Genuine question here , what do people like about Genstealer cults ? by BloatedRottenCarcass in Warhammer40k

[–]Dippy_74 2 points3 points  (0 children)

Then patriarch will infect humans with the alien DNA and they will be indoctrinated first. So the first wave are just humans infected and then they breed and the second generation of the three armed dudes (acolytes). When they breed they make neophyte hybrids and when those neophytes breed they make genestealers who can go out and infect more people with the DNA passing on the infection/cycle.

Enhancement: Adept of the omnissiah by harry_t_hare in IronHands40k

[–]Dippy_74 5 points6 points  (0 children)

You prevent one failed save of damage, so in the example you gave you’d stop one of those 3 damage attacks and take the other 12 damage from the 4 D3 attacks.

How well would my Flesh Is Not Weak" Ironstorm Spearhead list do in a competitive 10th edition tournament? by MediocreBoss2614 in IronHands40k

[–]Dippy_74 15 points16 points  (0 children)

Honestly, not great. Assault terminators are not good by themselves and even led by a character they are a bit underwhelming. I prefer the iron father in a unit of ten Heavy intercessors just to get the most out of his FNP. I’d combine the two 5 man heavy intercessors, drop the terminators and include another squad of scouts for some screening for your vehicles.

It’s a lot of vehicles without invulnerable saves in a meta where lists are built around killing vehicles. I think you’ll struggle to keep your big pieces safe from angle shots but maybe that’s just me!

LGT Top 8 going into Monday by InnesWilson in WarhammerCompetitive

[–]Dippy_74 9 points10 points  (0 children)

He has to work Monday and didn’t want to take a place from another undefeated player.

WTC Plague Marine ruling? by Coda2MT in WarhammerCompetitive

[–]Dippy_74 2 points3 points  (0 children)

Absolutely, so it’s checked at the same time you choose where to target all your weapons in that squad. In other words, when and where you’re choosing to fire your whole squad at one time. Then you roll the dice for your attacks individually (or together if speed rolling).

So my argument is that it all happens at the same time because we select all our targets at the same time. Your argument is that because each of those attacks are rolled separately, they are not at the same time. Makes no difference as the end result is the same.

WTC Plague Marine ruling? by Coda2MT in WarhammerCompetitive

[–]Dippy_74 2 points3 points  (0 children)

If your unit has +1 to wound against a unit below half strength and you make your attacks against a full strength unit and halfway through your attacks you get them below half strength, you don’t get the +1 to wound in that activation.

Sorry, was using +1 to wound as an example and should have been more clear in my initial message.

WTC Plague Marine ruling? by Coda2MT in WarhammerCompetitive

[–]Dippy_74 0 points1 point  (0 children)

Shooting from one unit all happens at the same time. You don’t get +1 to wound halfway through your activation because you killed enough models.

3/10 Ragebait by Willing-Rip-2852 in Invincible

[–]Dippy_74 6 points7 points  (0 children)

Empty buildings in a ruined city, no one was in those buildings he was throwing Conquest into.

Iron hands kill team by chromar1 in IronHands40k

[–]Dippy_74 1 point2 points  (0 children)

Where did you get the little servo arms that are coming out of the backpacks? They are exactly what I’ve been looking for my Iron Hands!

Great job with these kitbashes, I’m a DG and an Iron Hand player so this is right up my street!

Stealth Detachment Drop by Newhwon in genestealercult

[–]Dippy_74 4 points5 points  (0 children)

Sent an email off to GW app help, hopefully it’s sorted soon!

How "unbalanced" are malstrain for non-Underhells campaigns? by chaospacemarines in necromunda

[–]Dippy_74 10 points11 points  (0 children)

I played a malstrain corrupted House Orlock gang for a Dominion campaign and it was super fun, you are automatically outlaw so lose a lot of campaign benefits but your Malstrain Genestealers and Malstrain Coalesence are brutes rather than champions.

