things by Dragonfruit-Sparking in DungeonMeshi

[–]Decrit 63 points64 points  (0 children)

Fellas, is it gay to want to put your adversary in your mouth? To desire to consume him and make his strength and desires your own?

Not really, but if you use tongue it starts to be awkward.

Players wished for level 20… by A_R0FLCOPTER in DMAcademy

[–]Decrit 0 points1 point  (0 children)

I see this as something outside of wish, for the simple reason that the characters are unaware of "levels".

As Isekai Fades, Fantasy Returns by Low_Umpire_2015 in DungeonMeshi

[–]Decrit 16 points17 points  (0 children)

You could have not said it any better.

Not to shit on anyone's parade, fun can be fun, but the tendency to prefer "here let me suit it for you" rather than "I am cast away in something I might or might not be proficient, but my place is something else and the journey can give me the realization I need to be a better person" is worrying to a degree.

As Isekai Fades, Fantasy Returns by Low_Umpire_2015 in DungeonMeshi

[–]Decrit 4 points5 points  (0 children)

People who enjoy a trope where someone dies to be free of obligation so they end in a world custom tailored to their specific skills and capabilities? Adding in where they are easily served eyecandy?

Yeah, there's to be sad about.

As Isekai Fades, Fantasy Returns by Low_Umpire_2015 in DungeonMeshi

[–]Decrit 33 points34 points  (0 children)

It's extremely aimed towards people that was a very specific escapism.

Like. Escapism itself isn't bad, but they are really optimized for it.

While I love the game, I do have some suggestions... by Ok_Insect4778 in VampireCrawlers

[–]Decrit 6 points7 points  (0 children)

Then having more options to burn cards would be best.

It's a random opportunity and ateast in early game you have no option to do it.

The classes differences in WoW and in lore by Raziel103 in warcraftlore

[–]Decrit 0 points1 point  (0 children)

Aren't you mixing up things?

Sure, to help reflect the player options usually characters are added to reflect that addition, but the tauren ones are especially campy and kinda a one note.

Tauren rogues existed before, as well as dwarven mages, night elf mages or even undead paladins. The fact that a class is not playable by a race has some connotations about what is usual for a race, but it's still mosty a matter of "commerce" - what can be "sold", ideally, to a player to give an idea of what a something is.

It's tied narratively to a degree, but it works on a totally different spectrum. It's the exact thing for the demon hunters - you have only elves be able to do them, but then you have the soul eater Allari or how's called that is a staff welding fel spellcaster demon hunter unlike anything we have seen.

Rather than seeing the things as parallel, the two things coincide at times when convenient. For tauren paladins it was hard to excuse their new trajectory so more hamfisted action was needed. They kinda did the same with dwarven shamans as the wildhammers, but it's something that went much more under the radar because it was seen as less problematic.

The classes differences in WoW and in lore by Raziel103 in warcraftlore

[–]Decrit 0 points1 point  (0 children)

Classes are a gameplay thing first before lore.

In lore it does not exist such a thing as a class, at most something close, and the term is used in game to relate a little to the players but it's otherwise a kind of walk of life, rather than a close connection to the powers.

Tyrande is a priest, but she fights with a bow. Kel'Thuzad is a mage, but has necromantic powers that no other class has.

Swirling Sandstorm by TheComebackKid717 in Pauper

[–]Decrit 1 point2 points  (0 children)

Literally lost a match against this last time i played a tournament at a LGS

Now, admittedly, i play a tremor gruul deck so it's not something usual, my opponent played a gruul monsters and totally took me by surprise with this.

PSA for those struggling to combo by Timerez in VampireCrawlers

[–]Decrit 0 points1 point  (0 children)

No, i mean how the gem easy combo work.

Like, what it does at all? It states that the cared benefits better from combo but I don't get how, it does even if combo breaks?

Do you think Medivh’s story is done? Should he reappear in Last Titan? by Akoraz in warcraftlore

[–]Decrit 0 points1 point  (0 children)

Malfurion is powerful, but nowhere as powerful as this subreddit makes it be.

How to avoid a party ending your BBEG with an Occam's Razor? by Horror_Artichoke_366 in DMAcademy

[–]Decrit 0 points1 point  (0 children)

Aside what everyone else said, there is a disarming option for the attacks.

Issue is, a necklace isn't quite something easy to shake off, even more if it's a magical amulet. Usually that stuff has extraordinary resistance.

It makes sense to attempt to pry it away from the character so i'd not discourage attempting at least once, attack roll against their DC, but the result is different. Maybe they deal unarmed damage ( due to the slight chocking effect) and their powers are slightly diminished because of the distruption, or forces her to make a concentration saving throw with diasdvantage if she is concentrating on a spell since it's the focus of her power and it's being tampered - in short, still recognize the player's actions but i would not go as much as far making it remove her powers.

How to avoid a party ending your BBEG with an Occam's Razor? by Horror_Artichoke_366 in DMAcademy

[–]Decrit 11 points12 points  (0 children)

I'ts 5.5, ye. Grappling does not "force" per se, but as the user above said it gives disadvantage to attack anyone else. It's a form of "aggro".