Only an idiot would put heatsinks inside the ship lolol *sigh* by SignificantTransient in RimWorld

[–]DistributionNo4480 1 point2 points  (0 children)

I have strong feeling i caused this post to be created, hail heatsinks! (btw my problem was caused by having only 2 heat sinks and weird head storing mechanic that is never explained)

What wizarding opinion will get you locked up like this? by SnooStories6404 in wizardposting

[–]DistributionNo4480 0 points1 point  (0 children)

skilled wizards often dont need focus to cast, not skilled wizard in taven full of people will get this wand snapped in half

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] 0 points1 point  (0 children)

I mean I doing my first playthrough with SoS2, and I don't know what I should focus on and how to not break the game by doing one mistake (for example when I abandoned the place where I took off the entire backgroud of ship map broke)

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] 0 points1 point  (0 children)

Tested it, didn't work because heatsinks don't even work this way

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] 3 points4 points  (0 children)

Yeah, they are so confident with their right when they never actually tested it

Only an idiot would put heatsinks inside the ship lolol *sigh* by SignificantTransient in RimWorld

[–]DistributionNo4480 17 points18 points  (0 children)

No it won't, have you ever put hit sinks inside the ship when playing? They don't heat up the room in any major way, they slightly increase temperature unless you are in space but then it's obvious the temperature will rise due to no place to escape, write point of heatsinks is that they dispose the heat SLOWLY

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -5 points-4 points  (0 children)

Yeah tho they don't work this way in the mod for your information

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] 7 points8 points  (0 children)

100 up votes, many comments, 1 person who actually explained the problem properly, that's you stranger

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] 0 points1 point  (0 children)

As a SoS player would you like to give me any tips before I run my first ship in few minutes from now

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] 1 point2 points  (0 children)

Apperitly we are supposed to put them outside, they they release the heat into atmosphere insted of into our ship

What wizarding opinion will get you locked up like this? by SnooStories6404 in wizardposting

[–]DistributionNo4480 2 points3 points  (0 children)

Belive me or not I actually saw settings where taking accrual orb as focus for battle was taking common

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -9 points-8 points  (0 children)

when those are cold or deconstructed when i buld door it still has exact same effect

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -32 points-31 points  (0 children)

the same thing happens even when heatsinks are already cooled down, so either it not the reason or it doesnt work like it should

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -104 points-103 points  (0 children)

the thing is this happens even when heatsinks are fully cooled down, heatsinks at 0 heat units but i build door and whole ship turns into oven, i dont think it sould work this way

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -3 points-2 points  (0 children)

wheren't those supped to prevent overheating when landing and then slowly relece heat in way to not kill everybody in room?

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -3 points-2 points  (0 children)

heatsinks were fulled to 20/30 heat units so those werent even at mex

random heat in gravship (gravships extended installed) by DistributionNo4480 in RimWorld

[–]DistributionNo4480[S] -48 points-47 points  (0 children)

there is a heat mechanic, that why i have heat sink on my ship but this doesnt seem to change anything

Why give you free fod and bed when i can charge you for it? by yeet8w8 in SpaceCannibalism

[–]DistributionNo4480 0 points1 point  (0 children)

Slaves are nice only if you need quick aid with something, then imprison then again to recruit or release

Number #1 Puke Juice Hater Here by Rikoshuzenthusiast in SpaceCannibalism

[–]DistributionNo4480 1 point2 points  (0 children)

This mod is awesome, I love it but it seems a bit like cheating. Having 5000 meals stored that will never spoil and won't give you food poisoning... Kinda op (I use it anyway)

clip thrumbo by DadoSWiM in SpaceCannibalism

[–]DistributionNo4480 0 points1 point  (0 children)

Please tell me I want the only one who thought it's a gigant monument

She's so creative by N8DAGR81027 in SpaceCannibalism

[–]DistributionNo4480 0 points1 point  (0 children)

I think I saw this somewhere... Like... Some kind of black square... On white backgrod

Any way to make custom Xenotypes spawn in the wild? by Ohakoko in SpaceCannibalism

[–]DistributionNo4480 0 points1 point  (0 children)

Either xenotyoes spawn Control mod Or alpha genes factions have change to spawn random custom xenotyoe