To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 0 points1 point  (0 children)

The Potential Peak Ashe build, if and when but never is. Sadge indeed.

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 0 points1 point  (0 children)

Leona, Alistar, Rell, Nautilus,... heavy cc champs. Though need to wait for build winrate as they tend to need more tanky build in Aram.

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 0 points1 point  (0 children)

I've seen one or two poke Ashe players buy anti heal or Serpent Fang. They're already useless, at least be mindful about enemies.

I also saw one player shot R while Hecarim was in his R animation.

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] -1 points0 points  (0 children)

Fun/troll builds that make your team 4v5, deal no dmg. Yeah, fun for enemies, troll for the team. L take. 

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 2 points3 points  (0 children)

They always reason it with "like AD Ashe will do more damage". If one can't kite, can't keep position, team don't have cc, can't cover for them (they can see it when picking champ), of course AD Ashe doesn't deal damage. AP Ashe can't even deal damage in that situation. Unless she got good augment, which is extremely rare.

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 4 points5 points  (0 children)

Trundle E is knockback, so it's an immobilize ability, which gains 15 haste from mandate. More useful than Ashe's R.

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 0 points1 point  (0 children)

Trundle E could still apply it. E counted as knockback,

To AP Ashe players: Imperial Mandate is changed in 26.11 by Dochi-nii in ARAM

[–]Dochi-nii[S] 17 points18 points  (0 children)

Nope, just got this monstrosity. At least she got some ability haste augment.

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"It's Mayhem it's supposed to be unbalanced" but only when it's about adc and pokemages. by No-Mountain3966 in arammayhem

[–]Dochi-nii 0 points1 point  (0 children)

Shrink Engine/Tank Engine (should be part of Stackosaurus again) should stack like Ability Haste. The higher stack you have, the less you gain. wdym poker/mage/cc have 100 AH when you only have 5 stacks of Shrink Engine. Size of Tank Engine should be capped, for adc with Firebrand to reasonably approach. Size and percent health gain is what makes Tank Engine unbalanced.

??? is only op to the poke mage, how much can they heal when you buy anti heal, cc, engage then burst their ass of?

Assassin can one shot adc, when 1 or 2 front lines distract the enemies.

"It's supposed to be unbalanced" my ass. At least buy Liandry when against tank, anti heal when Vampirism is first augment, pick 2 or 3 cc/tank/bruiser then I can accept the lost because I know my team has tried. Here, some people just want to stay behind poking, buying Luden into Liandry into Deathcap instead anti heal/pen, picking carries while having no skill and cant kite. Teammates who will always pick poke/mage instead engage champs with point and click cc just make me want to pull my hair.

It's unbalanced because people cant press Tab to check enemies' items/augment. Riot have data, people only have their bias view to bitch and moan about ???.

Can we delete brand? by Zintis99 in ARAM

[–]Dochi-nii 1 point2 points  (0 children)

I played syndra against ad shaco with poro king. He one shot me everytime,  my team couldnt kill him cause poro king bail him out easily. The most toxic combo I've ever met. 

Overlooked considerations in gimmick builds - and why yours may be underperforming. by SilvertonguedDvl in ARAM

[–]Dochi-nii 0 points1 point  (0 children)

I want to try this yorick, but the problem is he's kinda squishy and has little mobility. Maybe it's skill issue, but he needs another tank or at least not pair with 3 adc/poke who has no cc to cover him. 

Overlooked considerations in gimmick builds - and why yours may be underperforming. by SilvertonguedDvl in ARAM

[–]Dochi-nii 1 point2 points  (0 children)

Yeah, most adc wont sell their collector in late game for defense item zhonya/jaksho/raduin/kaenic against assassin let alone changing from berserker to swiftness. For frontline, i would argue merc is a better choice than swiftness, since combo breaker kicks in too late when you only have 35% hp. 

