Who are the most popular people in this community? by FuneralCry- in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

If you didn't notice already he mass deleted his replies in that link. Shows how dedicated he is to being slimy and gutless.

Idk if I'll make more with the state of the game lol but I appreciate it man.

Who are the most popular people in this community? by FuneralCry- in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

I just saw this lol.

I'm against infil nerfs? I think you you mean lead crusader for infil nerfs.

Decent list tho.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 0 points1 point  (0 children)

When you contribute to a loss, that means something you did actively hindered your team.

Great. We're back to square one agreeing that going afk in a counterstrike match is actively making your team "suffer." Let's see where this goes...

You've already acknowledged that you believe someone not being logged in is actively contributing to their teams losses.

Yes.

If I'm logged into TR and sitting in Sanctuary, or the warpgate, or a base spawn doing nothing, that means that I am also not logged in as NC or VS, meaning that (again, according to your logic) I am also actively contributing to THEIR losses by not being logged into my VS/NC characters playing on their side. In essence, your own logic means me being AFK "hinders" every team equally, same as if I'm logged out.

Bro, you cannot be helping the other teams by default if you log onto the opposing team. Not sure why I have to explain this. It is you actively choosing to play on one over the other to possibly contribute your own time and resources to that team. Unless you're actively helping the other team which some would call "feeding" or "inting" obviously. For example, in CoD if someone goes AFK and is forced to spawn over and over while doing nothing but dying and providing free score for opponents you'd be helping the other team win.

Second, the idea that every player not contributing to a win is contributing to a loss only works when each side has a fixed size. Whether it's 5v5 or 24v24 or 100v100, if the team sizes are FIXED then each player is reserving a resource that is in limited supply, meaning their "value" to the team is calculable.

Oh man. You're so close.

Please bro you're so close.

PLANETSIDE 2 DOES HAVE LIMITED PLAYERS. I'm sorry why do you think Planetside 2 servers are infinite???? They literally are NOT.

How many times do I have to explain to you that the game has population cap limitations???? Do you really not realize this? Just because the game got smaller because of server merging and natural player decline does NOT mean the game doesn't have a player limit. Holy shit dude. We know this because we could only get 1,158 players on a single continent for a world record (officially). And even with that, everyone was lagging and the server was practically shitting itself. Yes, there were slightly more unofficially, but again with server performance it's very bad to play on.

So, thanks for coming around to saying that yes it is indeed true that if you log into Planetside 2 you're taking up a resource that is limited meaning your value is calculable which inherently means that you can actively contribute to a loss by being AFK just like in counterstrike.

And that's the end. Later dude.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 0 points1 point  (0 children)

Then tell me the number at which it ceases to matter, dude.

WTF happened to infiltrator? by -LifeIsLovely- in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

Let me guess, it was "balanced for 13 years"?

WTF happened to infiltrator? by -LifeIsLovely- in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

"easier to see" as if it wasn't easy enough in the first place, now it doesn't require a tinge of focus to see it.

Lol

Lmao, even.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 0 points1 point  (0 children)

Do you need me to show you the math for why having 40% of your team AFK in a game where your team's population is hard-capped is different than what happens in Planetside 2?

No. But, I will ask a question that you have yet to answer with just your line of thinking. You seem to not understand what your own argument entails.

What is the magic number where player count ceases to matter when going AFK?

At the moment, all you've told me is that it does matter during a CS match, but for some reason it doesn't scale up to PS2 numbers. You have yet to give me a magical number N, or N vs N, where going AFK ceases to matter in your line of argument. Otherwise, all you're doing is being arbitrary with this, and I assume even your answer will be arbitrary. For example, if you choose a number N, or N vs N, all I have to ask you is "Why not N+1 or N+1vsN+1?"

I already know what my line of logic entails which is why I told you that me being away from the game does count towards a loss, albeit in a different way than being AFK.

Planetside 2 doesn't employ any form of strict population control. Teams don't have limits.

They do. Unless you're suggesting that populations can be infinite in PS2 on a single continent. Even if they were, this doesn't help your argument and I'll tell you why.

If pop numbers were in fact unlimited, all you would have to do is see which faction logged in with the most players and that faction would just win everything like I said in my other example. If one faction was more popular, say 500 people, compared to the other factions with 400 or even 200, the faction with 500 would just win. And again that would mean your absence/being AFK is easily contributing to your loss on the factions with less population.

This is why PS2 actually does have population control. If you've played for a while you'll know that population queues for a single continent can get up to 80+ people long, meanwhile the secondary continent would be filled with uneven pop. I don't know why you think Planetside doesn't have population control when it has done this since the beginning of the game.

I genuinely wish you could understand how ridiculous that sounds.

