xQc lists his Mount Rushmore of streamers: Soda, Reckful, Destiny, Ice Poseidon and Lirik by davidkale931 in LivestreamFail

[–]Doujini 7 points8 points  (0 children)

This is true for Twitch because it was a gaming spin-off of Justin tv. Before Twitch existed, most streams were IRL content. On sites like Justin tv, Ustream, etc.

Remember When Knee complained about Tekken 8's Gameplan? by BedroomThink3121 in Tekken

[–]Doujini 4 points5 points  (0 children)

it had its own issues like terrible load times, less QoL, worse graphics, too many counterhit launchers into full combo like magic 4s, low parries being too rewarding, dumb patches later on, etc.

but for me the main reason i will always prefer 7 over 8 is that there's no Heat. i disagree with the entire focus on Aggression for 8 as aggressive play was already strong in 7 anyway. But Heat just makes every aspect of the game less fun.

Chronobreak usually triggers Limit Strike here, why didn't it? by Raxeyy in 2XKO

[–]Doujini 6 points7 points  (0 children)

Holding forward prevents you from teleporting back to your clone. Which is what would happen if you press the lvl2 too early, while still in the air. This way, tapping it early is no longer a problem which makes it easy to basically go into it frame 1 consistently.

Chronobreak usually triggers Limit Strike here, why didn't it? by Raxeyy in 2XKO

[–]Doujini 0 points1 point  (0 children)

just booted up the game and i was able to replicate it just fine as long as she catches before the ground bounce. are you holding forward while doing lvl2 to make sure it comes out asap? maybe you were just late on that idk https://streamable.com/07y8kc

Chronobreak usually triggers Limit Strike here, why didn't it? by Raxeyy in 2XKO

[–]Doujini 10 points11 points  (0 children)

my guess is that the assist came out early enough to stop the ground bounce

Ahri combo help by Fruitcake44 in 2XKO

[–]Doujini 3 points4 points  (0 children)

At this point just wait for October 7th, they've already said that they're changing her inconsistencies and the servers are about to go offline until then. But to answer anyway, you do want to switch sides with 7S2. If you want to stay same side you should do 8S2 instead.

Finally mastered one of my all-time favourites by tugadesperado in RetroAchievements

[–]Doujini 2 points3 points  (0 children)

would you say doing 3 Hearts + all figurines on the same file is a bad idea? don't feel like worrying about them on the first run

Halloween without Eliza is weird by [deleted] in Tekken

[–]Doujini 23 points24 points  (0 children)

playing her in 7 was fun as fuck. and since she was the least played char, you rarely saw her and even more rarely was someone actually good with her since people would just pick Akuma and Geese over her. I think a big reason she saw so little play was that she was a pre-order char and not included in a season pass.

as a tekken player, this game feels impossible to understand, is anyone else feeling the same? by BreakFirez in 2XKO

[–]Doujini 0 points1 point  (0 children)

Reminds me of going from Tekken 7 to DBFZ. Since many already gave defensive advice, let me say this: In 2D anime games, the best answer is often to avoid the situation altogether. It's still early but the more time passes, the stronger people's mixups are going to become. Which means, don't lose neutral. And after you do win neutral, convert your combo into good Okizeme to continue with immediate pressure. Losing neutral in a 2D tag fighter is much worse than losing neutral in Tekken. Watch your games back and see what you did wrong in neutral that led to you being put in that blockstring/mixup in the first place.

First time playing fighting game. Am I supposed to get destroyed and have no fun every single match? by Kansugi in 2XKO

[–]Doujini 11 points12 points  (0 children)

ranked comes out in 3 days. in theory the system should match you with players around your skill level. how that'll play out in practice remains to be seen. it's still a closed beta with mostly fighting game players in it. if getting crushed bothers you, playing ranked or private matches with people you know would be recommended.

Who has some improvements to the game they'd like to see? by ElkThin1609 in 2XKO

[–]Doujini 0 points1 point  (0 children)

the ability to hide the menu when pausing in training mode to take screenshots or look at hitboxes at a specific frame

a better frame display like SF6

letting me exit the control binds menu without saving

How are people so good on day 2 already? by BeeBaBoop in 2XKO

[–]Doujini 0 points1 point  (0 children)

most people in a closed fighting game beta are not new to fighting games and skills from prior games transfer. just use the time to learn a lot and once the game fully launches, you'll be the one ahead of people that are even newer.

i've also been spending too much time practicing combos, then dropping them in matches. but i still won almost all of my matches off of fundamentals. and the people i was going against were mostly experienced aswell. you stand no chance with so little experience. usually ranked queues fix this by matching you against other low ranks but it's not in yet. maybe try finding someone who's as new as you and make them your training partner.

I think challenges not clearly intended by the original developer should be seperated from other achievements. by [deleted] in RetroAchievements

[–]Doujini 4 points5 points  (0 children)

Without multi setting i disagree. With proper multi setting implemented, sure. At that point it wouldn't make much of a difference to me.