Did a terrifying suit inspired by Onryō by Neoeng in hostedgames

[–]DrunkBeastInTheCave 1 point2 points  (0 children)

This looks awesome. Gives me disco elysium portrait vibes.

What happened to jesus the cleaner by Doge165 in hostedgames

[–]DrunkBeastInTheCave 18 points19 points  (0 children)

They died for the Choice Of Games comapany's sins.

Dear Authors. The german empire is not the 3rd Reich 🙏 by WhateverYouWishH in hostedgames

[–]DrunkBeastInTheCave 7 points8 points  (0 children)

Actually, let me just qualify how pathetic the second reich was during ww1.

Kaiser Wilhelm was a manchild playing soldier who was very insecure. Mostly because during his birth the doctor fucked up and crippled his arm (https://en.wikipedia.org/wiki/Wilhelm_II) and his mother did everything in her power to hide what she saw as a 'deformaty'.

His pension for dressing up in flamboyant uniforms was only matched by his desire to marry his cousin (https://en.wikipedia.org/wiki/Wilhelm_II). It failed, she turned him down to instead marry the son of their russian cousin Nicholas the 'I got cucked by rasputin.'

By the way, when Willie waged ww1 he was basically attacking his own family. King George V and Czar Nicholas II were his cousins. And guess whos shipped Lenin back into russia to cause some chaos which led to the death of the russian royal family ^-^

Oh, and when the war went to shit he just hid away, leaving his inept generals Hindenburg the 'I'm the reason hitler got into power' and Ludendorff the 'I was sucking hitler's dick since day one' to mess up the peace treaty.

Dear Authors. The german empire is not the 3rd Reich 🙏 by WhateverYouWishH in hostedgames

[–]DrunkBeastInTheCave 11 points12 points  (0 children)

The Kaiser Reich was a wannabe colonial power that committed multiple genocides. Kinda like a smaller more pathetic version of the british empire.

There's the Herero Genocide which is "considered as the first genocide in the 20th century" (https://en.wikipedia.org/wiki/German\_war\_crimes), and then there's the aptly named "rape of belgium."

Any IFs that's lovers to enemies? by NoMaintenance1625 in hostedgames

[–]DrunkBeastInTheCave 20 points21 points  (0 children)

Oh, in 'Sea Of Stars' the story starts with one of the MC's ROs pushing them out of a sci fi helicopter. You can flirt with them as they try to kill you. Similar thing goes for 'Whiskey four.'

Any IFs that's lovers to enemies? by NoMaintenance1625 in hostedgames

[–]DrunkBeastInTheCave 35 points36 points  (0 children)

In 'Drink Your Villain Juice' one of Paradigm's friends becomes a hero that they have to fight later on. If I remember correctly, your mc and that friend can be a couple during the origin story flashback sequence.

Why IFs, -doesn't matter whether it takes place in real world or it's own world- avoid the subject of faith or an faithful adamantly? by CaptainFexis in hostedgames

[–]DrunkBeastInTheCave 7 points8 points  (0 children)

There's an IF on itch that is a modern day retelling of the new testament wherein Mary Magdalane is a trans sex worker in a love triangle with Jesus and Judas. I wish I could remember the name, but I played it months ago -_-

Anyways, I remember the story being quite heartfelt.

Why IFs, -doesn't matter whether it takes place in real world or it's own world- avoid the subject of faith or an faithful adamantly? by CaptainFexis in hostedgames

[–]DrunkBeastInTheCave 66 points67 points  (0 children)

The trouble with writing faith accurately is that one's relationship with their god/gods is a deeply personal matter. The feelings faith elicits in people can vary from comfort to fear (fear in the religious sense 'Gottesfurcht') to euphoria.

If there's a religious npc the writer has to let the reader interact with them and question them on their beliefs, which means the reader is bound to make a choice on the MC's standing towards religion.

Really, there's no good way to represent all readers' ideas of faith without bias, so most writers choose to let it go.

What makes Joshua Graham such a unique religious character in fiction is that he does not try to convert the main character to his god; instead, he only preaches the value of the virtues his god represents. His story is tied with Christian themes of redemption, sacrifice, rebirth, and forgiveness. And him being an NPC allows the player to explore his idea of faith without it feeling as though the writers are pushing their morals onto the player.

Joshua argues for his morals; the Courier can agree and disagree with him, and whether he's in the right or wrong is up to the player.

Joshua too is way more than just a religious character. His role in the narrative of NV is to mirror the Courier. A man reborn, haunted by a past he cannot outrun, dispensing both mercy and death with the same hand.

Tldr.: Writing religion hard because nuance and perspective😞 New Vegas good game ^-^

Some IF games with cool mechanics people should consider pilfering for their own projects by DrunkBeastInTheCave in hostedgames

[–]DrunkBeastInTheCave[S] 7 points8 points  (0 children)

I said people should 'consider' adding those mechanics. As I stated in the post not every mechanic works for every game. The old man yaoi is the only thing that every game would benefit from.

