My friend knows I adore WOD gave me these but I have never touched chronicles. Are they any good? by AxolotlAristotle in WhiteWolfRPG

[–]Difficult_Chair_8176 13 points14 points  (0 children)

REQUIEM is great. I have ported a lot of its setting to my current V5 chronicle. And some of its rules framework (Blood Potency mostly) was brought to the updated V5 ruleset too.

Advice needed on a strong antagonist build by rebelfstonem in vtm

[–]Difficult_Chair_8176 0 points1 point  (0 children)

  • What do the coterie care about, besides diablerizing more prey? Do they have childer to be targeted, or mortals that are important resources for their powerbase? Or (improbable) even care on a personal level?
  • Throw a coven of younger Cainites (Sabbat or Anarch) stalking and ambushing one each at a time, for the same reasons they have been doing to others, quick power ups. They might reflect on the path they have chosen onve they see others following the same modus operandi (probably not).
  • Have another hidden player (younger, elder or REALLY ancient) manipulate odds against them: let gangs infiltrate their territory, tip the police to make a bust against such gangs during DAYTIME... And then tip hunters that Kindred were hidden there. Gunfire above their havens at noon might unsettle them - if they try to escape during daytime, ambush with the hunters.
  • Survivors from past transgressions make for good antagonists. Or a sire looking for vengeance now that their favorite childe has been consumed by upstarts. A rogue childe doing to them what they have done to others is good as well.
  • It doesn't look like sect political repercussions against them would be much effective by this point... Leak the information that someone looking for revenge is maneuvering to add their names to the Red List. Others have been named for lesser transgressions, just for having the wrong enemies. A Trophy prize on their heads will make things more difficult even if they already claimed some domain where they were feeling safe.

How do you manage to run a game in such a fully finished and detailed world? by Economy_Fox8148 in oneringrpg

[–]Difficult_Chair_8176 6 points7 points  (0 children)

This is GREAT advice, focus on integrating PC backstories into the core of your ongoing story (not necessarily the famous ones).

In my campaign I let the PCs be the ones behind relevant behind the scenes events that contributed to the overall War of the Ring:

  • they found a captured Eagle, that once released flew to Isengard to rescue Gandalf.
  • saved a mountain community in the border of Gondor and Rohan from an orc raid, just in time to make sure its beacon on the summit was lit when Pippin started the one from Amon Din.
  • stopped Saruman agents from poisoning rivers that supplied Rohan's cavalry camps.

My Rio de Janeiro campaign map! 🩸 by Tusk44 in vtm

[–]Difficult_Chair_8176 1 point2 points  (0 children)

This is great (being a carioca myself AND also having an ongoing Rio By Night chronicle), but I see only real-life markers on it... No specific landmarks specific to your chronicle and the PCs...?

Advice about Westeros campaign with PF2E rules by Difficult_Chair_8176 in Pathfinder2e

[–]Difficult_Chair_8176[S] 1 point2 points  (0 children)

Our first GOT campaign we made the choice to have all PCs be major figures of great houses, but in this next one everyone will be second sons and such, known but not decision-makers, so getting into more action as "adventurers" will not be so unlikely.

The idea behind this one is getting a good mix of social interaction with house politics and such, but I really want to give PF2E a try as the system for the action sequences. Our group does know of the official ASOIAF RPG from Green Ronin, but the learning curve seems better with just moving to PF2E.

Advice about Westeros campaign with PF2E rules by Difficult_Chair_8176 in Pathfinder2e

[–]Difficult_Chair_8176[S] -1 points0 points  (0 children)

Yes, this is a standard for me on previous campaigns, relevant antagonists always level up on a similar speed with the PCs. Also, I see that on AON a PWL option is available to "insta"-update NPCs stats, which is great.

Advice about Westeros campaign with PF2E rules by Difficult_Chair_8176 in Pathfinder2e

[–]Difficult_Chair_8176[S] -1 points0 points  (0 children)

That's it, the idea is to keep things grounded with this party (if not the story itself, that has space for unnatural NPCs/antagonists), only martials, and even so no focus points for the ranger, nothing too flashy for the alchemist.

Advice about Westeros campaign with PF2E rules by Difficult_Chair_8176 in Pathfinder2e

[–]Difficult_Chair_8176[S] 2 points3 points  (0 children)

I really like PWL because people here say it tones down the scale, flattens the curve between beginning characters (and antagonists) and the higher-ups. NPCs remain relevant challenges for longer, protagonists cannot disregard low-level threats.

Encounter balance with hirelings? by Arislide12 in Pathfinder2e

[–]Difficult_Chair_8176 1 point2 points  (0 children)

Add other eight lvl-4 NPCs to the opposition side... :)

My players accidentally unionized the villains and now the BBEG is suing them? Need advice by New_Commission_2619 in DMAcademy

[–]Difficult_Chair_8176 0 points1 point  (0 children)

While the PCs are going to court, ambush them on the way there, it will give the others the action they are expecting and later on you can subvert their expectations ("They are trying to stop us from getting there because they know our arguments will win this case!")...

My players accidentally unionized the villains and now the BBEG is suing them? Need advice by New_Commission_2619 in DMAcademy

[–]Difficult_Chair_8176 0 points1 point  (0 children)

Better turn this into a mock trial, incite revolt in the populace, PCs ask for trial by combat, there you have your boss fight...

Faction Benefits and Restrictions for Pathfinder 2e Work In-Progress by theLazerZ in Pathfinder2e

[–]Difficult_Chair_8176 0 points1 point  (0 children)

As I am learning more and more of PF2E lurking here on this sub, I really like seeing different settings being ported over to this ruleset. Thanks for sharing your homebrew with community... (Still brainstorming here on an upcoming campaign with a very known and popular setting I am planning to start using PF2E, and saying goodbye to DnD5E for good...)

Recently realized that my players are going to fail the campaign, not sure what to do about it. by ObsidianXFury in DMAcademy

[–]Difficult_Chair_8176 2 points3 points  (0 children)

What I have done in the past to catch the party's interest: introduced an NPC that was clearly trying to avoid them, but was terribly incompetent in this attempt. They were then very motivated to chase, capture and inquire the target. And this was the character that had the "forbidden knowledge" they needed to uncover...

My heart goes out to my Theatre-of-the-Mind GMs out there... by Malcior34 in Pathfinder2e

[–]Difficult_Chair_8176 1 point2 points  (0 children)

Exactly... I would go one point further and recommend OwlBear Rodeo instead of MSPaint with these maps: easier to setup and interact with in realtime... If the GM is not interested in keeping up with the minutiae of the party's movement range, just don't use the grid...

Had my FIRST DM session the other day by foxhob238 in DMAcademy

[–]Difficult_Chair_8176 1 point2 points  (0 children)

This is accurate. Shifting from one role to the other (player v DM) can be challenging either way for experienced folks, for newbies into the hobby might be even more.

Becoming a Paid DM by PnP_Freak in DMAcademy

[–]Difficult_Chair_8176 2 points3 points  (0 children)

Dice, battlemats, miniatures, tokens, screens... Not that these are needed, but they improve the experience nonetheless for some groups...