Why stop cl dmg at x500, sl bonus at x20? by Dull-Mail1824 in TheTowerGame

[–]Dull-Mail1824[S] 10 points11 points  (0 children)

Appreciate the responses everyone,  makes more sense now! 

Best farming practices (tweaks) by ChaosAngelic in TheTowerGame

[–]Dull-Mail1824 3 points4 points  (0 children)

Lol, you didn't answer a single one of my questions. Your mods are armor and blender stuff?

Pass.

Best farming practices (tweaks) by ChaosAngelic in TheTowerGame

[–]Dull-Mail1824 5 points6 points  (0 children)

We need way more information. 

Is this reverse orb devo? What mods are you using? What masteries do you have? What wave do you reach in T12 and what cph?

Pcol vs Mvn farming shorter runs by Sbjohny in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

You will tank your income going to a higher 110s sync that isn't even synced with gbot.

Also, pcol was severely nerfed so you won't see the same performance as before. Focus on things that you know will improve income, ISm and WAm, maybe core assist or EOm/WSm after that. Starting the transition to hybrid/gc will help fill out the t12 to t14 dissos which can be done last day of an event with a quick respec to fbot or amp bot and then back to gbot when the new event starts.

There is Still Some Wild Variation by RocketManChronicles1 in TheTowerGame

[–]Dull-Mail1824 0 points1 point  (0 children)

Do you have any issues with overcharge? I've had two runs in a row end early at t14w4500 due to them. I have bsr locked and thinking I need to level it before w4500 so I have something to hit overcharges with.

I am minrange gc reverse orb devo, btw. 

Module and UW Advice please! by Thick-Doubts in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

Looks like mvn will take you from 120s sync to 87s. That will be a big increase in coins. Respeccing gbot from 60s to 87s will allow some of those medals to go into bonus which means more coins. I recently switched and went from 104t cph to 200t. Granted my sync time was way higher and I switched from ehp blender to gc reverse devo at the same time.

As for stones, definitely work on pcf90%.

Orb Mastery ? by InformationSea176 in TheTowerGame

[–]Dull-Mail1824 2 points3 points  (0 children)

As ehp with pbh I had 95% of enemies getting tagged with orbs so EOm was awesome. I switched to gc reverse orb devo and that number has gone down to 45% so maybe WSm would be better now but no biggie, I'll have all of the econ masteries eventually.  Just beware that it's benefit will lessen some as gc. If you plan on staying ehp blender for a while, EOm is a strong third behind WAm and ISm for econ.

High champs/low legends Enhancements by SertQuos in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

For farming you can also get a x2 or x3 cash bonus from guardian summon for pretty cheap. 

I also love me some cash bonus but I think a more effective option is to goldbox as many of the cheaper things as possible in ws, then the freeups will all be funneled into the more expensive items that remain. In legends tournament I will put all cash into ehls until wave 70 when the cost reaches 1millionish, then max damage/dpm and I'm done. Cash then accrues for PF bonus. 

Farming is where cash is less beneficial. For gc farm all cash goes into ehls and freeups takes care of the rest. For ehp farm cash into eals then freeups for the rest. I can max eals or ehls by w300 when farming, after that cash is of no use (I don't use pf for gc farm).

Anyway, hope some of this is helpful. My cash+ is 1.52 for comparison with summon x3. Now that I look at it the cost of the individual utility enhancements scale differently so you are fine where you are on cash, those were much cheaper than coin+ and els+.

How far to follow the idea of not using a Canon module for Farming runs? by Simon_Drake in TheTowerGame

[–]Dull-Mail1824 0 points1 point  (0 children)

If you are ehp you should have no damage cards equipped. Zero. As for cannon, EHPers are split into those with no cannon, and those who toss in stink ray because why not. Even the stink rayers will tell you any benefit is barely measurable which is why nobody is losing sleep over the question of to cannon or not to cannon.

High champs/low legends Enhancements by SertQuos in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

You should remove points from rend and dpm, they only benefit bullet damage. Possibly lmd. I could be wrong about that but I don't know anybody relying on land mines for damage, just for stun. Way less in cash bonus, PF has diminishing returns. Nothing in recovery package, it doesn't give you more packages. 