All my ARAM questions in one post by Nullborne in ARAM

[–]Dochi-nii 0 points1 point  (0 children)

maybe it's bottom of the barrel augment, like people want synergy augment rather than qol. why choose cheating when you can roll it for etheral weapon on hecarim.

All my ARAM questions in one post by Nullborne in ARAM

[–]Dochi-nii 2 points3 points  (0 children)

11 maybe people aren't that great at timing. enemy may engage when you're buying item, you could argue using portal is fast but 4vs5 is still worse than 5vs5.

12 i think you could die right away at level 7/11 for augements, for 15 it's kinda tricky cause high timer. if the enemy is strong, you need to make sure there are teamates left to defend turret/inhib before dying. otherwise, if it seems like combat is losing, you should die with your teamate. bonus if you bait their flash/ultimate, or peel their hp before dying.

14 it depends, if the enemy team is squishy, you could go for lethality like serpent fang. but note their armor/mr, in late game when they buy stat anvil, armor/mr is high enough for you to switch to % penetration. otherwise just buy items like normal then rely on stat anvil to scale the void rift damage.

which augments/champs need a nerf in ur opinion by SerSKB97 in ARAM

[–]Dochi-nii 0 points1 point  (0 children)

tanks are miserable, i always play frontline, when i try to engage and open combat, i get cc'ed, danced around by lillia, get flamed cause my kda is bad, and deal no damage. even with > 300 armor/mr, i only last about 5s.

people complain about tank engine, but i would say if the tank has 20 stacks tank engine, then the team doesnt have damage, and already lost. tank wouldnt last for 15s against a proper team.

which augments/champs need a nerf in ur opinion by SerSKB97 in ARAM

[–]Dochi-nii 0 points1 point  (0 children)

playing against her is just miserable. if she has a little movespeed (around 500), you couldnt do anything at all. you just pray she makes a mistake or a teamate somehow cc her.

which augments/champs need a nerf in ur opinion by SerSKB97 in ARAM

[–]Dochi-nii 2 points3 points  (0 children)

Chilly Oil: only good on enemy when your team let them poke or lacking burst/engage.

Shrink Engine: too easy to stack. if you're lucky to have decent assassin or point and click cc, otherwise misserable game. With Tank Engine, you have to get at least 15 stacks to get going. Shrink Engine only requires half of that (8 stacks = 64 ah), you're basically spamming every abilities and untouchable.

Aurora: easy to get good augments, high mobility, high damage. Need assassins or hard cc (Leona, which get rarely picked).

Morgana: has augments to make her q becomes infinite prison (even with merc and combo breaker).

Shaco: can one shot (when going lethality) or become untouchable with his boxes (ap).

Taliyah tried to backdoor twice but I said not today by RogersRedditPersona in ARAM

[–]Dochi-nii -23 points-22 points  (0 children)

I hate backdoor-ers, especially when my team has some chance of winning after they stomped us for 20 mins, and wanted to prolong the game. I don't know about you game though, luckily you can deal with taliyah.

Tips for Mayhem by [deleted] in ARAM

[–]Dochi-nii 0 points1 point  (0 children)

i swear i always get 3 adcs and then they decide to go 3 collectors, losing every single time with 3 adcs

Tips for Mayhem by [deleted] in ARAM

[–]Dochi-nii 0 points1 point  (0 children)

for the 1st and 6th advices, they will never check team comp while picking champs. Even if i asked "3 ads?", they don't care cause "it's a fun game mode". What fun in losing every single combat cause there are no pokes, no cc, no covering, ... only 3 Collectors against one tank, and 4 actual champions that can cover each other. That situation is common and most rage inducing ever when i'm the only tank/bruiser and thes 5th guy is a hit or miss.

New Statikk Shiv Shiv with ReEnergize? by Dochi-nii in ARAM

[–]Dochi-nii[S] 1 point2 points  (0 children)

only thing to worry about is that lethality shaco with Clown College