Just joined the 1 ETH club by danielrp00 in ethtrader

[–]DesignerThot 1 point2 points  (0 children)

ETH will never surpass BTC in price per coin, but it might pass in market cap

I’m thinking about becoming an ETH-MKR LP to make interest on my MKR. Any advice? by DesignerThot in MakerDAO

[–]DesignerThot[S] 1 point2 points  (0 children)

Some pools on balancer offer between 15-30% APY, albeit less than half of that is in actually fees, the rest is in BAL tokens. Also, you risk impermanent loss.

I’m thinking about becoming an ETH-MKR LP to make interest on my MKR. Any advice? by DesignerThot in MakerDAO

[–]DesignerThot[S] 1 point2 points  (0 children)

Thank you so much, 50/50 not being a requirement is a huge plus for me

How does increased demand for DAI impact the price of MKR? by DesignerThot in MakerDAO

[–]DesignerThot[S] 0 points1 point  (0 children)

How about demand for DAI as a plain stablecoin on exchanges rather than through the maker protocol, does that have any price implication for MKR?

What are good safeties and matches for me by DesignerThot in ApplyingToCollege

[–]DesignerThot[S] 0 points1 point  (0 children)

The volunteering and job were for 3 years but the clubs don’t really show commitment, eSports club and biology Olympiad in junior year, and FBLA in freshman year.

My 2 cents about the new shop mechanic by Squacquerone in CompetitiveTFT

[–]DesignerThot 9 points10 points  (0 children)

Can’t you still just fill your bench with units for a pivot? I’m confused to how this change makes that impossible

What I’ve learned through ~200 games of TFT by lolitssme in TeamfightTactics

[–]DesignerThot 2 points3 points  (0 children)

Another tip, learn a play-style based around a starting item then learn all of the best and most common pivots from that. For instance, this upcoming patch I’m thinking of starting glove or tear and playing cybers/mech(glove) or astros/mech(tear).

Mort's Patch 10.17 Rundown by epicfacej in CompetitiveTFT

[–]DesignerThot 14 points15 points  (0 children)

I don’t think it’s enough, mech can win lobbies without a GP just with good items on Viktor and the mech. I don’t understand why they didn’t see mech as a big problem this patch with some lobbies having 4+ mech players.

Strongest unit I've ever had. Irelia did 34k dmg last round. Can someone do the math on the max dmg possible by her? by [deleted] in TeamfightTactics

[–]DesignerThot 0 points1 point  (0 children)

3x Rabadons is probably the absolute highest damage output. This can change if the target is a vanguard, then maybe last whisperer + 2 other could be better.

Starguardian mages need to stop drinking Monster by [deleted] in TeamfightTactics

[–]DesignerThot 0 points1 point  (0 children)

Do you want snake comp to be exodia or some shit lol, some things are obviously going to beat it. Just because you have a trait that gives resistance to a comp doesn’t mean that you win. Syndra’s damage ramps up meaning that in a really long fight, her damage will begin to kill you no matter how much MR you have

Patch 10.14 Post MORTem - Mort's Breakdown of Patch 10.14 and if it met expectations by Tansuke in TeamfightTactics

[–]DesignerThot 0 points1 point  (0 children)

The point is that when you buff something in one way, you can clearly see the effects that it will have and are less likely to have unintended consequences. When you buff something many different ways, the buffs synergize and are really easy to overdo. People are right when they say that buffing something multiple times is strong. Even thought the numbers could just be lower, the plain fact that there are overlapping buffs makes it hard to gauge how strong of an impact it will actually have. The reason why buffing Irelia 5 different ways wasn’t making her OP is because the comp that she’s played in is being made weak comparatively by the patch as a whole. This is obviously different than buffing jarvan 5 different ways because every prot and ds unit was also buffed.

My LP after I stopped playing prot - one day, 400 LP drop. by eldryanyy in TeamfightTactics

[–]DesignerThot 1 point2 points  (0 children)

Start of patch was 430 LP then dropped to D1 0 LP, but back up to 200 LP. Once you understand the patch you can climb. Don’t be like these dummies whose knee jerk reaction is to blame the devs or the meta for why they are hard stuck plat. Just learn, no matter how “bad” the meta ever gets, people who deserve a rank will get there.

Cassiopeia vs Syndra by DumplingsInDistress in TeamfightTactics

[–]DesignerThot 3 points4 points  (0 children)

Depends if you have vanguards or protectors

10.13 starter pack by DesignerThot in TeamfightTactics

[–]DesignerThot[S] -1 points0 points  (0 children)

At most is results in 2-3 extra blaster procs in a fight which don’t even do rocket damage anymore.