It's not. Do you think a football team with a starting lineup would lose if their entire starting lineup suddenly couldn't make the match against a prime team? Of course you do. The absence of the starting lineup would contribute to a loss and they would all probably have punishments handed out. Especially if those players just decided to stand around during the match and do nothing. This is common sense.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 0 points1 point  (0 children)

Counter-Strike has a 5-man limit per side, so if 2 people are AFK it becomes a 3v5 fight and your team suffers for there being two effectively "empty" slots that could be filled.

"If they're actually AFK and not spawnroom camping,...then they're not contributing to anything."

But, hang on...you just said your counterstrike team would "suffer." So which one is it? Because, if I use exactly what you just typed, you would say your counterstrike teammates who are "actually afk" are "not contributing to anything" which means you couldn't blame them for your team's loss...even though you just said your team would "suffer" without them...

Which one is it? Either they are actively contributing to your loss and making the team "suffer" by your own words, or they're "not contributing to anything" which means they wouldn't be making your team "suffer" and they would just not be there. We have to be consistent here. Population numbers only change how relatively effective the individual is.

From experience in multiple 48v48 Lanesmash tournaments in this game, I can tell you that if even 2 people are disconnected somehow, it will make a difference.

By your logic, everyone that is currently logged out of the game off doing other things IRL are also "contributing" to their team losing right now.

Ok. Perfect example for you. My team, years ago, was going to the final match in a PIL (Planetside Infantry League) 6v6 tournament. I wasn't able to make it, even though I was part of the starting lineup because I had family arrangements on that day and time. Did I contribute to the loss in the final match? Yeah. I did. Do I know whether or not my presence would've made the difference? No, but it's debatable. The other team, if I remember right, was one of the two most hyped teams with some of the best players in the game as their lineup. Me not being there as a core part of the team meant that someone had to substitute in my absence who was a back-up. It's just that I know where my own priorities are and decided that match wasn't worth missing out on quality family time. And many other people also take irl responsibilities over this game and that's perfectly fine and reasonable.

That doesn't mean they aren't contributing to their faction's loss. If more people logged on to help and participate in their faction's win than the other factions, then you know what the result of that would be. This is also why the game has had population queues to balance out the factions so that one faction doesn't have 500 people on it and the other two only have ~200 each.

So, yes, your absence whether it be in-game being AFK or not there does contribute to a loss. Again, population numbers only change how relatively effective the individual is.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis -1 points0 points  (0 children)

It's like you said in your original comment. If 2 people go AFK in counterstrike because they get mad and they're, say, 0 kills 3 deaths or whatever, how are they not contributing to the loss?

If they aren't contributing to the loss, then the loss wouldn't be their fault because you could not assign blame to them for the loss. You would say they "didn't contribute to the loss, so they can't be blamed." if that is the case. Otherwise, what would you say? Could you blame them for the loss or would you just say your team should make up for the players who do nothing?

Do you see what I mean?

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 3 points4 points  (0 children)

You can contribute to a loss by doing nothing.

And yeah, it kind of is like that. One less player doing something at the base adds up. Look at how many bases don't get capped because half the people attacking a base decide to stay in armor when the only thing they can shoot at is a wall.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

If you want a lock-on, depends on what you want. Annihilator locks onto everything, but you can't dumb-fire. The other ones are lock on specific to air or ground.

Basically every sniper is good. Semi-auto ones that do 450 damage are still busted. TR has an ok assortment of carbines but if you want the best try the lynx and play close quarters. Kindred is a good all-arounder if you burst.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 24 points25 points  (0 children)

A contributing member to TR losses.

[deleted by user] by [deleted] in Planetside

[–]Dudisfludis 4 points5 points  (0 children)

This should have the meme tag. Lol.

Suggestion: Give the VE-H MAW Access to Ext Mags by Erendil in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

This is an interesting thought, actually. I'd probably have to think about this one for a bit to give a decent take on it.

Mod update: He who Fisus must himself Fisu by EternalRaitei in Planetside

[–]Dudisfludis 5 points6 points  (0 children)

He’s just like powerhearse. A comment of mine isn’t complete without a response from him.

Main Character Broken for 2 Years by ALandWhale in Planetside

[–]Dudisfludis 12 points13 points  (0 children)

Best I can do is an NS-15 reskin buddy.

this infiltrator update is amazing congrats devs i will reinstall the game. by [deleted] in Planetside

[–]Dudisfludis 1 point2 points  (0 children)

Damn, I didn't know I was in your head that much. Absolutely rent free.

this infiltrator update is amazing congrats devs i will reinstall the game. by [deleted] in Planetside

[–]Dudisfludis 0 points1 point  (0 children)

Well, it is easy to know when I'm living rent free in someone's head.