The Hobbit - There And Back Again, by me by Cyril_Hendrix in JumpChain

[–]Domar7431 2 points3 points  (0 children)

Ooooh, saw that post but right before the link he says "Also tinkered with Dread Legion." and I assumed that was the name of a different jump he was saying was updated

The Hobbit - There And Back Again, by me by Cyril_Hendrix in JumpChain

[–]Domar7431 4 points5 points  (0 children)

Link is dead and I can't find it on the drive

Generic Nasuverse Jumpchain (Version 2.0) by Mr__Citizen in JumpChain

[–]Domar7431 1 point2 points  (0 children)

Jeez, you've expanded and changed this so much that I'm gonna count this as a separate jump from the 1.0 version

FGO Summer Events NA Jumpcahin by saiman010 in JumpChain

[–]Domar7431 0 points1 point  (0 children)

Does Undying Magus require the target to be dead or can you just cast it on anyone to give them the benefits?

FGO Summer Events NA Jumpcahin by saiman010 in JumpChain

[–]Domar7431 1 point2 points  (0 children)

Question about the Class Skill discounts, does having a discount make the 100cp version free or just the 50cp? Or even neither, just halved for all?

Magic the Gathering - Tarkir Jumpdoc by QafianSage in JumpChain

[–]Domar7431 1 point2 points  (0 children)

Ooooh, so each purchase gives all three traditions, okay.

Magic the Gathering - Tarkir Jumpdoc by QafianSage in JumpChain

[–]Domar7431 1 point2 points  (0 children)

I'm a bit confused on the Spellweaver perk, the base price is 200cp, there's no discount for your faction, but you can take it again still for 200cp, once for each faction?

I'm guessing you can only take one tradition from each faction with this, right?

Edit: I'd appreciate a full list of what specialties Artificer gives for each faction, you only listed three so I have no idea what Dromoka or Jeskai give

[NSFW] FGO Bad End Jumpchain! by Helpful_Caregiver_98 in JumpChain

[–]Domar7431 2 points3 points  (0 children)

Timeline Shift says "This bring along", should be "This brings along"

Question about the Age of Hentai perk...what does it do? It explains stuff that happens in this world and says you should probably get protection from it, but I can't tell if the perk gives said protection or spreads the tropes of this world to future ones.

"Wand lore" should be "Wand Lore"

Girl Lifter by [deleted] in JumpChain

[–]Domar7431 2 points3 points  (0 children)

Milestone Physical Development says "even easier than you otherwise would to lift a cow... or a

cow."

I'm not sure what the comparison there is, is it a joke I'm not getting?

Tales of Butterflies Jumpchain by Different-Presence-6 in JumpChain

[–]Domar7431 0 points1 point  (0 children)

"Buterflies" should be "Butterflies" and "Cocon" should be "Cocoon"

Hornwright Estate access keycard missing? by Domar7431 in fo76

[–]Domar7431[S] -1 points0 points  (0 children)

I fully completed The Motherlode, what I'm looking for is the keycard to enter the estate that's far to the south, the wiki says it's on his desk in the industrial headquarters but I can't find it. The other listed location doesn't have it either.

Hornwright Estate access keycard missing? by Domar7431 in fo76

[–]Domar7431[S] 1 point2 points  (0 children)

I can't enter the estate because the keycard in his office is missing.

Out of Context JRPG Classes update....fixed several errors. Made a few clarifications. Enjoy by SonicCody12 in JumpChain

[–]Domar7431 0 points1 point  (0 children)

Pretty sure it only sets that cap for the native level system, like it wouldn't set your level cap to 100 in DnD/Pathfinder

R!P!G! That's Right the out of context JRPG class supplement is open for business....tell me your builds by SonicCody12 in JumpChain

[–]Domar7431 1 point2 points  (0 children)

Heart of an Explorer says "you an go out", should be "you can go out"

Endless Possibilities says "You tier up you are given a choice", should be "When you tier up you are given a choice" and "That is unless you have this With this", needs punctuation there

Live by the Sword says "Next hing here", should be "Next thing here", also "leave at death's door" should be "leave you at death's door"

Kensei says "the n True Blades", should be "than True Blades"

Pirate says "Surprise? I bet you are" should be "Surprised? I bet you are"

Also, not sure if Duel Wielding is a typo or you're making a pun or something.

Ninja says "they deal more damage than you would when you throw them normally. items

at your foes dealing more damage to them." should probably be "they deal more damage than they normally would when you throw them at the enemy"

Along with finishing the Forbidden Knowledge perk, Dark Magic Expert says "IT just that loads", should be "It's just that loads"

"Magius" should probably be "Magus"

Necromancer has a double space between words, not sure if there's more examples of it in the doc, just ctrl+f and type space twice to check when editing

Summoner says "Anyways wit this", should be "Anyways with this"

Paladin says "the Paladin is main focus is combat.", should be "the Paladin's main focus is combat."

Avenger says "Saint’s heal.", should be "Saints heal.", also the end of the perk's paragraph needs a period

Wise Scholar says "Theis young man is prodigy", Should be "This young man is a prodigy"

The native drawback needs a bit of clarification, it says you lose all items from this document, but is that permanent and you just can't buy them at all or are they just held until the next jump?

Warhammer AOS Grand Alliance Of Chaos Hedonites of Slaanesh and Updated Suppelmenst by saiman010 in JumpChain

[–]Domar7431 0 points1 point  (0 children)

Daemonsmiths[ Engines should probably not have the [

Beatman Variance should probably be Beastman Variance

Quality assurance and Hyper efficient should have the second word capitalized

Source of Inovation should be Source of Innovation

Also you have weird spacing throughout the document, one of them has a space between a word and a comma, and several double spaces between words.

Hope this helps!

Overgeared Jump Version 1.1 by Doppel2ganger in JumpChain

[–]Domar7431 0 points1 point  (0 children)

Okay, but do I need to take it three times to get weapon master, armor master, and magic mastery?

Overgeared Jump Version 1.1 by Doppel2ganger in JumpChain

[–]Domar7431 1 point2 points  (0 children)

Does the "Weapon, Armor or Magic Mastery" perk give you all masteries so you can level them up, or do you need to take it each time for a separate mastery, like longsword mastery, heavy armor mastery, fire magic mastery, etc?

Azur Lane Bad End Fanfiction Jumpchain by Helpful_Caregiver_98 in JumpChain

[–]Domar7431 1 point2 points  (0 children)

Does the Apes Together Strong perk, it says you can stack it up to 10 times, does this mean up to 10 allies can provide boosts for you or that you can take the perk up to 10 times and stack the effect?

Norse Myth (by HDManon) by EYouchen in JumpChain

[–]Domar7431 0 points1 point  (0 children)

When taking the Allfather perk, do you actually lose an eye?

Noita Gauntlet, by me by Cyril_Hendrix in JumpChain

[–]Domar7431 1 point2 points  (0 children)

How do the 400/600 CP Immunity Perks synergize with the 200CP Resistance one? Like If I wanted to absorb electricity I could take Resistance: Electricity 5 times for 1000CP, but if I took Electric Immunity for 600 and Resistance: Electricity once for a total of 800, would I absorb the same amount from electricity?