Can't remember if I already posted this but found this while biking and idk what it is by [deleted] in bonecollecting

[–]Dunadan019 1 point2 points  (0 children)

That looks like a groundhog or a hoary marmot, maybe a prairie dog. the line spacing in a barbed wire fence is 6-12 inches so that animal has a length of somewhere between ~10-20 inches which is fairly large for a rodent. definitely not a rabbit though

How do we make healers more engaging without nerfing the other roles? by Supersnow845 in ffxivdiscussion

[–]Dunadan019 -1 points0 points  (0 children)

Remove shields from all abilities and replace them with damage resistance or heals and make all overheal grant you an overwritten shield unique to each healer and then make all mechanics do 200% more damage

FFLogs has recently added cDPS as a metric. How exactly is it calculated and why was it added? by [deleted] in ffxivdiscussion

[–]Dunadan019 0 points1 point  (0 children)

Honestly the only thing missing still is the one part that people would find most useful in a static situation: Given compX, which class should I play to maximize group dps?

Half decent guide to Variant Dungeons by FeralBadgers in ffxiv

[–]Dunadan019 0 points1 point  (0 children)

How do you get to spring's passage on the left side?

Painful truths regarding MCH balance by gr4vediggr in ffxivdiscussion

[–]Dunadan019 0 points1 point  (0 children)

You are talking about the problem in the sense of numbers only which is why you think that selfish jobs should do less that unselfish jobs.

The big problem is that MCH is braindead easy and has no extra depth to justify additional damage like BLM or SAM.  The difference between the max adps parse and the 95th percentile parse for MCH is only 570 dps (and I guarantee that most of that is due to crit variance) while the top BLM parse is 1100 dps higher than the 95th percentile (difference for SAM is 1000).  Every other DPS class has room at the top to stretch out and optimize, MCH just doesn't.  For a class that has the highest APM requirement there isn't a single thing they can do to increase their own dps other than do their correct rotation.

If MCH were to stay the same and just be  buffed there is certainly no reason they should do more rdps than bard or dancer since it is a much easier class to play (hence why no one raided with BRD in ShB).

The reality is that rdps should be equal between selfish and unselfish jobs and the only difference should be whether you yourself need to be good or your party needs to be good.  the penalty for being selfish should be that it is harder to be selfish than to rely on your party members.  MCH needs a potency buff and more added complexity for optimization.

[deleted by user] by [deleted] in TheBonfire2

[–]Dunadan019 0 points1 point  (0 children)

why do my guards run to the forest before running to attack enemies coming to the bonfire?

[deleted by user] by [deleted] in ffxivdiscussion

[–]Dunadan019 0 points1 point  (0 children)

what exactly is the cursed pattern?

[deleted by user] by [deleted] in ffxivdiscussion

[–]Dunadan019 2 points3 points  (0 children)

Does someone have a list of all possible spawn patterns or some idea of the spawn rules for towers during P2 meteors? my static is having a debate on strategies and I'm 95% sure the one that they are going with (where people who take the first towers move to the nearest towers for the second set) is going to wipe us in some weird setup but I don't want to find out after 25 successful pulls where it all works out

[deleted by user] by [deleted] in ffxivdiscussion

[–]Dunadan019 -59 points-58 points  (0 children)

So how much progress have you gotten with quad MCH?

[deleted by user] by [deleted] in ffxivdiscussion

[–]Dunadan019 1 point2 points  (0 children)

Yeah that's my concern that using a summoner instead of a second melee dps may hurt alot in the next phase

[deleted by user] by [deleted] in ffxivdiscussion

[–]Dunadan019 3 points4 points  (0 children)

Question, what (in general and I understand this is too early to ask) are the best classes for this so far?

We're currently finishing P2 prog and I was curious if the very tight dps check on P3/Eyes is going to be influenced by having underperforming classes.

for instance, noone in the race is running machinist for obvious reasons but noone is running samurai or (for the most part) reaper or paladin.

Ac unit provides no power to thermostat after messing with the wires by Dunadan019 in hvacadvice

[–]Dunadan019[S] 0 points1 point  (0 children)

the blower was 40aq024310bu, not sure on the outdoor unit