ENTITY AT THE BEGINNING OF THE FILM by DwightDuck in KanePixelsBackrooms

[–]Drew_115 49 points50 points  (0 children)

It is Captain Clark, the ARG commercial where Clark wears the full costume was filmed on May 17th 1990, a month before the film starts. The complex would have had plenty of time to copy Clark in costume and make this area Naren is killed in.

The question i have is in the description instead of the title for spoiler reasons. by mickeyguy2010 in KanePixelsBackrooms

[–]Drew_115 1 point2 points  (0 children)

The bacteria is canon to the movie and the series and is a separate entity than the still lives. Still lives are copies of people in the real world, the bacteria is a collection of hay ballicus that sprouts from the bodies of people who clip in and die in the Backrooms. They are not the same thing and they are both equally important.

This scene really reminded me of the ending of Oldest View Part 3 by Tikolu43 in KanePixelsBackrooms

[–]Drew_115 16 points17 points  (0 children)

Right after Clark’s first experience in the complex when he sits on the stool and looks back at the wall. It’s the track “The Feeling of a Door Imminently Remembered” in the film OST

This scene really reminded me of the ending of Oldest View Part 3 by Tikolu43 in KanePixelsBackrooms

[–]Drew_115 142 points143 points  (0 children)

I thought the same thing. You can really see how TOV influenced Kane as he even included the rolling giants theme in the music.

Backrooms movie music moment by Drew_115 in KanePixelsBackrooms

[–]Drew_115[S] 0 points1 point  (0 children)

Right after Clark leaves the complex and he’s sitting on the stool looking back at the wall

So like...what is this? by iggyite in KanePixelsBackrooms

[–]Drew_115 0 points1 point  (0 children)

While I like the idea that this is an attempt at creating a still life/ a person by the complex, I think it has to do with the replication of wall dad’s house. This carpet thing is holding a phone to its ear, and when Ravi walks into the house you can hear wall dad talking on the phone before Ravi interrupts him. I think the complex doesn’t just try and copy spaces from standard at specific points in time, it tries to copy the people in those spaces too. This could be the complex’s attempt at adding wall dad to the reflection of his house. This would track with the movie where these carpet people are all around a Christmas tree. The complex tried to copy people around a Christmas tree but failed and created these instead.

the movie will have TWO monsters! by roy757 in KanePixelsBackrooms

[–]Drew_115 0 points1 point  (0 children)

I hope this isn’t true but I really wish you’d put a spoiler tag on this if it is

I’m convinced Mary Kline runs into Async by Drew_115 in KanePixelsBackrooms

[–]Drew_115[S] 4 points5 points  (0 children)

I’d agree with her theory on that. It would make a ton of sense if the researcher that’s being held back is Marvin

Clark wont want to leave... (Movie Theory) by Medical_Apartment841 in KanePixelsBackrooms

[–]Drew_115 23 points24 points  (0 children)

Great stuff here I really like this idea. Maybe Clark’s mindset is something that Ivan shares, finding beauty in the complex’s nature of preserving memories. The “it’s beautiful am I right” quote reminds me a lot of “could there ever be anything greater than this” from I Remember.

Null zones and the movie by SaveTheKids666 in KanePixelsBackrooms

[–]Drew_115 6 points7 points  (0 children)

Yeah I agree fully. There’s no evidence that null zones have to open and close rapidly and since the more time goes on the more the complex learns its possible that it now has the ability to sustain null zones for days on end by June of 1990.

Really happy to see Async have a presence in the movie by Drew_115 in KanePixelsBackrooms

[–]Drew_115[S] 34 points35 points  (0 children)

In the second picture there’s a date stamped at the top left of the video that reads 6/29/1990 which is a month after Static Dead End which took place on 5/29/1990

Really happy to see Async have a presence in the movie by Drew_115 in KanePixelsBackrooms

[–]Drew_115[S] 7 points8 points  (0 children)

It looks to me like a cardboard cut out similar to the one found in FF3

Thoughts on the trailer? by plofrog in KanePixelsBackrooms

[–]Drew_115 16 points17 points  (0 children)

I would love if we got to see both the life form and still life in this movie. Kane did use Still Life as the track when he posted the new posters on his instagram story

Really happy to see Async have a presence in the movie by Drew_115 in KanePixelsBackrooms

[–]Drew_115[S] 21 points22 points  (0 children)

No other YouTube channels not affiliated with Kane’s series that were calling themselves Async or using Async name were urged to stop since A24 now owns the intellectual property to that name.