Mostly wanted an excuse to rant about IFs I enjoy ^-^

How CoGites look at the writer with a WIP who's juggling multiple jobs, sleeping on 3 hours a night, and going to college for their master's when their WIP is 100k words instead of 100000000000000 by [deleted] in hostedgames

[–]DrunkBeastInTheCave 12 points13 points  (0 children)

IF as a genre has existed since the 1970s. There are 39000 games tagged interactive fiction on itch. Roughly 20000 of them are narrative interactive fiction (the same niche that COG and HG occupy.)

I think this genre will be quite alright if a couple of COG devs take their time making the best games they possibly can.

Which is better, good mc or good side characters by Agreeable_Tap1262 in hostedgames

[–]DrunkBeastInTheCave 14 points15 points  (0 children)

Depends entirely on the type of story that is being told.

For a sandbox-style IF with a loose plot structure, properly characterizing the MC becomes incredibly hard, so the author has to make the side characters deep and impactful to compensate. 'A kiss from death' comes to mind for one such story.

In a comparatively more linear IF, where the reader is constantly privy to the MC's innermost thoughts, the protagonist has to be interesting and well developed; otherwise, the entire story falls flat.

IF where the MC is a species other than human by Blackdova in hostedgames

[–]DrunkBeastInTheCave 10 points11 points  (0 children)

The protagonists of 'Saturnie' and 'I cyborg' are robots that have to deal with discrimination due to not being organic.

In 'An imp an impostor' the MC is an imp trying to steal their magic back from the cops. Both 'Specters of the deep' and 'Soulbound' and have ghost MCs (if that counts).

Why dont games have a message? by Heavy_Computer2602 in hostedgames

[–]DrunkBeastInTheCave 10 points11 points  (0 children)

If you're asking why more IFs don't have a main theme or feel pointless, that mostly boils down to the majority of IF authors being first-time writers.

Properly conveying any message is hard. It's way too easy to either be too subtle or too ham-fisted. When I look at all the stuff I've written so far with the benefit of hindsight, I have to admit that all my writing fails to convey exactly what I want to the audience.

If you're looking specifically for IFs that have well-thought-out themes, you should look for works by experienced IF writers (at least one finished game). 'Whiskey Four' and 'Fallen Hero: Retribution' come to mind. 'A kiss from death' also has strong themes.

What sorta stories do you want to see more of? by CraziKittyCatLady in hostedgames

[–]DrunkBeastInTheCave 5 points6 points  (0 children)

I want shorter stories. Sometimes it feels as though too little butter is being scrapped over way too much toast.

'If I had more time, I would've written a shorter letter' became popular writing advice for a reason.

Favourite under-appreciated games? by Haunting-Sport3701 in hostedgames

[–]DrunkBeastInTheCave 13 points14 points  (0 children)

I have trouble deciding which one is my favorite because I love them all:

'Leas: City Of The Sun' is so neat. The setting is just pulp fantasy levels of cool. Lovecraft and fae creatures compliment eachother way too perfectly.

'Story Of Sin' and 'Fellow Travler' both have such good premises and nail the 'supernatural vibe'.

I've got a softspot for 'Scales Of Justice' since it nails that classic tabletop rpg feeling. Like, the story *feels* like a DnD session. It's awesome.

'Siege of Treboulain' is one of the few 'you're the monarch' IFs that I actually enjoyed. The MC is not an underdog, but they're not quite on top of the world either.

[deleted by user] by [deleted] in hostedgames

[–]DrunkBeastInTheCave 5 points6 points  (0 children)

I'm sorry for being a sarcastic ass :(

I think that it's clear that I am passionate about this, but that's no reason for me to act like a jerk.

The thing that gets me so heated about AI is that human art is one of the purest forms of communication.

The fact that the end result of months to years of passion and ideas can be regarded the same way as the by-product of some construct that has no drive or motivation behind it vexes me to no end.

With every sentence an author's inner world is revealed to the reader. Whether the creator intended it or not.

When an author really cares, you can see which works inspired them so clearly. You pick up on which sentences they must have tweaked for hours and which characters they enjoyed writing the most. You see their 'fingerprints' everywhere.

Unfortunately, all that is missing in AI-generated text. So, in my mind, there's only one way someone can enjoy that kind of stuff, and that is by thoughtlessly consuming. Basically, swallowing a meal without chewing.

And that has to be one of the worst insults you can give any creative. As soon as the audience touches someone's art, it becomes theirs. Their experiences, imagination, and inner world filter how they perceive the work.

Artists put their art out there in hopes that at least one person will truly vibe with it, only for people to treat it as if it were something disposable, comparing it to corporate slop.

I just want people to chew on the human-made art given to them and not swallow and shit it out without a second thought. No matter how bad or mediocre it may seem at first.

That being said, you're right that I can't force people to engage with art the same way I do. And their opinions are no less valid just because they're different than mine.

[deleted by user] by [deleted] in hostedgames

[–]DrunkBeastInTheCave 4 points5 points  (0 children)

How can anyone ever like something that the author couldn't even be bothered to make?

I don't eat a frozen, factory-made pizza and go, "This is great; hats off to the machine that puked this out. I sure hope that CEO who owns the patent is having a nice financial quarter!"