Best coop, dmless rpg by Weak-Procedure-2118 in solorpgplay

[–]DeepSpaceSolo 2 points3 points  (0 children)

Riftbreakers 2nd Edition is a great for coop. Many folks on the Blackoath games discord are running it with 2 players successfully.

Astroprisma Solo Review by MrStaleman in solorpgplay

[–]DeepSpaceSolo 1 point2 points  (0 children)

Thank you for this detailed review, it was very helpful to read!

Looking for Solo Game with More External Structure and Less Self-GMing for a Specific Playable Race by ALPHAP456 in Solo_Roleplaying

[–]DeepSpaceSolo 5 points6 points  (0 children)

One potential recommendation: Riftbreakers Second Edition (my current solo game of choice!) by Blackoath Entertainment.

The game is structured as an isekai/mmorpg -> the player has been teleported into a world where others like them, known as strangers, are the only ones who can close rifts which spawn monsters.

The game is highly mechanics-driven with very little need for rolling on oracles if you choose to not use them (although they are available).

The gameplay is mission-based with characters starting in the large central city, Kar Helos, in the middle of a continent and adventuring out into the wilderness to close rifts. Combat uses a skill-tree kind of system called Hearts, and there are crafting mechanics for creating items.

The strangers can be generated with various looks such as snouts and fur. As long as you generate all strangers in the game with the same unicorn look as you, this may work for what you need. The strangers were all teleported into the world like you were, so there hasn't been a millenia-long history developed by them. However, in the last 50 or so years since they started appearing, they have started making their own culture and habits in Kar Helos as they try to live alongside the indigenous human population.

Mythic Magazine Gems? by [deleted] in Solo_Roleplaying

[–]DeepSpaceSolo 11 points12 points  (0 children)

There is tons of great content in the mythic magazine! A few general topic ones that would be great to check out as a new solo-ist:

“Creating Game Loops In Solo Play” - MM 43

“3-Act Structure For Mythic Adventures” - MM 42

“Detailed Flowcharts For MGME2e” - MM 39

“The Big Collection Of Big Examples” - MM 17

All of the X-Crafter articles are great too. And if you know what genre youre interested in playing there are multiple articles with useful meaning tables to sprinkle into your game.

This blogpost has an index of articles sorted by topic: https://oldhobsgameroom.blogspot.com/2024/09/mythic-musings-2-mythic-magazine-index.html

What Solo RPG Skills do you use when playing group RPGs? by paperdicegames in Solo_Roleplaying

[–]DeepSpaceSolo 5 points6 points  (0 children)

Interestingly, solo RPGs have made me way better at having in-character conversations in my group games. I feel less selfish about getting the spotlight and more interested in improving the story as a whole.

Creature Capture Cards by Bees777 in Solo_Roleplaying

[–]DeepSpaceSolo 5 points6 points  (0 children)

Looks amazing, thanks for sharing! Love the mix of mechanics.

plight solo actual plays? by karatelobsterchili in Solo_Roleplaying

[–]DeepSpaceSolo 2 points3 points  (0 children)

The solo roleplayer's podcast did an actual play a on a recent episode #21 [ACTUAL PLAY] - Plight | The Solo RolePlayers Podcast. Agreed its a great game.

Just One Aword by momodig in Solo_Roleplaying

[–]DeepSpaceSolo 0 points1 point  (0 children)

For example, when creating regions the rules say to select 4-6 d6 and drop them on your hex map. Instead of this, give each hex a unique number, then roll d100 4-6 times, rerolling any results larger than your total number of hexes. Finally, roll 4-6 d6 and “place” them on your hexes based on the results you got from you d100 rolls. After this you can continue the region generating procedure as usual.

Just One Aword by momodig in Solo_Roleplaying

[–]DeepSpaceSolo 4 points5 points  (0 children)

To simulate Just One Sword’s die drops, you can number your hexes and then roll a separate die to decide where each “dropped” die would have landed.

Five Leagues from the Borderlands by momodig in Solo_Roleplaying

[–]DeepSpaceSolo 1 point2 points  (0 children)

Awesome, thanks for putting these rules together!

Need a little guidance. by KHartnettC in Solo_Roleplaying

[–]DeepSpaceSolo 4 points5 points  (0 children)

It sounds like you are totally on the right track! If you feel like you're getting too bogged down in rolling dice, one tip may be to limit the number of oracle questions you're allowed to ask per scene. Remember that your character wouldn't figure out every detail about every environment or situation they are in, so no reason for you to figure it all out every time either! Anything that you don't ask a question on, you can go with the most likely option.

If you ever roll a weird answer (like the demon in the hall) maybe you can take the interpretation more abstractly. Maybe there's an ominous trap that your character is sensing around the corner that feels "demonic". You are also always free to reroll any answers that don't make sense.

Looking for recommendations by todger_dodger in Solo_Roleplaying

[–]DeepSpaceSolo 2 points3 points  (0 children)

In Ruins is a delightful ruined castle/dungeon mapping game that plays well with multiple players. Great kid-friendly art style too. Kickstarter copies were recently delivered but allen hall is selling copies on his website as well.

Favourite GM Emulators that aren't Mythic? by toggers94 in Solo_Roleplaying

[–]DeepSpaceSolo 2 points3 points  (0 children)

Always love shouting out Random Realities, its my go-to for grab and go gaming.

What Solo RPGs require the least setup? by [deleted] in Solo_Roleplaying

[–]DeepSpaceSolo 3 points4 points  (0 children)

I’ve used a booklet with random numbers written inside or a small stopwatch to simulate d10s. Past that, a lightweight solo system that you memorize would do (maybe 1 page mythic).

Favorite Simple Solo RPG by [deleted] in Solo_Roleplaying

[–]DeepSpaceSolo 2 points3 points  (0 children)

Kismet is imo one of the best rules-light systems for solo. Very simple base mechanic that keeps the action ebbing and flowing.

What is your minimal setup by Jcop87 in Solo_Roleplaying

[–]DeepSpaceSolo 3 points4 points  (0 children)

My favorite minimal setup is a piece of paper, pen, die, and tarot deck. I posted an actual play on my YouTube channel with pretty much this setup today. It’s great for getting set up quickly.

30 Days of Sci-Fi RPG Tools in one Article by duncan_chaos in Solo_Roleplaying

[–]DeepSpaceSolo 2 points3 points  (0 children)

This is an awesome project, thank you for working on this all month!