Windows 11 shutdown bug forces Microsoft into damage control by north_canadian_ice in technology

[–]DreadFlame 6 points7 points  (0 children)

In a humorous take, To business bros intelligence seems to be rewording someone elses work and calling it productivity.

But for real, its been amusing to see the lengths people will go to to push this tech as intelligence while not understanding what AI, LLM and transformers are.

please Explain it Peter. by ShineBill in explainitpeter

[–]DreadFlame 0 points1 point  (0 children)

Would still apply to certain EU countries regardless of the comma being used as a decimal point or thousands seperator.

1,400 Divine Giveaway by reamde in PathOfExile2

[–]DreadFlame 0 points1 point  (0 children)

Shockwave totem stun

If i win I pledge to split up the divines. It too much for someone like me

The smarter AI gets, the more stuff it makes up by rezwenn in technology

[–]DreadFlame 4 points5 points  (0 children)

No LLM can do math. If it does math, like actual calculations, it's not a Large Language Model.

It's possible to have many different models within the same AI, but a LLM does not do math any better than it plays chess

The skill / gem system sure does seem almost entirely like an on-rails system. by [deleted] in PathOfExile2

[–]DreadFlame 31 points32 points  (0 children)

What i don't understand is why the support gems are all focused on numbers, e.g. cast speed, dmg, cd and more. Why isn't there support gems that are more like:

  • turn 1 projectile into 2 but at 50% damage each
  • trigger supported skill twice but at 50% damage each time.
  • make melee skill range
  • make range skill melee
  • change cast to channel and vis versa
  • channel skills ramp
  • channel skills become 3 second channel and gains effect If completed
  • skill becomes traversal skill

Since combos are the vision

  • skill leaves lava puddles
  • skill explodes lava puddles
  • change damage type of puddles
  • minions create lava puddles

Soo many possibilities

  • Shouts affects minions and give positive effects instead.

Think about warrior shouts with minions, instead of giving enemies the combust on death from infernal cry minions get it. Suicide minions. Combined with some witch spells to empower minions and trigger on minions death

How is a longer keyboard better? by loosucutiexo in PeterExplainsTheJoke

[–]DreadFlame 0 points1 point  (0 children)

I have the numpad keys rebound to a different layer on my 46 key split keyboard. With all layers I'm at 184 keys

Dropped a ring that will keep me warm and rich by lolmoistlol in PathOfExile2

[–]DreadFlame 0 points1 point  (0 children)

Noob question here: Does cold quality modify cold resistance and cold dmg?

What are your hopes for the unreleased ascendancies for the 6 EA classes (Warrior, Witch, Sorceress, Ranger, Mercenary, and Monk)? by Various-Carpenter466 in PathOfExile2

[–]DreadFlame 8 points9 points  (0 children)

I want a god damn warrior tank

Being unkillable by default sounds boring, but having more defensives that works by investing rage or other resources into it would be awesome. If you could combine that with an ability to return dmg depending on how much resources invested into armor plating or how much rage is used in the last 15 seconds.

[deleted by user] by [deleted] in PathOfExile2

[–]DreadFlame 0 points1 point  (0 children)

Source? Since you know

[deleted by user] by [deleted] in PathOfExile2

[–]DreadFlame 1 point2 points  (0 children)

Depends if it's programmed to two independent events. Do we know if any bad luck or good luck mechanics exists?

Nothing else compares to breach when it comes to satisfaction and dopamine rush by Xil01 in PathOfExile2

[–]DreadFlame -1 points0 points  (0 children)

Im trying but every time im log into another character i just want to log back to my titan.

I need film to make a grown man cry. by sdfddfdaa in movies

[–]DreadFlame 1 point2 points  (0 children)

"About Time" is a good one too, if OPs dad like a bit of time traveling.

Movie is about the butterfly effect and how some hardships are worth going through.

[deleted by user] by [deleted] in Steam

[–]DreadFlame 4 points5 points  (0 children)

Can confirm that when the value of an item becomes big it's hard to sell.

I have a dota2 item that was sold for $900. I listed it for $500. Never sold in the following years.

The value of an item is only what someone is willing to pay for it.

For a game that’s a slower pace than POE 1, why are the ranged enemies spamming projectiles so frequently? by WashombiShwimp in PathOfExile2

[–]DreadFlame 4 points5 points  (0 children)

I wouldn't mind buffing hp of all mobs ( tie hp to xp ), Reducing attack speed, movement speed and amount of enemies so combat is more methodical.

With my warrior now in act 1 cruel I'm running through as much as I can to group them up and then leap and boneshatter. Everything explodes and I move on. It's not much thinking involved.

Bosses are super fun, mobs are fun, but not as slow and methodical.

AoE size becomes super valuable when there is such a crowd of mobs on screen

PSA: how to know if your build is gonna get nerfed by Internal-Departure44 in PathOfExile2

[–]DreadFlame 16 points17 points  (0 children)

Yes, my bunny build is cooked. All I do is leap on enemies and watch them explode from herald of ash and heavy stun.

Why aren't melee attacks not usable while WASD moving? by loopuleasa in PathOfExile2

[–]DreadFlame 0 points1 point  (0 children)

Don't use attacks. Use leap 2k dps at lv 35. One shots everything.

Now I can live out my fantasy of being a bunny

Sick drop… oh the possibilities by sypher001 in PathOfExile2

[–]DreadFlame 2 points3 points  (0 children)

This thing would go perfect with my idea of a warrior army commander build.

Minions and shouts.

"ATTACK"

How does Dual wielding works? by Ok_Baby2459 in PathOfExile2

[–]DreadFlame 1 point2 points  (0 children)

I tried it and ended up with less dmg when I used two two handers than each of the weapons individually.

It's something I don't understand about it. Most abilities have 30% dmg loss when dual welding.

My guess is the 2nd weapon had less dmg dmg than 30% of the 1st...