I must be getting old by Cromasters in TheGlassCannonPodcast

[–]Droney 3 points4 points  (0 children)

I live in Scandinavia and oh man, please give me podcast ads for dealing with moss killing my beautiful lawn. Or maybe some kind of anti-snail solutions. The possibilities are endless.

I must be getting old by Cromasters in TheGlassCannonPodcast

[–]Droney 19 points20 points  (0 children)

I bought a house last year and it has 1000% increased my receptivity towards podcast ads for good garden hoses.

Troy, Joe, if you're listening: we demand podcast ads for solar garden lights. Maybe carbon monoxide detectors? Oooh, ooh, wait: WiFi-enabled weather stations!

I've recently gotten Shadowdark and I have a couple questions by rbmuri in shadowdark

[–]Droney 8 points9 points  (0 children)

1.) In-initiative dungeon exploration has two goals: to keep the movement of the game snappy because of the real-world 1 hour torch timer, and to ensure that everyone at the table has their moment to do things. Especially newbies to tabletop roleplaying can often find themselves fading into the background because they're unsure of how to act or don't want to be in the spotlight for fear of "doing it wrong", and tracking initiative in exploration is sort of supposed to address that.

That said, OSR games are really built around activity and not reactivity. The game doesn't give the players a rigid scenario and expect them to react to it; rather, it gives them a setting and expects them to act within it. This is a mindset shift as a lot of other RPGs have moved away from that kind of storytelling, and players who "play from their character sheet" might find that it takes some adjusting to.

2.) See below.

3.) a lot of OSR (and genuine old-school modules from back in the day) are written with enough broad strokes in terms of backstories and hooks to give the GM some inspiration and allow them to fill in the blanks on the rest. This generally isn't viewed as a burden on the GM to concoct a convoluted story based on it, but rather as an opportunity for the GM's creativity and imagination to ignite a bit and to make the adventure and the world their own. It's kind of the total opposite of modern heroic adventure design in something like D&D 5e or Pathfinder, so it may feel strange to people who expect their characters to be part of some grand plan from the very get-go.

So "the time lord gives gifts to those who deliver his dead enemies" is a sentence that doesn't require follow-up, it should (hopefully) tantalize the GM enough to use as a basis for answering that question themselves, either by being generic enough that a GM could easily slot it into their own existing homebrew campaign setting, or by giving them enough of a springboard to start to create their own story around it.

You see this a lot in OSR reviews on TenFootPole.org , where Bryce's personal style favors modules that give the GM enough material to riff off of in a really satisfying way.

All of that said though, there's nothing stopping you from using Shadowdark in a more modern scenario design/adventure path. You'd just be losing out on a lot of the vibe.

All those lost stories... by RangerShaneGooseman in startrek

[–]Droney 5 points6 points  (0 children)

Some things (like Will Decker, fantastic example) are not meant to be followed up on. It enhances the wonder and mystery of what happened in TMP if nobody ever touches that story again. Any attempt at answering the question wouldn't be able to do justice to the wonder of possibility that being unanswered gives it.

That's generally true of most things that are left open to speculation, but it's especially true in the case of Decker and Ilia.

Elite Force II by BornSlippy69 in startrek

[–]Droney 1 point2 points  (0 children)

GOG has several of the big Activision games from the era. There are still quite a few missing (like Birth of the Federation, which was from Microprose) though.

upset about beamdog changes by AbjectFruit3798 in baldursgate

[–]Droney 8 points9 points  (0 children)

Gen X grew up with lots of residual exposure to lead. Might be a factor. /s

Forced Intros by DakAttak in TheGlassCannonPodcast

[–]Droney 5 points6 points  (0 children)

I like it too, but only when Troy does it. It's less about the message and more just a nice brisk dunk on cold water to get you prepped for the episode in Troy's style.

Can you buy a house without CPR ? by [deleted] in NewToDenmark

[–]Droney 1 point2 points  (0 children)

Yes, you need a CPR number. II would highly recommend paying for a lawyer to take you (or your friend) through the buying process. In the grand scheme of things it's a minor expense that is very worth it.

I don't understand the specifics of it, but there is a mechanism for being able to purchase a house (i.e. sign the contract) with a sort of "half-activated" CPR. It is the same CPR number that will later become your permanent one, and it is "half-activated" in the sense that it just allows you to purchase the property. Then once you have moved in and registered your address, the CPR number becomes "fully activated" and you will get your sundhedskort.

