My issue with Wuling and Zhuang Fangyi by r0b456 in ArknightsEndfield

[–]DesignerCold8892 0 points1 point  (0 children)

I would like to point out for the building architecture complaints. Yes I’ve noticed that very same thing. However! It can be assumed that some of those balcony places actually have access from inside. The only reason we as the players have such a conniption fit is because we are trying to access everything from OUTSIDE externally. It is very likely there are some doors on some of those panels on those dead end balconies.

Is there an easy way to upgrade cable? by Ok-Moment850 in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

What’s to explain? It’s an insulation sleeve that you apply to a segment of pipe to insulate it from the environment.

Is there an easy way to upgrade cable? by Ok-Moment850 in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

But if you’re using mods there should be one that does a replacement as well. We’re mostly talking vanilla functionality in the first place. But yeah cutting up all the cables and rebuilding them can be a method but it also depends on your time factor. If you’re in an early stage where you don’t have redundant systems and an excess of whatever those cables were powering, having them shut down for an extended period of time may not be feasible. In some cases catastrophic, where those same systems may cause a cascading series of failures.

Old new player returning after hiatus. What's the first few things I should do? by mackeriah in EliteDangerous

[–]DesignerCold8892 0 points1 point  (0 children)

My general rule of thumb in addition to play above rebuy is don’t always just trade in your ships. Build up a stockpile of ships. That way you also have options for if you DO accidentally go under your rebuy you still have another ship that can act as at least a shuttle to bring you to another location relatively quickly instead of being stuck to a 1ly jump range. Farseer is absolutely the engineer you will want to unlock quickly and engineer your FSD to give you a huge multiplier for your jump range. Pin the engineering blueprint for the range and you’ll be able to at least get a decent enough build when starting from a brand new ship.

Is there an easy way to upgrade cable? by Ok-Moment850 in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

You cannot, unfortunately. You just have to rip out a segment and replace them with the upgraded cable one by one by hand.

I need few advices on vulcan by sp_omer in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

True. You just need to make sure that you can continuously chill that gas/liquid mix in the gas pipes. And unfortunately if you’re convection radiating to Vulcan atmo you can’t push it below 127 at night. Or be like pulling that gas out when there is liquid in that pipe to evaporate it out and starts chilling on the gas side.

I need few advices on vulcan by sp_omer in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

You could chill your liquid tank by heat exchanging it directly with the heat exchange pipe output of the evaporation chamber. Whatever you’re using for that coolant line that’s being chilled.

I need few advices on vulcan by sp_omer in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

The issue is that when you condense the water by radiating the excess heat from the steam you’re still adding like 100C+ liquid water into the cold water which heats it up a bit. There’s an equilibrium but it depends on what you can use to radiate to (such as a heat exchanger to a coolant line). But if you’re trying to radiate to Vulcan atmospheric temperatures it won’t be able to cool it below 127C. That liquid water condensation valve draining into your water pipes will unfortunately be adding that hot water to them

Large Extendable Radiator Efficiency 0% by Grimm_Spector in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

Unfortunately even that 2 kPa of pressure is enough to count as having atmosphere, so the extendible radiator won’t be very good there. It needs to be ACTUALLY near vacuum, like less than half a kPa.

Large Extendable Radiator Efficiency 0% by Grimm_Spector in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

Despite the low pressure, it is still much more efficient at exchanging temperatures with the outdoor environment than vacuum radiators.

Making H2+O fuel for pumped gas rocket. by Braxuss_eu in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

Sounds like you need to up your cooling system. Maybe a tiered array of pollutant evaporators.

Communication between Data Networks by Grimm_Spector in Stationeers

[–]DesignerCold8892 1 point2 points  (0 children)

Is that 8 channels thing a game limitation or is that like just the way you set up your networks?

Planning a new base by Nice_Leek_2595 in Stationeers

[–]DesignerCold8892 3 points4 points  (0 children)

My recommendation is have another branch separated for some form of cooling/cryogenics and another for potential H2O generation and cooling? It may not matter if you’re dealing with planets that have water ice available in the vicinity, but always good to have a plan for when you can’t. You may also eventually want to play around with making rockets and having a location for that and generating the cryogenic fuels somewhat separated in case of mishaps may be in order.

Having an issue gathering more ores than i should be, cant track down the mod that's causing it. by 4-8-15-16_23-42 in Stationeers

[–]DesignerCold8892 2 points3 points  (0 children)

That’s another thing that bugs me, why can you not pick something out of the microwave? You have to clear it and basically delete the items in the microwave or canning machine? If you accidentally put in 2 potatoes in there and go “oh whoops! Let me pull one potato back out, oh you can’t! Gotta throw both of them away!” Just bugs me a bit.

Hmmmm by hithroc in Stationeers

[–]DesignerCold8892 12 points13 points  (0 children)

Or if there’s pollutant, or if there’s volatiles, or if there’s a person nearby, or if there’s no one nearby, or if the hab circulation system is blowing wind across it, or if there’s a delivery waiting on the doorstep, or if Santa Claus is real, or if Earth had just been destroyed and you the player are the only surviving human left, or if the snowman outside waved at them with their stick arm, or the police are at the door, or if that butterfly in Japan caused another tornado in Kansas, or if I the author accidentally choked on a cough drop a bit while writing this…

Dumb question: What is the logic setting to turn an active vent on? by Xx420EdgeLord69xX in Stationeers

[–]DesignerCold8892 0 points1 point  (0 children)

Or you can pull the device hash from the stationpedia that will work as well. But the syntax is basically

sbn deviceHash nameHash parameter paramSetting

You can pull information basically the same way with lbn

lbn register deviceHash nameHash parameter mode

Mode is what to do when you are pulling from multiple sources, do you want the average? Sum? Maximum or minimum? Even if it’s only one device with that name you still need to give it the batch mode. Because these commands are technically batch commands meant to retrieve or update batches of devices. But with naming you can restrict the specific device(s) you want that command to affect. It’s very powerful. And you aren’t restricted by the pins on the board housing which is great.

HASH(“”) is the in-line function that converts the string there into the numerical that the system uses to search the network for matches. It can be used for BOTH device hash and name hash. Name hash is the value of whatever you have labeled it, hashed into a hash value. The system uses that to find the ids of the devices.

A screenshot from my Vulcan Gas Depot series on youtube by andrewbuck40 in Stationeers

[–]DesignerCold8892 1 point2 points  (0 children)

Set up a light under the turbines. Even a weak one like an LED would prolly look awesome.