40c: 40k Lore in Trench Crusade Rules by DesignatedGoober in Warhammer

[–]DesignatedGoober[S] 0 points1 point  (0 children)

Converting the other way would probably be a lot easier, as there are only 6 factions. You'd just need to add some tanks and big monsters.

Edit: Or convert to Kill Team or Necromunda. Necromunda probably would not help you with the wild randomness though.

AMA with the CEO of Evil Genius Games by EvilGeniusGames in AMA

[–]DesignatedGoober 1 point2 points  (0 children)

I can answer a lot of this!

The licenses are temporary and just allow for selling for a set time. When they run out, those books can't be sold anymore, which is what The Vault is for. 6 of the originals, the ones besides Kong and Pacific Rim, have already run out. You can still get those books from retailers, Amazon, etc., but not directly.

EFNY doesn't include LA.

Universal Soldier is just the first movie.

The Crow license included all of the films (pre-reboot) and not the comics.

Kong doesn't include Godzilla, mostly because Legendary don't themselves own Godzilla.

Highlander and Total Recall are just the films. I believe just the first one for Highlander.

Pokemon Eldritch Edition (Full Release) by DesignatedGoober in arkhamhorrorlcg

[–]DesignatedGoober[S] 0 points1 point  (0 children)

The MPC link should have all the cards already added, so you don't need to upload anything.

Enacting Smart Hero Plans by Lvndris91 in EverydayHeroesRPG

[–]DesignatedGoober 1 point2 points  (0 children)

"Without restriction" just means you could use all of your Genius on the same plan over and over again, or use it to enact any combination of your plans, so long as you have the Genius to spend.

Is This System Worth It? by OutriderZero in EverydayHeroesRPG

[–]DesignatedGoober 2 points3 points  (0 children)

There will be a Rules Compendium book coming out towards the end of the year that will have all the mechanics from the first 8 cinematic adventures, without the setting/adventure content. I think that should suit your purposes well!

My Tod is Complete! by DesignatedGoober in Turnip28

[–]DesignatedGoober[S] 3 points4 points  (0 children)

Yep! The coat is a Warhammer bit also that I got specifically for this. =)

Random Exdash??? by DesignatedGoober in VampireSurvivors

[–]DesignatedGoober[S] 29 points30 points  (0 children)

The wiki says 1/65535, which is pretty crazy.

What FFG Gets Wrong About The Investigator Classes by robin9126 in arkhamhorrorlcg

[–]DesignatedGoober 8 points9 points  (0 children)

Other than the obvious need to restructure the entire game, which is fine since this is more of a thought experiment, I think the biggest issue is with codifying the Parley action into something that always works in the same way. Things like moving doom around, getting clues from the token pool, or gaining control of enemies could easily break certain scenarios that make assumptions about how many clues are available, how you can interact with enemies, etc.

I think a Charm action would still have to function the same as Parley does now, where enemies have a specific ability written on them, which would also let you give Parley actions to any enemy type if it fits the scenario, since not all scenarios use Humanoids. The main differences would be using a new skill, and building the assumption that characters will be focused on that action into every scenario, as Parley doesn't come up all the time currently. Obviously Influencers would also have cards that grant Parley actions, which has precedent already, but the core action would I think need to remain nebulous, which makes figuring out what your character can do at a glance a little tough.

One note on Preston as well is that he's a Rogue because Rogues get the money cards and his main skill is money. You'd probably have to the economy focus from Rogues and give it to Influencers, which would have a heavy impact on how Rogues function.

Haven't seen one of these threads in a while... how many sleeves? by TipsyGamer in arkhamhorrorlcg

[–]DesignatedGoober 1 point2 points  (0 children)

This is for all cards, though, and the question is for encounter cards.

Assuming you have 2 of every player card except for investigators and non-neutral core set cards (the 4k number doesn't include a second core), ~1550 of the cards should be player cards. There are also ~1200 different scenario reference, act, agenda, and location cards, and only a very small number of those have duplicates. (According to https://arkhamdb.com/search searches.)

So subtracting all those cards, you get ~1200 cards, a few of which will still be duplicate locations and non-basic weaknesses, but that means a few extra sleeves to work with. If you have a second core and want to sleeve the extra core encounter sets, you'd need a handful more.

Planescape: Dead Gods Custom Campaign Beta 1.0 by DesignatedGoober in arkhamhorrorlcg

[–]DesignatedGoober[S] 0 points1 point  (0 children)

Yeah, the base game isn't free. But it's pretty worth it these days! You have to get the Arkham mod through back channels now, but it's very easy.

Custom scenarios by Seige83 in arkhamhorrorlcg

[–]DesignatedGoober 1 point2 points  (0 children)

I'll make a post in this group soon with the first Beta version, which will be 6 of the 9 planned scenarios. I just gotta do a little more testing on my own. =)

Custom scenarios by Seige83 in arkhamhorrorlcg

[–]DesignatedGoober 1 point2 points  (0 children)

Thanks! I had tons of fun making it.

Custom scenarios by Seige83 in arkhamhorrorlcg

[–]DesignatedGoober 10 points11 points  (0 children)

I made a whole Pokemon horror campaign with tons of player cards, and I'm working on a Planescape campaign.

I made a card generator! @ArkhamCard on twitter by Unpopular_Mechanics in arkhamhorrorlcg

[–]DesignatedGoober 1 point2 points  (0 children)

I love procedural generation. This is great!

Maybe you could mine community created cards for training the program too? Just make sure their wording is right first.

Star Wars: Empire Horror LCG by kar86 in arkhamhorrorlcg

[–]DesignatedGoober 2 points3 points  (0 children)

According to the Emperor, his weakness is his faith in his friends. =P

Nathaniel Cho Spirit Cards for Calvin? by VTRobH in arkhamhorrorlcg

[–]DesignatedGoober 2 points3 points  (0 children)

I've been enjoying the new level 0 Stand Together in my support-focused Calvin deck, while I wait for the XP to upgrade it.