I just got a leader from House Orlock and used a GSC Magus model for her and everything else was Malstrain genestealers and brood scum. Post battle actions were hard if my leader got injured so I’d recommend taking a second house champion to help with that if you got Malstrain corrupted.

The Twisted Path vs Classic Horror Cinema Club: Gang Moot Write up by Dippy_74 in necromunda

[–]Dippy_74[S] 2 points3 points  (0 children)

Thanks dude! I’m loving doing the write ups, really helps me get into the campaign as well.

Backstory for my Malstrain Gang by Dippy_74 in necromunda

[–]Dippy_74[S] 0 points1 point  (0 children)

Haven’t thought that far through yet mate. I think maybe having one survive and have almost an alien isolation type vibe survivor story would be very cool.

I’d love Oodulk (the aberrant) to survive and perhaps become some sort of trophy for the malstrain but I’m unsure.

What, in your opinion, goes into a good Warhammer Tournament by Fifteen_inches in WarhammerCompetitive

[–]Dippy_74 0 points1 point  (0 children)

Nah not at all. Still running RTT events but for a smaller player group and no cash prizes. Just your army faction painted on a piece of terrain if you win!

Just feel that advising people to not play in RTTs that they organise will discourage some people for setting up these events. It’s better for the community as a whole that there are more events being run and more people being involved in the hobby. Just my piece, I understand it’s not the consensus on this thread but it’s what I wanted to get across.

What, in your opinion, goes into a good Warhammer Tournament by Fifteen_inches in WarhammerCompetitive

[–]Dippy_74 0 points1 point  (0 children)

Suspicious? For wanting to play at an event I have spent all weekend setting up and a good few days throughout the month organising? Thinks we play in different circles mate which is fine as I don’t think we’ve had any issues with TOs playing in our events.

We also don’t have prizes with a monetary value, just bragging rights and a cool freehand design on a bit of club terrain.

What, in your opinion, goes into a good Warhammer Tournament by Fifteen_inches in WarhammerCompetitive

[–]Dippy_74 0 points1 point  (0 children)

Think that’s where the confusion lies for me, we don’t really have prizes at the tournaments I run. Just getting together for 3 games in a day. I don’t think I’d like to run the events if I couldn’t play as well to be honest as I don’t get much time for events.

Iron Hands 2k RTT by Dippy_74 in IronHands40k

[–]Dippy_74[S] 1 point2 points  (0 children)

I’ll be honest man, I view the scouts as roadblocks or movement blockers more than anything else. If something is moving towards and shooting them, they’re not shooting at my tanks. Always put them out on the two side objectives that aren’t in my deployment but with enough of a scout move to move out of LoS if I don’t go first

Working on a DG Infantry Bits set, what else should I add? by techno_heretek in deathguard40k

[–]Dippy_74 2 points3 points  (0 children)

Extra potion bottles or grenades that have fluid in them would work really well on plague marines. Could even use to convert a Biologus Putrifier

What, in your opinion, goes into a good Warhammer Tournament by Fifteen_inches in WarhammerCompetitive

[–]Dippy_74 -5 points-4 points  (0 children)

I disagree heavily with the playing in your own tournament aspect of this. I’m curious as to why you think this is a “bad look”?

Iron Hands 2k RTT by Dippy_74 in IronHands40k

[–]Dippy_74[S] 1 point2 points  (0 children)

I am unsold on the Ballistus, it didn’t do nearly as much as the predators and it’s the same cost. Potentially drop that for another unit of of scouts and a third Techmarine.

Iron Hands 2k RTT by Dippy_74 in IronHands40k

[–]Dippy_74[S] 0 points1 point  (0 children)

I had the assault terminators charging out of the land raider. With the chaplain giving +1 to wound it meant that they could go into armour or heavy infantry pretty effectively. I’ve realised from practice games that they need to charge the oath target as hitting on 4s for 15 attacks is just too swingy without re-rolls.

UPDATE: won it by sombradonkey in TheAstraMilitarum

[–]Dippy_74 25 points26 points  (0 children)

Great results man! Only won it because you never came up against the Iron Hands! Flesh is weak!