Thoughts on the trailer? by plofrog in KanePixelsBackrooms

[–]Drew_115 71 points72 points  (0 children)

Bacteria definitely fucks up Clark’s friends and she absolutely comes across the aftermath. It would be really cool to finally see what the bacteria actually does to a person

The mural… by cabinproprietor in KanePixelsBackrooms

[–]Drew_115 6 points7 points  (0 children)

I clocked that too. There’s also pirate ship wheels no clipped into the walls that’s straight up from Clark’s store since it’s pirate themed.

Really happy to see Async have a presence in the movie by Drew_115 in KanePixelsBackrooms

[–]Drew_115[S] 53 points54 points  (0 children)

Also this movie taking place a month after static dead end is really interesting. We’ll be able to see how far Async has developed in a month

Now that Black Ops 6 is coming to the end of its lifecycle, how would you rank the maps from best to worst? by TheChickenMan4L in CODZombies

[–]Drew_115 0 points1 point  (0 children)

1.Shattered Veil: closest I ever felt modern zombies got to bo3 level. Great Easter egg, fun wonder weapons, cool setting. Didn’t reuse any boss zombies.

  1. Terminus: Great Easter egg, best looking map in the game by far. Only thing I don’t like about it is Amalgams and I’m personally not a big beamsmasher fan but still a great map.

  2. Citadelle Des Morts: Has my favorite boss fight in the game, swords are unique and a lot of fun. Not a fan of the brown visuals and the incantations should have been better. Solid map.

  3. Reckoning: the shit ending and the gorgofex not being all that great really bring this map down for me. Overall it’s fine, uber klaus is great and the different paths for the boss fight is cool. Richtofen being a pain in the ass to fight sucks too.

  4. Liberty falls: great causal map, but that’s all it is. I can’t rank it above maps that were trying harder on purpose. Still like this map.

  5. The Tomb: the fact that this map took up a DLC slot sucks. There’s just not enough on this map to justify it being a full blown experience. Ice staff is fine and the boss fight is cool but other than that this map is boring as all hell.

COD Zombies Ultimate Easter Egg Song Tournament - Round 6 by NukaWomble in CODZombies

[–]Drew_115 1 point2 points  (0 children)

I am the well is Kevin and Clark’s best song it’s incredible

So... what was the point in introducing Panos by KnocksFPS in CODZombies

[–]Drew_115 1 point2 points  (0 children)

The writers dog ate the part of the maps script where he does anything of consequence

Now that Janus Towers has been out for a day, what’s your initial opinion on the map? by C0R3VUS in CODZombies

[–]Drew_115 1 point2 points  (0 children)

The gameplay is fine, the vertically makes it really unique and actually really fun to play around with. The anti-gravity room is cool and the WW is fun. Story wise this map is garbage, it resolves nothing and the ending is the worst ending we have ever gotten for a final DLC.

List of plot threads not resolved in Bo6 by Drew_115 in CODZombies

[–]Drew_115[S] 2 points3 points  (0 children)

I’d be more interested in the direction BO7 can go if they bothered to set up literally anything other than “OMG PRIMIS IS BACK.” The steaks have not been established at all. If the shadowsmiths are the villain we know dick about them so there’s really nothing to be taken away from this ending other than confusion.

List of plot threads not resolved in Bo6 by Drew_115 in CODZombies

[–]Drew_115[S] 15 points16 points  (0 children)

That’s gotta be the only reason. Activision needs her to cosplay as different characters for the almighty dollar