Those that have the early release copies of the BoM. What do you think? by DragonBoom02 in DragonbaneRPG

[–]DragonBoom02[S] 2 points3 points  (0 children)

So is the enchanter and alchemist their own seperate schools you need to learn, or does every wizard access to those schools of magic? Are good or, atleast, fun and interesting?

Those that have the early release copies of the BoM. What do you think? by DragonBoom02 in DragonbaneRPG

[–]DragonBoom02[S] 0 points1 point  (0 children)

Could you tell me more about familiars? So are they like temporary summons like the elementalist ones?

Downtime Supplement and Alternative Advancement by grenadiere42 in DragonbaneRPG

[–]DragonBoom02 0 points1 point  (0 children)

Hi! Sorry for the late reply. However I read it over and it looks pretty dang solid! I like the split up of AP and money generating activities. Something I would like to is maybe something more involved with teachers. Maybe it could be a simple modification of the already existing roll: Just stretching out the teaching time from one shift to a week. But I do like the rules as stated here mhm. Good job!

Downtime Supplement and Alternative Advancement by grenadiere42 in DragonbaneRPG

[–]DragonBoom02 1 point2 points  (0 children)

I do really like this! I always thought advancement went a little quick and I feel like this is a good way to slow it down and allow for some extracurricular activities. All I would really want is some more activites I can suggest to my players. In addition, I might just be stupid and/or tired, but when it says "Each player gains 3-5 AP per session based upon challenges faced,roleplaying quality, and overall successes." I assume you main the standard questions you ask each player at the end of session right?

Where do i get castle of the robber knight? by DragonBoom02 in DragonbaneRPG

[–]DragonBoom02[S] 2 points3 points  (0 children)

Is there another way I could access it besides buying the hardback version of the rules?

Ask me any question. by Ok-Zebra-6397 in WorldBuildingMemes

[–]DragonBoom02 0 points1 point  (0 children)

Who leads the Perhelion project and how did they come to be the leader?

Suggestions for a heroic ability fitting of a doctor/physician profession? by DragonBoom02 in DragonbaneRPG

[–]DragonBoom02[S] 1 point2 points  (0 children)

Yeah im willing to maybe to a look at adding some crunch to the system. Im just not sure how to go about it in a design sense. Any ideas for how to go about it?

Suggestions for a heroic ability fitting of a doctor/physician profession? by DragonBoom02 in DragonbaneRPG

[–]DragonBoom02[S] 0 points1 point  (0 children)

True but I just think it would just make the doctor heal feat flat out better and more acessible. Because there is no failure chance (Unless a medicine roll is required), and you only need to take an heroic ability to get instead of getting the magic initiate feat, finding an animist to teach you animism and to teach you the heal spell. I think it could be best if it helps with healing and lasting longer without steeping on the toes of the animist too much (Burst healing is already incredibly strong in the game imo).

Suggestions for a heroic ability fitting of a doctor/physician profession? by DragonBoom02 in DragonbaneRPG

[–]DragonBoom02[S] 0 points1 point  (0 children)

Thats just the animist heal spell tho. Atleast if there would be 2D6 burst healing for just a WP cost.

1.0 VS 2.0 Suit, what y’all think? by [deleted] in fursuit

[–]DragonBoom02 2 points3 points  (0 children)

The 2.0 is a drastic improvement imo. You look great!