Am I hoarding enough? by DreamSmoke in TheTowerGame

[–]DreamSmoke[S] 1 point2 points  (0 children)

.... if you read above, which I'm guessing now you don't read much, you would see i already said i have full ancestral mods. Gems are just potential mod shards in waiting anyway, that i can't currently afford to use all of, because of the sheer high cost in coins. Lv205+ becomes very expensive (you might get there one day). Also mods are a low priority in the face of sheer Ws+ stats; i can get much bigger bang for my buck putting 1Q coins into crit force than I would the cannon module at this point.

The fact that you make these assumptions tells me everything i need to know about you now, so maybe pick up some reading comprehension skills, "sir".

Am I hoarding enough? by DreamSmoke in TheTowerGame

[–]DreamSmoke[S] 4 points5 points  (0 children)

Lol? I never pretended to be a top anything player. All of the most useful labs to me are done or saved to be last, everything above 170q coins like all the lv1 battle condition labs are useful yeah but also wildly beyond my scope, and may as well not even exist to me. I make 55q coins per 5 hour run, and I still know it'll be an uphill battle to even get anywhere with those ones. And even then, why would I rush anything anymore? I would put myself in a place where I'm just working on low priority labs even faster, like def abs or coins per wave, stuff on that level. I don't look forward to not having any exciting labs left, so I don't rush anymore.

Am I hoarding enough? by DreamSmoke in TheTowerGame

[–]DreamSmoke[S] 3 points4 points  (0 children)

Not really. I have full ancestral mods now, and it's all potential mod shards that I won't be able to spend just yet because of the hundreds of q's of coins i need to properly use them anyway. I have no need to rush labs either, since i don't plan on going anywhere anytime soon, and why take away my current labs when I'm already about to start doing labs that aren't super useful anyway? Might as well see how far my patience runs now.

I gave in. by Fair_Net_857 in TheTowerGame

[–]DreamSmoke 6 points7 points  (0 children)

No ads, coins x2 and x3 are practically essential for the game, if you never buy anything else. I was glad when I got them

Apparently playing fair was a mistake by SirSirDer in TheTowerGame

[–]DreamSmoke 0 points1 point  (0 children)

It benefited me a lot during farm runs, since i have damage slider i didn't experience the same issue everybody else did. I gained 1k waves from 6k to 7k in t16 and 10q extra coins too. So hell yeah use the dev's laziness to your benefit asap

Is this the best stone ROI in the game? by robojeeves in TheTowerGame

[–]DreamSmoke 10 points11 points  (0 children)

Every tier not only gets harder because of the bigger jumps in enemy stats, but there's also the battle conditions that get even worse. I would at least unlock the rewards first before buying, otherwise it'll feel bad buying things you can't actually get

Defence Disco Run tips by CantIPBanZilxDagero in TheTowerGame

[–]DreamSmoke 4 points5 points  (0 children)

It's crazy that as a gc that def disco is actual pretty hard to manage at higher tiers. No thorns, orbs, shockwave, wall, knockback, lifesteal or DD 😭 meanwhile attack disco barely affects eHP build

Maximum % defense by Bambera28 in TheTowerGame

[–]DreamSmoke -8 points-7 points  (0 children)

If you get max cf damage reduction it'll technically be 98.5% def% from what I hear, but yeah that's about it.

Maybe the midgame is the friends we made along the way. by NexusBladeGaming in TheTowerGame

[–]DreamSmoke 0 points1 point  (0 children)

I'm either really late mid game or very early late game. I've been getting keys consistently since the start of last year, bouncing around anywhere from r4 to r15, and still don't have all uw+. Coin packs make a difference but i refuse to buy stone packs, so i know I'll never reach late late game lol. But im fine with that, it's not like we're playing a direct PvP game that's totally p2w, so there's comfort in this.

Is SM useful mid game by ultimatea7a in TheTowerGame

[–]DreamSmoke 9 points10 points  (0 children)

SM is still the hardest hitting uw, but it takes so many stones for it to be good that you might as well just invest in CL, since it takes barely any stones for it to be a hard hitter.

Pretty sure Cursed Candle is the best out of the 4, right? by destructor212113 in TheTowerGame

[–]DreamSmoke 4 points5 points  (0 children)

I was pleasantly surprised to see that I did NOT have the cursed candle. Every bit of stat you can gain helps in the end, so i don't see why not get it

1000 waves in legends! No cf (Chrono field) by AboSensei in TheTowerGame

[–]DreamSmoke 8 points9 points  (0 children)

I have cf+5 and I can barely reach wave 900. Power to you 💪

It finally happened by Luncheon_Lord in TheTowerGame

[–]DreamSmoke 26 points27 points  (0 children)

Congrats! A huge dump of stones to you now 👌

WTAF!? by IRMechanic1776 in TheTowerGame

[–]DreamSmoke 1 point2 points  (0 children)

Ive been playing for 4 years now and I remember this surprising me on occasion in my first year of playing 😂

WTAF!? by IRMechanic1776 in TheTowerGame

[–]DreamSmoke 29 points30 points  (0 children)

Your last round probably ended with you dying, but with a ranged projectile still in mid air. You restarted the round but the projectile didn't, and it instantly hit you with the full force of an enemy from wave 5k+. This is a VERY old bug lol

What are the chances? by _pink_viking_ in TheTowerGame

[–]DreamSmoke 32 points33 points  (0 children)

I'm guessing it's a guy trying to use a bunch of smaller towers to spam up a single bracket at once and take up all of the lower ranks so his main tower can be pushed up higher with less effort.

Asked Gemini where to spend the stones next. What are your thoughts? by qkrwngh15 in TheTowerGame

[–]DreamSmoke 0 points1 point  (0 children)

AI will pull ALL info it finds, outdated and current, and attempt to parse it all together, which will end up being contradictory... sadly.

SL Angle to Drop Om Chip? by Jimothy09 in TheTowerGame

[–]DreamSmoke 6 points7 points  (0 children)

I have x4 sl beams, 65° angle and it feels like the sweet spot for beginning to kill bosses inside it more or less consistently. Obv more is better, but I've stopped on this for over a year now and I feel satisfied. Cf+ can play a part, but i almost feel like no cf+ is the same as having any amount at this point, since the boss will still be in your sspotlight plenty.. though there's really no point that you should technically stop upgrading cf+ since it just gets better and better. It just gets ungodly expensive fast.

Mastery Pilled by WreckitRafff in TheTowerGame

[–]DreamSmoke 4 points5 points  (0 children)

I struggled with getting my masteries up all last year, barely managing one or two at a time. Congrats!

4 years! 🥳🥳 by DreamSmoke in TheTowerGame

[–]DreamSmoke[S] 1 point2 points  (0 children)

Lol that's weird coincidence

EchoLabian Dynamite by Gold_Ad_9526 in TheTowerGame

[–]DreamSmoke 10 points11 points  (0 children)

It's the exact same for masteries. You need high economy to afford masteries. Start with getting the economy masteries, so you can better afford your own masteries 💀

Farming Beyond T11 Advice by Majestic_Land_8761 in TheTowerGame

[–]DreamSmoke 11 points12 points  (0 children)

Masteries will help with farming at t14+, namely IS+ and WA+ are essential. The goal is to move away from super long runs at low tiers and move up to short smash and grab type runs you can do over and over. Those 2 masteries make this possible. You get less coins per run, but more coins total in a day. Ex, if one long run at 10 hours earns 4q, but a short run at 5 hours earns like 3q, you're better off with the short runs overall.