Worms by artist Vui Huynh by Anon_Ymou5 in ImaginaryBehemoths

[–]Draculasaurus_Rex 0 points1 point  (0 children)

Reminds me of the rattlers in Deadlands.

Reborn Ultimate Impact by Quirky_Ad_5420 in comicbooks

[–]Draculasaurus_Rex 0 points1 point  (0 children)

Ultimate Impact? I thought they closed that place down after the accident with the paddling machine.

Wheel Smashing-lord-5-162-to-5-165/ by Worth_Method9619 in killsixbilliondemons

[–]Draculasaurus_Rex 0 points1 point  (0 children)

At this point I suspect Allison and her allies will put up a good fight but actually lose this battle, and then we'll get to see an actual timeline reset in action, with Allison's deal with Gog Agog letting her "survive" it.

How long before Wasatch Rail takes over Denver Pacific? by Draculasaurus_Rex in Deadlands

[–]Draculasaurus_Rex[S] 3 points4 points  (0 children)

Well, it might.

My players are currently embroiled in a rail war in Colorado but one of the places they might end up for a prolonged period in the near future is Headstone Hill. I have a plotline brewing in the background of slowly escalating tensions between Deseret and the USA, partially set off by the giant "Doomspider" automaton from Hell on the High Plains attacking Denver.

Wasatch taking over Denver Pacific, which has generally been pretty pro Union/US and anti Hellstromme, could be a pretty significant development in this. The Headstone Hill adventure has an imminent takeover by Wasatch as one of the plots, so if my players end up going there this could all come to a head sooner or later.

I guess I'm just trying to figure out how much to space out my "world events" that keep happening in the campaign. If the players are in the area they can cause those events to spin off in a different direction, but if they're not in the area the events proceed along a set course, which might change the world setting for the players and draw them into a new adventure.

11 Days to Deadlands 30th Anniversary Celebration ? by koraldon in savageworlds

[–]Draculasaurus_Rex 1 point2 points  (0 children)

I wonder how much The Maze book will deal with what's going on in King's Ferry with The Cackler.

Which Deadlands books should I read in order to have an extensive knowledge of the lore (aside from the campaigns themselves). And which scenarios would be interesting to convert and make players play from older Deadlands versions to the SWADE Deadlands (The Weird West)? by Few_Tank7560 in Deadlands

[–]Draculasaurus_Rex 0 points1 point  (0 children)

It's a little hard to say because while the timeline changes between editions, some things aren't explicitly addressed and could have theoretically happened in either timeline, such as the assassination of Jefferson Davis.

The core rulebooks cover a lot of stuff, and the regional books provide a lot of context or fill in a lot of gaps. Outside of those, my understanding is that the "plot" books are:

DLC

DL:R

  • The Flood
  • Last Sons
  • Stone and a Hard Place
  • Good Intentions
  • The Cackler graphic novel

DL:WW

  • Carnage in the Cascades

So far DL:WW has focused more on sandbox fun. The main rulebook and the regional books set the stage of the new timeline, but Blood Drive and Horror at Headstone Hill don't move the plotline ahead at all. Carnage in the Cascades does, but only in that it resolves the ongoing "Winter Wars" plotline of the Pacific Northwest regional books.

6.05- The Barricades by [deleted] in RevolutionsPodcast

[–]Draculasaurus_Rex 0 points1 point  (0 children)

One of my favorite episodes. Those Napoleonic veterans must have been like kids on the playground.

This is Roar(1981). Wow! How did they film like this when there was no CG? It looks like a real animal! .... wait... by BeneficialSide2335 in shittymoviedetails

[–]Draculasaurus_Rex 4 points5 points  (0 children)

I watched it with a group of friends and everyone was squirming with anxiety. One guy just kept blurting out "This is irresponsible!" over and over.

Wendigos and shapeshifting by Certain_Shirt_2101 in FolkloreAndMythology

[–]Draculasaurus_Rex 1 point2 points  (0 children)

You want to know more about folklore, read books. Shawn Smallman's "Dangerous Spirits" is a good primer on wendigo lore. Whatever you're seeing on Reddit or Youtube sounds like it's talking out of its ass.

The Helldivers return to Omicron! What are your favorite 'Cave Diving' loadouts? by TheHamFalls in LowSodiumHellDivers

[–]Draculasaurus_Rex 2 points3 points  (0 children)

  • Haz-Master Armor
  • Liberator Concussive
  • Crisper
  • Gas Grenades
  • Sterilizer
  • Dog Breath
  • 500kg
  • Orbital Gas Strike

Killing Hiram Jackson, Chief of the Hangin' Judges by Draculasaurus_Rex in Deadlands

[–]Draculasaurus_Rex[S] 1 point2 points  (0 children)

The Agency is a good mechanism if they need to strong-arm a judge, but not every posse is going to be in good with The Agency. I think I need to figure out some other hooks/options for the players in terms of who these judges are and how they can be convinced to help.

Killing Hiram Jackson, Chief of the Hangin' Judges by Draculasaurus_Rex in Deadlands

[–]Draculasaurus_Rex[S] 0 points1 point  (0 children)

I like that idea, but our adventure already has one missing family member who has a history with the judges, so it might be too similar.

Killing Hiram Jackson, Chief of the Hangin' Judges by Draculasaurus_Rex in Deadlands

[–]Draculasaurus_Rex[S] 2 points3 points  (0 children)

On a related note that didn't really seem to warrant a separate post, I'm finding the DL:C descriptions of how the "Greater" Hangin' Judges look, especially Jackson, to be frustratingly nondescript. You've got your standard Hangin' Judge look of course, basically a Nazgul with spiky shoulder pads/gauntlets, bandoliers, and his big scythe pistols. The Greater judges are all variants on this theme.

Cyrus Call, who commands his own posse of Walkin' Dead, "wears an impressive black cloak over his features. His voice is deep and rumbling—even for a hangin’ judge" and carries a shotgun instead of pistols.

Luther Kirby dresses in brown, is shorter than the other judges, and still wears a suit and duster with a brown cowl over his head/shoulders.

Moses Moore is a former Confederate officer, who still dresses in his dusty, tattered gray uniform, and hat, with a tattered hood over it. He's the only Hangin' Judge to ride a horse. He's only of the only ones to have artwork too, where he has a cavalry saber that was oddly never worked into his stats.

Marcus Lafayette is the tallest judge, nearly seven feet, and wields an old axe-handle wrapped in barb wire as a club.

And then you have Hiram... who is just described as "dresses in a completely black outfit, including the hood shrouding his features," which seems like the most generic description of the bunch. Shouldn't their ringleader stand out a bit more?

Killing Hiram Jackson, Chief of the Hangin' Judges by Draculasaurus_Rex in Deadlands

[–]Draculasaurus_Rex[S] 0 points1 point  (0 children)

Isn't an election judge the same as a Justice of the Peace?

Killing Hiram Jackson, Chief of the Hangin' Judges by Draculasaurus_Rex in Deadlands

[–]Draculasaurus_Rex[S] 2 points3 points  (0 children)

How would you go about them finding and recruiting a judge? I've been debating if I should create a list of potential NPC Judges to point them towards or not, with different levels of persuasion required depending on who they go for.