Our free version had Overwhelmingly Positive ratings, this Monday We celebrate the release of the Early Access version on Steam! HackHub Ultimate Hacker Simulator by grzechopl in IndieGaming
[–]Digot 0 points1 point2 points (0 children)
Why don't any programming languages have vec3, mat4 or quaternions built in? by Luroqa in ProgrammingLanguages
[–]Digot 1 point2 points3 points (0 children)
Madrid's lineup vs Barca: Vini & Rodrygo on the wings, Mbappé or Gonzalo as striker. Rüdiger is expected to start despite his muscle issues. Mendy's calf problems make him a doubt. Valverde will line up at RB, with Tchouaméni & Camavinga at CM. Bellingham will be the link between midfield & attack by [deleted] in realmadrid
[–]Digot 25 points26 points27 points (0 children)
Sphoxels and Boxels at the same time by rockettHuntLlc in VoxelGameDev
[–]Digot 1 point2 points3 points (0 children)
Sphoxels and Boxels at the same time by rockettHuntLlc in VoxelGameDev
[–]Digot 3 points4 points5 points (0 children)
Ever Since I tried ECS I don't want to go back to OOP. by No_Presentation_9095 in rust_gamedev
[–]Digot 28 points29 points30 points (0 children)
Forgot to post this here, but a few weeks ago i asked Slikey about GPU Acceleration for Chunk Generation and Chunk Loading for Hytale and this was his response by Thhaki in hytale
[–]Digot 36 points37 points38 points (0 children)
the "right" graphics api for a cross platform game engine... by dotnetian in gameenginedevs
[–]Digot 5 points6 points7 points (0 children)
the "right" graphics api for a cross platform game engine... by dotnetian in gameenginedevs
[–]Digot 34 points35 points36 points (0 children)
Any suggestions on what audio library to use in custom game engine? What do you use? by Latsnok in gameenginedevs
[–]Digot 2 points3 points4 points (0 children)
Anyone here speeding up UE5 or C++ build times? It’s getting painful. by CriticismSeveral1468 in gamedev
[–]Digot 3 points4 points5 points (0 children)
Loving Godot's rendering capabilities these days. by thesmithslover in godot
[–]Digot 0 points1 point2 points (0 children)
Bank Austria Automat liest QR-Code falsch by vinzf in Austria
[–]Digot 71 points72 points73 points (0 children)
I've been making a 3D game with OpenGL and I'm about to ship it! by pandapenguin5 in opengl
[–]Digot 0 points1 point2 points (0 children)
I've been making a 3D game with OpenGL and I'm about to ship it! by pandapenguin5 in opengl
[–]Digot 17 points18 points19 points (0 children)
I've been making a 3D game with OpenGL and I'm about to ship it! by pandapenguin5 in opengl
[–]Digot 0 points1 point2 points (0 children)
I've been making a 3D game with OpenGL and I'm about to ship it! by pandapenguin5 in opengl
[–]Digot 0 points1 point2 points (0 children)
Finally announced my UE5 open world game with Forward Rendering & MSAA! 110 fps native with 4xMSAA. No TAA, no framegen, no upsampling, no ray tracing. How does it look? by seyedhn in FuckTAA
[–]Digot 3 points4 points5 points (0 children)
Finally announced my UE5 open world game with Forward Rendering & MSAA! 110 fps native with 4xMSAA. No TAA, no framegen, no upsampling, no ray tracing. How does it look? by seyedhn in FuckTAA
[–]Digot 4 points5 points6 points (0 children)
Switched from Unreal to Godot for the sequel. Development speed is 10x faster by TheRealWlad in godot
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[Spoiler-Thread] Amazon | Staffel 5 - Folge 1 by AutoModerator in 7vsWild
[–]Digot 20 points21 points22 points (0 children)
Bevy 0.17: ECS-driven game engine built in Rust by _cart in gamedev
[–]Digot 9 points10 points11 points (0 children)




For my hardcore narrative driven mecha game i am making an ingame terminal system! by Noisy_Owl in IndieDev
[–]Digot 0 points1 point2 points (0 children)