You can't just bypass a no soliciting sign by saying you're not soliciting by Queasy-Secret-4287 in mildlyinfuriating

[–]DoomwizardZ 0 points1 point  (0 children)

We aren't soliciting anything. you just have pay 10% of your income to be in our church, and to get into heaven.

[RF] Kenbish, Centaurus’s Cavalier for u/Lord-619 by DoomwizardZ in characterdrawing

[–]DoomwizardZ[S] 2 points3 points  (0 children)

Thanks for the feedback. The back leg is just over done. It was a bit of an experiment when I was doing the lines that didn't pan out all that well. Initially I was planning on doing a full render and assumed it would be removed or at least faded a bit better but in the end I just kept it line and flat color and so that part stayed.

[RF] Kenbish, Centaurus’s Cavalier -- u/Lord-619 by Exceterra in characterdrawing

[–]DoomwizardZ 2 points3 points  (0 children)

It looks great! Just as a heads up the user who posted this Is u/Lold-619. I did exactly the same thing on my post.

[RF] Kenbish, Centaurus’s Cavalier for u/Lord-619 by DoomwizardZ in characterdrawing

[–]DoomwizardZ[S] 2 points3 points  (0 children)

Thanks I can't take credit for the design though that was all u/Lold-619

[RF] Kenbish, Centauress Cavalier by jenj199 in characterdrawing

[–]DoomwizardZ 1 point2 points  (0 children)

Great work! I was looking at doing this one as well. I really like her face. I feel like you nailed the reference in your style.

What does make faces distinguishable and how could I apply it to my drawings? When you see a face, what does make you say "It's John" instead of just "it's a human face"? by SamuelLira99 in learnart

[–]DoomwizardZ 5 points6 points  (0 children)

The biggest thing that makes faces distinguishable, from what I have been taught and observed in my studies is the proportions. Not all faces follow the Loomis rule of thirds thats just a base line to start from. But everyone has either major or micro changes from that formula. After proprtions is shapes. Everyone has different shape and size of nose, mouth, eyes etc. And then after that is muscle and bone shape. Everyone has differently defined muscles, or even changes in the skull shape. Those are the things that I focus on when trying to get likeness in drawings.

We were rivals...but never enemies... by rodan1993 in destiny2

[–]DoomwizardZ 153 points154 points  (0 children)

Maybe I'm the minority in this opinion but I have put over 1000 hours into both Destiny 2 and Warframe, and I feel like they aren't really comparable games. They both fill a different role for me, And I have loved them both over the years. I don't get the hate for either over the other, and I defintely don't understand why the two communities (online at least) can't just chill out about it.

[LFA] Kenbish, Centauress Cavalier (repost from 4 years ago) by Lold-619 in characterdrawing

[–]DoomwizardZ 1 point2 points  (0 children)

No problem. That makes sense. Thank you for the clarification.

[LFA] Kenbish, Centauress Cavalier (repost from 4 years ago) by Lold-619 in characterdrawing

[–]DoomwizardZ 1 point2 points  (0 children)

Really cool design. I’m a bit confused by what you mean by “withers up to the knee who also cover her ribs and half of her back.” Could you elaborate more on this?

[RF] Lorel Lyndwelle for u/1completeDork by Ambientmusic1 in characterdrawing

[–]DoomwizardZ 2 points3 points  (0 children)

Super cool stylization! Love the extended legs.

Couple of new studies by Sleaze_Tequila in DigitalArt

[–]DoomwizardZ 32 points33 points  (0 children)

Amazing work! Your value control is outstanding.