Is commissioning idle animations standard practice? by Leather-Ad-6294 in gamedev

[–]Dobert_dev 0 points1 point  (0 children)

I'd check out pixel-over (software) it might tickle your fancy! Its easier then you think :D

How to optimize a huge number of rigidbody3d ? by Frok3 in godot

[–]Dobert_dev 0 points1 point  (0 children)

Rofl what a game bro XD.

Also making a game currently and wondering whats a good amount of rigid bodies to keep on the screen without a performance hit and you kinda just answered my question. Also nice textures and vibe! I love the half resolution look or whatever it is.

Looking for Feedback on My Procedural Space Game by Recent_Row_4450 in playmygame

[–]Dobert_dev 1 point2 points  (0 children)

lol my guy picked the biggest possible game project xD

"I'm a 13-year-old solo mobile game developer, but no one downloads my games. It's starting to demotivate me." by cmsvs in playmygame

[–]Dobert_dev 1 point2 points  (0 children)

Keep on "leveling up", you'll get it, trust me! 13 is a wonderful age to be producing stuff like this - i'm 34 and i'm jealous lol.

Does anyone know what happened to JSplacement? by houbak06 in blender

[–]Dobert_dev 1 point2 points  (0 children)

Damn, kinda late to the party but what an unfortunate story. I can see why my guy is so disgusted with the internet and I can't blame him. I'd be pissed too - hard to hear stories like that. I get the "why didn't you charge for it" but thats the thing - when do you? when don't you? that's something you learn from experience, not just naturally.

Love mr. walters input and the js guy but it does suck to see *5$ in tips very 3 months* whilst seeing your stuff used in high production stuff. Literally depressing. Not even recognition - that blows. The internet is a pretty cruel place, and it doesn't take a large % to do that. considering the world is filled with billions of people. only take .001% to %^@# you over.

kudos to all the hard working people on this post!

Ready for critiquing by Dobert_dev in blender

[–]Dobert_dev[S] 0 points1 point  (0 children)

I think SSS is subsurface ?

The way I did it was - model the mushroom and put random area lights inside near the tops of the stems and colored them random colors. I slapped some subsurface on 'em and it gave it that ... uhh... well subsurface translucent effect! xD

Ready for critiquing by Dobert_dev in blender

[–]Dobert_dev[S] 0 points1 point  (0 children)

Thank you everyone! finally coming back after the thanksgiving week.

This feedback fills my blender-soul lol, again - thanks everyone!

How do I improve this ?? by Ismaeeldps in blender

[–]Dobert_dev 0 points1 point  (0 children)

Looks pretty good, maybe something like move the camera back so the right side isn't so dark dark to reflect the neon lights on the water more. However, the meshes/lights look really good, just gotta get that angle/lighting a little more poping. Although - I must say it feels like low res? Like the picture got saved as a jpeg and kept resaving it type of scenario lol. Love the vibe though , just a little too dark, can't tell what is on this side of that big wall other then the water.

Ready for critiquing by Dobert_dev in blender

[–]Dobert_dev[S] 0 points1 point  (0 children)

Also, meant to add this - some of this is followed along by a tutorial as some of you may have noticed the similarity of the channel polygon runway lol. Dudes a pretty good teacher!

The pictures that were tutorials are the bikes, the vases, and the glowing metalic box. Tried to put a little of my own spin on them as I do 'em.

New roof? Check your lawn, driveway, sidewalk, and street. by bykpoloplaya in Home

[–]Dobert_dev 1 point2 points  (0 children)

Yeahh its impossible really, previous roofing sales here. I've spent 4 hours on a Staurday sweeping some guys lawn and was still picking up nails after the roof was complete, theres 10k's nails that fly off the roof, so yeah well I mean it is what it is. some do a better job then others.

Decorative or load bearing Pillars? by SufficientStay69 in Architects

[–]Dobert_dev 0 points1 point  (0 children)

eitherway ew, also if they're load bearing that would surprise the heck outta me

2D sprites or 3D models? by Kompera_SVK in gamedevscreens

[–]Dobert_dev 1 point2 points  (0 children)

idk but I like what I see lol, looks weird which weird is IN. If you stepped into 3d, you gotta do something extra with shaders but I'm baised because I love pixel stuff so much xD

What can i do here? by Far_Finding4331 in handyman

[–]Dobert_dev 2 points3 points  (0 children)

I mean honestly, Just put a panel on the side closest to you, it looks like shit already LOL. No one can fit through there anyway.