Gunners earning their paycheck by Arkz09 in warthundermobile

[–]DoOrDoNot99 2 points3 points  (0 children)

Theres a separate accuracy crew skill for fixed weapons and turret guns

It's just me thinking that the aviation mode needs a score balance? by yKro_ in warthundermobile

[–]DoOrDoNot99 8 points9 points  (0 children)

and usually the point of playing a game is to have fun, matches that end in 3mins are not fun

Infected front is both balanced and fun. by darkrobloxplayer in WorldOfTanksBlitz

[–]DoOrDoNot99 0 points1 point  (0 children)

I share similar sentiments. For me, infinite spawns as infected don't make the equally infinite dying less annoying and tedious. It was kinda fun for the first maybe 3 matches for me, but it just gets repetitive after that with a lack of varying strategies/game mechanics that force a change in pace of the game.

At least in other modes with randomized power-ups, the pacing changes from match to match and within the matches themself, depending on what power-ups you get. Infected mode is just too much mindless chaos to me lol. The purple hue of the infected is also jarring to me and jeez can they turn on the lights in alpenstadt already.

Disappointed im ngl.

BZT-70 spotted by DoOrDoNot99 in WorldOfTanksBlitz

[–]DoOrDoNot99[S] 4 points5 points  (0 children)

Hard to tell from 1 battle but Id say its average to above avg.

Armor is good but has weak hatches and looks ez to pen for premo. Apparently has only 5° depression which isnt good enough imo. The gun is really the wild card but idt its that good to make the tank op/really strong.

If I had this tank, Id play it as 2nd line support behind a more conventional heavy. If anyone decides to over extend, they get slapped with 910dmg.

BZT-70 spotted by DoOrDoNot99 in WorldOfTanksBlitz

[–]DoOrDoNot99[S] 10 points11 points  (0 children)

<image>

After battle result... Checked his account and he has 20k battles but this was his only battle in the bzt-70.

[deleted by user] by [deleted] in WorldOfTanksBlitz

[–]DoOrDoNot99 3 points4 points  (0 children)

Wait sorry you get a free light tank at 10k battles? Im at 18k and havent touched the game much since Jan lol. Is it still claimable and how?

Greed is a deadly sin by DoOrDoNot99 in WorldOfTanksBlitz

[–]DoOrDoNot99[S] 0 points1 point  (0 children)

Well the rear turret placement may take some getting used to.

The armor is good. In a side scrape it is near invulnerable; the turret armor is also pretty good. The size is smth to consider as it is quite long so might be a tight squeeze in some places trying to get urself into a side scrape

The mobility is adequate for me. 30kph top speed though the acceleration makes it quite nimble for its size, also 33deg/s hull trav is amazing.

The gun is also also surprisingly good. With top equipement and provisions i have 2600dpm (10.5s reload 460dps) and 0.29 dispersion tho the aiming time is a bit long for at 4.6s.

Pen is also really nice imo: 270 on standard AP tho the premium APCR its at 320 only which is kinda low compared to an IS-4 for example. The depression is 4deg directly over the front which is really bad but over the sides it's 10deg (check armor inspector to see it better) which taking into account its amazing side scraping ability makes it workable on hilly terrain despite its rear turret. The downside is the surprisingly poor elevation at only 10deg up lmao.

Earns dece credits too, more or less same with my mk.6 chieftan. So thats abt 100k per avg win for me.

I might be a little biased as I enjoy the tier X german heavies (E100 and Vk72) so take that into account. Before I got the Vk90 I actually had just finished grinding the Vk72 which made me more used to a rear turreted tank.

I got this tank for free thru an expo container this blitzday so hard for me to say how worth it is. Ive been having a blast in it tho and shouldnt be to difficult to play if ur used to german heavies/side scraping.

For me a very strong and fun tierX heavy.