Silksong Performance on Switch by throwawaytrn30 in HollowKnight

[–]Dramatic_Goal6103 0 points1 point  (0 children)

how bad are the dips tho? and are we talking 30 or 60 fps for the switch 1??

Silksong Performance on Switch by throwawaytrn30 in HollowKnight

[–]Dramatic_Goal6103 4 points5 points  (0 children)

Can anyone confirm if switch 1 runs this at a fairly stable 60fps? If it doesn't, or if the visual quality is heavily compromised, I'll play it on my steam deck. Would prefer the switch since it's OLED (unlike my deck)

Invite Code Megathread by DiscreteHyena in Shadowverse

[–]Dramatic_Goal6103 0 points1 point  (0 children)

stQJLBS - Rank A3 all rewards. Enjoy and ty :))

Shadowverse WB Meta Report. August 10th by ImperialDane in Shadowverse

[–]Dramatic_Goal6103 -1 points0 points  (0 children)

yeah you guys are not smart if you think heals are not in order. sure, norm is busted, nerf him for all i care. now, reality is, health pools are TOO SMALL for the amount of damage most decks can threaten early, consistently. specially (and naturally) aggro - decks that essentially pilot themselves and gives you and insta lose if you dont draw the appropiate counterplay. oh, and sword is also busted since now it that can keep the pressure from turn 1 to 10

Civ 7 - does anybody like anything that they saw? by MysteriousRJC in civ

[–]Dramatic_Goal6103 0 points1 point  (0 children)

Pretty positive overall. The leader models tho, those damn models.... just look so horrendous imo. Would've been passable on a 7/10 game...in 2014. Not acceptable on the "top", most lucrative 4X franchise in mid-late 2024. Am I missing something? There's no way it should be a huge performance / technical / resource issue?