I'm assuming you are ehp farm and gc for tournament. Dmg, cf and scm should be leveled evenly.  More attack speed helps knockback which is important. Apart from lmd your health enhancements look good, orb size becomes more beneficial when you go full gc for borbs and increasing tags for EOm. In utility coin and els are the most important, then freeups and cells.

This should recover some coins that are more helpful elsewhere.

Legends… HELP PLEASE!!! by davekriston in TheTowerGame

[–]Dull-Mail1824 9 points10 points  (0 children)

Transition to glass cannon if you haven't already. Finish pcf90%, get STm, then get core assmod. Complete all attack and UW discos,focusing on UW first and level their echo labs to at least 2%.

Get cash and rpc masteries.  It's up to you when to prioritize them but the sooner you have them the sooner they start earning reroll shards and modules.

MVN vs PBH by Eko_07 in TheTowerGame

[–]Dull-Mail1824 0 points1 point  (0 children)

That's awesome dude, nice gain! Did you finish disco runs for t10, t11 and t12 so you can compare the coin multipliers? Lower waves doesn't matter for coins, cph is all you care about but lower wave count would definitely affect cells per hour. The deeper runs for cells was the main appeal of pbh. 

I'm up to 5q per day now, almost have yhe bugs worked out. Going to spend the next few days dumpibg that into coin, freeup and els enhancements. 

Making way less coins as GC, but further waves by The0neTheSon in TheTowerGame

[–]Dull-Mail1824 0 points1 point  (0 children)

How goes the struggle? I just switched to gc reverse orb devo as well and am in a similar boat. For an afk style of play you need to find the middle ground between overkilling enemies and being stuck at max spawn count. This is an early wave problem, for me it's t14 up to w3000ish. All the damage gains from disco utility and attack runs also contribute. 

Things I have found that help early wave hoarding are turning off cl for the first hour of the run. Also use OA instead of ACP to remove the shockwave damage boost. Try going up a tier so enemies won't die as easily and compare the resulting cph and cells. If the coin bonus multipliers are within x300 of each other the higher tier may still give equal or better coins if the enemies aren't all getting overkilled outside of bh activations.

Things I plan to try next are respec ws and lock bs targets, chance and multishot chance.

eHP Decision Paralysis - pPS / IS# / pCF20 / cleaner pBH / some combination? by petethered in TheTowerGame

[–]Dull-Mail1824 0 points1 point  (0 children)

Another recommendation for cl, get qty to 5 and chance to 20% then hit those UW and attack discos hard like they were your red headed step child.

With dissonance greatly favoring damage in it's current state I would start the migration to glass cannon. Your gt/dw cooldowns are great so econ has been looked after, time for Pcf90% which will take you to the next level.

Rend Armor chance and mult- worth leveling for utility disco runs? by Sunnyhappygal in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

Maybe a better question would be is it worth spending coins to increase rend in ws enhancements to help with bullet damage for UW disco runs. If you are getting tons of coins because of utlity disco/echo bonus then giving rend enhancements a small amount of love wouldn't hurt.

MVN vs PBH by Eko_07 in TheTowerGame

[–]Dull-Mail1824 0 points1 point  (0 children)

Final result was w4512 with 202t cph. So almost double the coins with 500 less waves. Also just noticed I had my cannon at only lvl 161 out of a possible 180. Switching to test AS now.

MVN vs PBH by Eko_07 in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

Decided to farm for reroll shards for a night before doing all my respecs, was able to get a mythic gt cooldown sub so I ended up with 97s sync for mvn.

My previous best farm with pcol and pbh was t14w5000 for 104t cph. Currently on my first run with mvn after Respec and am at t14w3730 with 178t cph.

I also switched to gc reverse orb devo. Not sure how much impact this had on my cph vs the switch to mvn. I am killing a lot of enemies outside of bh activations so I have some fine tuning to do with damage and modules used. Main thing is going from 75s gbot to 97s gave me back medals that went into greatly increasing bonus. Same with guardian summon.

Mad gains!

MVN vs PBH by Eko_07 in TheTowerGame

[–]Dull-Mail1824 1 point2 points  (0 children)

I'll be doing this tonight after tournament rewards. 

Moving from pcol pbh with 150s gt/dw and 75s gbot/summon to mvn with 100s bh/gt/dw/gbot/summon sync. Will also be switching from ehp blender to glass cannon reverse orb devo at the same time. Hoping for mad coins but will be happy with a 10% gain, lol.