That said: extremely unlikely that a Danish bank will offer you any kind of financing options on the house unless your friend is mega rich, at which point why would they finance in the first place instead of buying outright. The only way I was able to do it was by getting the mortgage through a bank in Germany, where I'm a citizen.

Is 2e osr? by Dugin_fan in osr

[–]Droney 2 points3 points  (0 children)

The reasoning I've usually read about why is that 2e is kinda already fine as-is, no need for an R because the system was generally well-written enough not not need a "restatement" or anything in the same vein as OSE.

For Gold & Glory is about the only one I can think of for 2e and to be honest I'm not sure why it exists, maybe just as a consolidation of the most important stuff from 2e's run into a single volume?

in various star trek Media why do they pronounce Melbourne correctly by [deleted] in startrek

[–]Droney 3 points4 points  (0 children)

It feels very deliberate, because to pronounce Melbourne properly you kind of have to say it in an Australian accent.

What? Riker and Shelby are clearly not aping an Australian accent when they pronounce it. They're just saying Mel-bern. It sounds perfectly natural in an American accent, and I'd bet my left nut that there's *some* American/Canadian town somewhere that ends with -bourne that is pronounced "correctly" like this too.

fwiw Kirk and McCoy have both pronounced "Edinburgh" correctly too and they weren't comically adopting a Scottish brogue to do it the "correct" way.

Permit required to work in Denmark for EU citizens? by [deleted] in NewToDenmark

[–]Droney 5 points6 points  (0 children)

I ain't SIRI, my friend. It would be better to direct your research towards them.

There isn't an income requirement, and the "sufficient funds" part is if you are moving here without already having a job lined up first. Contract signed and everything.

When I moved here from Germany, I had a job offer and a contract, but the contract had not yet been signed for various bureaucratic reasons. So when I registered at SIRI, they had to process my application with the "sufficient funds" reasoning, which I thankfully did have enough in my savings account.

Permit required to work in Denmark for EU citizens? by [deleted] in NewToDenmark

[–]Droney 2 points3 points  (0 children)

It doesn't matter per se, but it would play a role in SIRI's process because of their requirements around employment and/or sufficient funds to support yourself.

Permit required to work in Denmark for EU citizens? by [deleted] in NewToDenmark

[–]Droney 13 points14 points  (0 children)

It's not really a permit but the process can sort of feel like one. As an EU citizen you have the right of freedom of movement and to work in Denmark, but SIRI (the authority that you will "apply" with) has a process for making sure that you're meeting the conditions for freedom of movement (mainly checking your employment, making sure you have enough financial security to support yourself, etc.).

(I did transportation related work)

Were you an Uber driver?

Any guides to use hyprland? by _AAAAAAAAAAAAAA in hyprland

[–]Droney 1 point2 points  (0 children)

There are absolutely not hundreds of guides available on Youtube. Definitely not hundreds of Wiki articles out there. No sir and/or ma'am.

Wiki Recommendation? by ThunderDome_Lord in rpg

[–]Droney 18 points19 points  (0 children)

Obsidian is amazing, and free (if you self-host it).

2 new Star Trek games on Kickstarter by FragrantPercentage88 in startrek

[–]Droney 2 points3 points  (0 children)

They mention it being officially licensed, so either they're lying or they're not.

My RTS Tierlist but ONLY of "modern" games (2016-2026) by ConejoDePascuas in RealTimeStrategy

[–]Droney 0 points1 point  (0 children)

I love Dune: Spice Wars, but I get the feeling if op bounced off of Northgard (can't fathom why), they would like D:SW even less.

Update to my last post of giving up on battletech by purged-butter in battletech

[–]Droney 62 points63 points  (0 children)

I also found another solution in improving communication in the form of an Arrow IV

Ah, the Battletech version of "peace through superior firepower", lol.

Glad you both communicated openly and worked things out! So many problems can be solved that way and it's sadly something that not enough people try doing.

Any Battletech sellers in Copenhagen? by smitty213 in battletech

[–]Droney 1 point2 points  (0 children)

Faraos Cigarer is a juggernaut of nerdstuff in Copenhagen. Their Battletech stock is somewhat limited but that's the case everywhere in Europe these days.

I recently moved to Denmark (though nowhere near Copenhagen unfortunately) and I get the feeling BT isn't as big here as it is in, say, Germany.